Player Matchup

Hera
Hera
 
Hera
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BillyCosby9
Vulcan
Level 100
God Stats
3W - 1L
1,729 SR
Queue Stats
102W - 82L
1,564 Elo+
Party 1
Ishtar
Ishtar
DatsEazy
Ishtar
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,562 Elo+
Party 1
Shiva
Shiva
KnightAlfredo
Shiva
Level 158
God Stats
9W - 0L
1,753 SR
Queue Stats
179W - 114L
1,554 Elo+
Party 2
Horus
Horus
Nihllation
Horus
Level 152
God Stats
3W - 2L
1,563 SR
Queue Stats
190W - 135L
1,547 Elo+
Party 2
Team Averages
Level 146
1,609 SR
1,545 Elo+

VS

Team Averages
Level 122
1,554 SR
1,552 Elo+
Chang'e
Chang'e
DenBoi_Sama
Chang'e
Level 159
God Stats
0W - 1L
1,340 SR
Queue Stats
103W - 109L
1,505 Elo+
Solo
Fafnir
Fafnir
Phil725
Fafnir
Level 149
God Stats
4W - 3L
1,595 SR
Queue Stats
282W - 230L
1,627 Elo+
Solo
Athena
Athena
SirWongSlap
Athena
Level 149
God Stats
8W - 5L
1,614 SR
Queue Stats
556W - 566L
1,572 Elo+
Solo
Surtr
Surtr
UJeenus
Surtr
Level 77
God Stats
3W - 4L
1,601 SR
Queue Stats
219W - 210L
1,575 Elo+
Solo
Heimdallr
Heimdallr
ahjoomahoppa
Heimdallr
Level 75
God Stats
6W - 8L
1,620 SR
Queue Stats
316W - 342L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 0 / 15
9,473
947
11,593
6,220
2,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
16
6 / 1 / 16
9,520
952
19,382
6,419
2,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
DatsEazy
Ishtar
14
2 / 1 / 18
8,278
828
9,910
8,268
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 13
8,801
880
11,252
11,288
10,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Horus
13
2 / 1 / 16
8,876
888
3,734
14,303
10,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DenBoi_Sama
Chang'e
14
2 / 3 / 2
7,275
728
5,986
11,715
4,096
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Phil725
Fafnir
15
2 / 1 / 2
7,810
781
4,342
12,596
13,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
10
0 / 11 / 3
6,341
634
6,900
15,758
9,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
UJeenus
Surtr
11
0 / 6 / 2
5,960
596
1,931
12,655
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
ahjoomahoppa
Heimdallr
14
1 / 2 / 2
7,005
701
11,348
7,927
3,258
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
23
Kills
5
5
Deaths
23
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
15
14.5
W
Vulcan
6
1
16
14
W
Ishtar
DatsEazy
Ishtar
2
1
18
11
L
Chang'e
DenBoi_Sama
Chang'e
2
3
2
1
W
6
2
13
6.25
W
Horus
2
1
16
10
L
Fafnir
Phil725
Fafnir
2
1
2
3
L
Athena
0
11
3
0.14
L
Surtr
UJeenus
Surtr
0
6
2
0.17
L
Heimdallr
ahjoomahoppa
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,871
Damage
30,507
46,498
Taken
60,651
29,001
Mitigated
36,068
27,761
Healing
23,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,593
2,201
0
1,277
6,220
2,423
507
2,051
4,169
25,131
0
W
Vulcan
19,382
1,142
1,129
1,183
6,419
2,732
1,387
3,349
3,070
36,437
0
W
Ishtar
DatsEazy
Ishtar
9,910
4,726
0
1,655
8,268
3,282
1,115
2,832
5,436
0
22,657
L
Chang'e
DenBoi_Sama
Chang'e
5,986
134
7,196
6,407
11,715
4,096
0
5,711
6,004
17,808
1,248
W
11,252
1,122
1,628
2,839
11,288
10,175
179
3,167
8,121
826
16,475
W
Horus
3,734
1,762
9,346
8,704
14,303
10,389
318
5,386
8,798
0
6,586
L
Fafnir
Phil725
Fafnir
4,342
562
485
3,385
12,596
13,617
0
6,504
6,092
11,661
0
L
Athena
6,900
2,506
235
754
15,758
9,494
0
7,679
8,079
10,188
0
L
Surtr
UJeenus
Surtr
1,931
216
1,410
1,657
12,655
5,603
0
5,846
6,809
49
5,049
L
Heimdallr
ahjoomahoppa
Heimdallr
11,348
1,323
148
1,490
7,927
3,258
0
5,641
2,286
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
34,391
124
Minions Killed
92
0
Camps Cleared
0
1,037,158
Distance Traveled
882,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,473
947
33
3
0
198,120
0
W
Vulcan
9,520
952
36
4
0
237,748
0
W
Ishtar
8,278
828
32
3
0
173,352
0
L
Chang'e
7,275
728
22
2
0
197,831
0
W
Shiva
8,801
880
18
2
0
196,351
0
W
Horus
8,876
888
5
1
0
231,587
0
L
Fafnir
7,810
781
9
1
0
202,765
0
L
Athena
6,341
634
4
0
0
135,277
0
L
Surtr
5,960
596
7
1
0
165,532
0
L
Heimdallr
7,005
701
50
5
0
181,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role