Player Matchup

Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LegitCubano
Cthulhu
Level 154
God Stats
5W - 6L
1,348 SR
Queue Stats
209W - 211L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
PoZSquid5267
Ne Zha
Level 160
God Stats
8W - 2L
1,795 SR
Queue Stats
410W - 424L
1,536 Elo+
Party 2
Atlas
Atlas
ThunderH0528
Atlas
Level 113
God Stats
1W - 1L
1,266 SR
Queue Stats
112W - 134L
1,460 Elo+
Party 2
Nox
Nox
Young Pablo 696
Nox
Level 127
God Stats
3W - 1L
1,778 SR
Queue Stats
54W - 43L
1,607 Elo+
Party 2
Team Averages
Level 132
1,538 SR
1,536 Elo+

VS

Team Averages
Level 110
1,545 SR
1,536 Elo+
Awilix
Awilix
KiritoX75
Awilix
Level 94
God Stats
0W - 2L
1,326 SR
Queue Stats
199W - 189L
1,525 Elo+
Party 1
Rama
Rama
Notsosuga
Rama
Level 149
God Stats
2W - 4L
1,422 SR
Queue Stats
241W - 243L
1,524 Elo+
Solo
Freya
Freya
Optical_DayLight
Freya
Level 158
God Stats
3W - 3L
1,569 SR
Queue Stats
249W - 252L
1,539 Elo+
Party 1
Baba Yaga
Baba Yaga
Optical_Muff
Baba Yaga
Level 126
God Stats
3W - 1L
1,910 SR
Queue Stats
471W - 479L
1,593 Elo+
Party 1
Medusa
Medusa
TibbsX
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 1 / 8
8,246
825
3,719
5,046
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LegitCubano
Cthulhu
16
3 / 1 / 18
9,470
947
7,267
10,245
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
13 / 2 / 7
10,009
1,001
14,531
7,431
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 2 / 13
8,625
863
5,462
10,770
6,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 1 / 10
9,323
932
3,908
5,199
1,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KiritoX75
Awilix
11
0 / 6 / 4
6,555
656
3,936
8,697
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
14
2 / 4 / 5
7,935
794
5,244
6,628
2,011
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 3
7,852
785
6,464
8,013
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baba Yaga
Optical_Muff
Baba Yaga
13
0 / 2 / 4
6,920
692
6,740
4,382
1,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TibbsX
Medusa
12
1 / 7 / 4
7,241
724
5,804
10,126
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
23
Kills
6
7
Deaths
23
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
8
4
L
Awilix
KiritoX75
Awilix
0
6
4
0.33
W
Cthulhu
LegitCubano
Cthulhu
3
1
18
12
L
Rama
2
4
5
1.13
L
3
4
3
1.13
L
Baba Yaga
Optical_Muff
Baba Yaga
0
2
4
1
W
Ne Zha
13
2
7
8.25
W
3
2
13
4.75
L
Medusa
TibbsX
Medusa
1
7
4
0.43
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
28,188
38,691
Taken
37,846
22,861
Mitigated
11,663
10,662
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,719
1,467
212
755
5,046
2,127
3,868
1,150
3,896
0
11,976
L
Awilix
KiritoX75
Awilix
3,936
365
0
438
8,697
2,641
0
3,186
5,191
0
6,496
W
Cthulhu
LegitCubano
Cthulhu
7,267
0
2,627
3,379
10,245
8,533
432
3,763
6,482
15,093
577
L
Rama
5,244
2,310
757
423
6,628
2,011
0
2,986
3,294
0
14,601
L
6,464
1,683
0
1,017
8,013
2,635
0
3,375
4,392
11,908
0
L
Baba Yaga
Optical_Muff
Baba Yaga
6,740
41
230
1,287
4,382
1,220
0
1,735
2,403
19,499
0
W
Ne Zha
14,531
1,408
174
1,245
7,431
3,490
1,451
2,186
5,245
0
27,688
W
5,462
1,187
723
738
10,770
6,786
0
3,442
7,328
10,639
0
L
Medusa
TibbsX
Medusa
5,804
2,613
0
210
10,126
3,156
0
3,535
6,138
0
14,657
W
3,908
260
360
449
5,199
1,925
1,334
2,663
2,536
16,892
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
36,503
128
Minions Killed
74
0
Camps Cleared
0
956,067
Distance Traveled
855,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,246
825
29
3
0
186,849
0
L
Awilix
6,555
656
4
0
0
170,091
0
W
Cthulhu
9,470
947
20
2
0
208,096
0
L
Rama
7,935
794
29
3
0
154,534
0
L
Freya
7,852
785
9
1
0
162,501
0
L
Baba Yaga
6,920
692
14
1
0
191,410
0
W
Ne Zha
10,009
1,001
25
3
0
189,501
0
W
Atlas
8,625
863
12
1
0
170,915
0
L
Medusa
7,241
724
18
2
0
176,665
0
W
Nox
9,323
932
42
4
0
200,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role