Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BannedKneecap
Cthulhu
Level 89
God Stats
63W - 55L
1,587 SR
Queue Stats
386W - 355L
1,441 Elo+
Solo
Merlin
Merlin
Hewie12L
Merlin
Level 127
God Stats
14W - 13L
1,433 SR
Queue Stats
590W - 611L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Thuggoz-
Heimdallr
Level 120
God Stats
1W - 1L
1,526 SR
Queue Stats
5W - 7L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
gaminglemon096
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,391 Elo+
Solo
Team Averages
Level 114
1,509 SR
1,436 Elo+

VS

Team Averages
Level 126
1,393 SR
1,495 Elo+
Artemis
Artemis
Maysplays
Artemis
Level 106
God Stats
53W - 45L
1,534 SR
Queue Stats
193W - 211L
1,418 Elo+
Solo
Terra
Terra
MillerInMyCupTTV
Terra
Level 127
God Stats
3W - 6L
1,328 SR
Queue Stats
128W - 129L
1,515 Elo+
Solo
Osiris
Osiris
SMEXYBEAST2
Osiris
Level 129
God Stats
1W - 3L
1,154 SR
Queue Stats
94W - 79L
1,511 Elo+
Solo
Fenrir
Fenrir
SanemiShin
Fenrir
Level 143
God Stats
3W - 4L
1,446 SR
Queue Stats
75W - 101L
1,490 Elo+
Solo
Eset
Eset
biggerfig
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
3
0 / 1 / 0
3,592
399
747
1,983
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
10
6 / 2 / 2
6,542
727
5,099
6,599
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
Hewie12L
Merlin
9
0 / 5 / 1
4,805
534
2,021
5,867
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Thuggoz-
Heimdallr
9
3 / 3 / 2
5,416
602
4,792
5,983
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
5 / 3 / 1
6,463
718
5,200
9,827
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Maysplays
Artemis
8
1 / 5 / 2
5,018
558
1,201
6,292
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 2
5,113
568
4,810
7,826
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
7 / 1 / 3
6,624
736
6,933
7,300
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fenrir
SanemiShin
Fenrir
9
0 / 3 / 1
5,069
563
3,451
7,669
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eset
10
4 / 3 / 1
5,738
638
3,992
5,609
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
14
Kills
14
14
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
L
Cthulhu
6
2
2
3.5
L
Merlin
Hewie12L
Merlin
0
5
1
0.1
W
Artemis
Maysplays
Artemis
1
5
2
0.4
W
2
2
2
1.5
W
Osiris
7
1
3
8.5
W
Fenrir
SanemiShin
Fenrir
0
3
1
0.17
L
Heimdallr
Thuggoz-
Heimdallr
3
3
2
1.33
W
Eset
4
3
1
1.5
L
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
20,387
30,259
Taken
34,696
13,909
Mitigated
12,966
8,499
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
747
97
0
1,458
1,983
420
0
252
1,731
0
4,380
L
Cthulhu
5,099
353
48
976
6,599
4,464
78
2,251
4,069
23,715
2,106
L
Merlin
Hewie12L
Merlin
2,021
154
0
710
5,867
1,630
0
2,991
2,690
25,778
0
W
Artemis
Maysplays
Artemis
1,201
346
0
400
6,292
1,816
0
1,937
4,355
0
16,627
W
4,810
151
158
1,832
7,826
3,174
0
2,542
5,278
18,938
0
W
Osiris
6,933
4,217
0
2,372
7,300
3,295
0
1,676
5,624
0
40,935
W
Fenrir
SanemiShin
Fenrir
3,451
819
0
3,500
7,669
2,909
0
3,753
3,916
0
23,388
L
Heimdallr
Thuggoz-
Heimdallr
4,792
2,687
0
1,933
5,983
1,548
321
1,428
4,309
0
27,302
W
Eset
3,992
342
85
1,026
5,609
1,772
99
2,234
3,375
37,123
0
L
Ao Kuang
5,200
1,653
0
3,374
9,827
5,847
0
1,169
8,371
23,931
3,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
27,562
192
Minions Killed
242
0
Camps Cleared
0
761,390
Distance Traveled
948,937
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,592
399
13
1
0
56,265
0
L
Cthulhu
6,542
727
37
4
0
200,367
4
L
Merlin
4,805
534
45
5
0
174,268
2
W
Artemis
5,018
558
26
3
0
194,952
1
W
Terra
5,113
568
36
4
0
221,458
0
W
Osiris
6,624
736
67
7
0
212,916
0
W
Fenrir
5,069
563
43
5
0
134,677
0
L
Heimdallr
5,416
602
49
5
0
150,290
0
W
Eset
5,738
638
70
8
0
184,934
0
L
Ao Kuang
6,463
718
48
5
0
180,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role