Player Matchup

Anhur
Anhur
ThatTubbyGuy
Anhur
Level 207
God Stats
3W - 1L
1,559 SR
Queue Stats
79W - 107L
1,527 Elo+
Party 1
Anubis
Anubis
fLUTT3RS
Anubis
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 1
Bellona
Bellona
irrvrnt
Bellona
Level 208
God Stats
2W - 1L
1,587 SR
Queue Stats
123W - 106L
1,578 Elo+
Party 1
Agni
Agni
nanu4444
Agni
Level 209
God Stats
20W - 13L
1,632 SR
Queue Stats
273W - 253L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
sabnovaa
Ratatoskr
Level 152
God Stats
7W - 5L
1,385 SR
Queue Stats
276W - 290L
1,553 Elo+
Party 1
Team Averages
Level 189
1,533 SR
1,553 Elo+

VS

Team Averages
Level 88
1,618 SR
1,484 Elo+
He Bo
He Bo
Ihxrmless
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 224L
1,568 Elo+
Solo
Mulan
Mulan
MrASAPBABY
Mulan
Level 122
God Stats
0W - 2L
1,508 SR
Queue Stats
164W - 150L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
NickiHeart
Nu Wa
Level 61
God Stats
11W - 7L
1,703 SR
Queue Stats
167W - 156L
1,520 Elo+
Solo
Sylvanus
Sylvanus
PabloLeMatelot
Sylvanus
Level 145
God Stats
2W - 1L
1,879 SR
Queue Stats
274W - 208L
1,571 Elo+
Party 2
Medusa
Medusa
Shapeable
Medusa
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 22L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,831
578
7,378
12,863
8,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
fLUTT3RS
Anubis
17
8 / 2 / 4
10,660
627
16,984
9,869
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
irrvrnt
Bellona
16
10 / 4 / 4
11,365
669
16,514
17,860
12,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
16
1 / 2 / 5
9,703
571
8,700
7,959
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
sabnovaa
Ratatoskr
17
3 / 3 / 3
9,557
562
6,900
12,090
4,408
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ihxrmless
He Bo
14
5 / 6 / 2
8,187
482
10,381
15,971
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
13
2 / 8 / 2
8,008
471
7,713
18,060
10,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
0 / 3 / 3
7,180
422
7,653
6,370
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
12
3 / 5 / 4
7,788
458
6,361
18,838
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Shapeable
Medusa
14
0 / 4 / 2
7,322
431
5,853
11,178
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
26
Kills
10
11
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ihxrmless
He Bo
5
6
2
1
L
Mulan
2
8
2
0.38
L
Nu Wa
0
3
3
0.5
L
Sylvanus
3
5
4
1
L
Medusa
Shapeable
Medusa
0
4
2
0.25
W
4
0
5
6.5
W
Anubis
fLUTT3RS
Anubis
8
2
4
5
W
Bellona
irrvrnt
Bellona
10
4
4
3
W
Agni
1
2
5
1.75
W
Ratatoskr
sabnovaa
Ratatoskr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
37,961
60,641
Taken
70,417
32,740
Mitigated
29,106
21,144
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ihxrmless
He Bo
10,381
633
0
4,522
15,971
3,572
0
4,888
11,083
54,064
1,443
L
Mulan
7,713
1,356
0
3,295
18,060
10,066
0
2,252
15,808
1,004
53,307
L
Nu Wa
7,653
1,894
0
1,120
6,370
1,289
0
2,411
3,959
41,610
0
L
Sylvanus
6,361
1,213
1,036
4,489
18,838
12,008
0
10,008
8,830
23,218
0
L
Medusa
Shapeable
Medusa
5,853
2,092
0
1,774
11,178
2,171
0
6,248
4,930
0
58,693
W
7,378
2,571
0
2,037
12,863
8,430
767
6,064
6,558
0
44,974
W
Anubis
fLUTT3RS
Anubis
16,984
415
0
5,911
9,869
4,709
512
4,071
5,671
85,847
0
W
Bellona
irrvrnt
Bellona
16,514
9,988
0
4,881
17,860
12,854
0
6,089
11,671
836
76,387
W
Agni
8,700
1,031
0
2,180
7,959
2,339
490
5,412
2,439
82,409
2,438
W
Ratatoskr
sabnovaa
Ratatoskr
6,900
1,640
0
6,135
12,090
4,408
0
2,877
9,158
0
85,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,116
Gold Earned
38,485
596
Minions Killed
382
0
Camps Cleared
0
1,743,595
Distance Traveled
1,509,844
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,187
482
72
4
0
336,206
0
L
Mulan
8,008
471
88
5
0
267,611
0
L
Nu Wa
7,180
422
88
5
0
270,906
8
L
Sylvanus
7,788
458
34
2
0
303,884
6
L
Medusa
7,322
431
100
6
0
331,237
0
W
Anhur
9,831
578
66
4
0
347,496
5
W
Anubis
10,660
627
129
8
0
310,899
4
W
Bellona
11,365
669
118
7
0
303,602
0
W
Agni
9,703
571
142
8
0
381,422
6
W
Ratatoskr
9,557
562
141
8
0
400,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role