Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Antek_Qc
Neith
Level 89
God Stats
18W - 8L
1,629 SR
Queue Stats
131W - 135L
1,455 Elo+
Party 1
Scylla
Scylla
MrPeakar
Scylla
Level 87
God Stats
29W - 19L
1,597 SR
Queue Stats
116W - 114L
1,448 Elo+
Party 1
Team Averages
Level 68
1,575 SR
1,468 Elo+

VS

Team Averages
Level 71
1,527 SR
1,451 Elo+
Charybdis
Charybdis
Joshua_villalva
Charybdis
Level 94
God Stats
14W - 12L
1,652 SR
Queue Stats
709W - 710L
1,410 Elo+
Solo
Pele
Pele
Stealyogirl5475
Pele
Level 51
God Stats
1W - 2L
1,465 SR
Queue Stats
161W - 193L
1,515 Elo+
Solo
Nu Wa
Nu Wa
WarEagle18AU
Nu Wa
Level 69
God Stats
1W - 2L
1,463 SR
Queue Stats
144W - 139L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 9
8,490
849
4,824
10,751
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Antek_Qc
Neith
15
4 / 0 / 7
8,707
871
4,645
4,638
1,828
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
MrPeakar
Scylla
15
5 / 1 / 7
8,666
867
9,159
4,938
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Joshua_villalva
Charybdis
15
1 / 3 / 0
8,172
817
7,835
7,558
2,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 1
7,397
740
4,344
9,450
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 0
6,930
693
3,576
4,524
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
2
2
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
9
7.5
W
Neith
Antek_Qc
Neith
4
0
7
7.5
L
Charybdis
Joshua_villalva
Charybdis
1
3
0
0.33
W
Scylla
MrPeakar
Scylla
5
1
7
8.5
L
1
7
1
0.21
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
15,755
20,327
Taken
21,532
13,864
Mitigated
6,102
5,292
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,824
877
0
2,726
10,751
10,211
228
1,851
8,900
10,791
353
W
Neith
Antek_Qc
Neith
4,645
831
0
1,816
4,638
1,828
536
894
3,744
0
36,661
L
Charybdis
Joshua_villalva
Charybdis
7,835
2,633
0
2,136
7,558
2,105
0
4,145
3,167
0
29,933
W
Scylla
MrPeakar
Scylla
9,159
716
0
750
4,938
1,825
248
855
4,083
30,216
0
L
4,344
689
0
1,663
9,450
2,841
0
6,052
3,045
0
27,312
L
3,576
742
0
472
4,524
1,156
0
2,947
1,446
16,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
22,499
144
Minions Killed
132
0
Camps Cleared
0
566,317
Distance Traveled
478,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,490
849
17
2
0
194,623
0
W
Neith
8,707
871
71
7
0
174,127
0
L
Charybdis
8,172
817
64
6
0
184,054
0
W
Scylla
8,666
867
56
6
0
197,567
1
L
Pele
7,397
740
38
4
0
152,447
2
L
Nu Wa
6,930
693
30
3
0
141,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role