Player Matchup

Charon
Charon
Gold V
CrueltyDester
Charon
Gold V
Level 153
God Stats
1W - 0L
1,450 SR
Queue Stats
8W - 7L
1,579 MMR
Party 1
Anubis
Anubis
Gold II
Typholnis
Anubis
Gold II
Level 99
God Stats
72W - 66L
1,557 SR
Queue Stats
77W - 83L
1,602 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
UwU DuWuD
Gilgamesh
Gold V
Level 157
God Stats
1W - 0L
1,498 SR
Queue Stats
9W - 7L
1,600 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,502 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,643 SR
1,590 MMR
Ymir
Ymir
Gold V
Drenfu
Ymir
Gold V
Level 80
God Stats
13W - 15L
1,632 SR
Queue Stats
18W - 20L
1,612 MMR
Party 2
Jing Wei
Jing Wei
Gold V
QuickSilver1978
Jing Wei
Gold V
Level 123
God Stats
7W - 3L
1,728 SR
Queue Stats
18W - 20L
1,591 MMR
Party 2
Hera
Hera
Gold IV
Your Majesty725
Hera
Gold IV
Level 180
God Stats
12W - 7L
1,568 SR
Queue Stats
69W - 81L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
13,077
872
13,595
14,192
13,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Typholnis
Anubis
19
7 / 3 / 4
13,515
901
13,403
15,132
8,271
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
UwU DuWuD
Gilgamesh
19
4 / 1 / 8
12,372
825
7,369
16,793
19,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetFafnirKaliVulcanAchilles

VS

Bans
DanzaburouHe BoSerqetChang'eHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drenfu
Ymir
17
0 / 5 / 5
10,656
710
6,316
15,971
13,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
19
5 / 5 / 0
13,180
879
13,756
16,368
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 3
10,158
677
13,802
9,333
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Ymir
Drenfu
Ymir
0
5
5
0.5
L
Jing Wei
5
5
0
1
W
Anubis
Typholnis
Anubis
7
3
4
3
W
Gilgamesh
UwU DuWuD
Gilgamesh
4
1
8
8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
33,874
46,117
Taken
41,672
40,411
Mitigated
21,629
17,170
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,595
1,662
0
5,520
14,192
13,025
824
6,205
7,987
49,240
1,181
L
Ymir
Drenfu
Ymir
6,316
543
0
700
15,971
13,218
0
9,421
6,246
17,608
532
L
Jing Wei
13,756
10,847
0
3,330
16,368
5,788
0
10,009
6,043
0
59,944
W
Anubis
Typholnis
Anubis
13,403
287
48
6,894
15,132
8,271
1,613
6,740
8,368
74,117
0
W
Gilgamesh
UwU DuWuD
Gilgamesh
7,369
1,389
0
4,708
16,793
19,115
965
7,364
9,429
0
28,137
L
13,802
2,319
0
250
9,333
2,623
0
7,454
1,719
39,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
33,994
208
Minions Killed
168
0
Camps Cleared
0
792,704
Distance Traveled
766,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
13,077
872
44
3
0
266,291
0
L
Ymir
10,656
710
29
2
0
249,291
0
L
Jing Wei
13,180
879
91
6
0
274,065
0
W
Anubis
13,515
901
113
8
0
233,343
0
W
Gilgamesh
12,372
825
51
3
0
293,070
0
L
Hera
10,158
677
48
3
0
243,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role