Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NF_Loca__
Arachne
Level 100
God Stats
64W - 58L
1,533 SR
Queue Stats
212W - 221L
1,439 Elo+
Party 2
Nox
Nox
Perttyrainy
Nox
Level 119
God Stats
2W - 2L
1,431 SR
Queue Stats
35W - 56L
1,348 Elo+
Solo
Ah Puch
Ah Puch
Sesefrx
Ah Puch
Level 128
God Stats
20W - 8L
1,673 SR
Queue Stats
388W - 384L
1,512 Elo+
Party 2
Izanami
Izanami
jimlayey71
Izanami
Level 134
God Stats
18W - 10L
1,656 SR
Queue Stats
348W - 349L
1,497 Elo+
Solo
Team Averages
Level 122
1,559 SR
1,459 Elo+

VS

Team Averages
Level 137
1,527 SR
1,470 Elo+
Nu Wa
Nu Wa
Cairobby618
Nu Wa
Level 103
God Stats
15W - 15L
1,508 SR
Queue Stats
254W - 245L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
DanAeStar
Kuzenbo
Level 107
God Stats
5W - 8L
1,409 SR
Queue Stats
66W - 57L
1,486 Elo+
Solo
Xbalanque
Xbalanque
FB_RJ_Pengo
Xbalanque
Level 217
God Stats
3W - 5L
1,442 SR
Queue Stats
343W - 349L
1,483 Elo+
Party 1
Awilix
Awilix
Michel_Albuquerq
Awilix
Level 155
God Stats
1W - 1L
1,661 SR
Queue Stats
21W - 15L
1,486 Elo+
Party 1
Merlin
Merlin
guldan010
Merlin
Level 103
God Stats
4W - 5L
1,613 SR
Queue Stats
33W - 37L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
5 / 0 / 4
6,587
599
10,527
8,562
5,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
NF_Loca__
Arachne
11
3 / 1 / 2
6,360
578
3,254
6,390
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 2
5,839
531
2,631
5,083
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Sesefrx
Ah Puch
12
2 / 0 / 1
6,874
625
3,671
7,682
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
jimlayey71
Izanami
13
4 / 0 / 4
7,787
708
4,043
6,207
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,690
517
7,428
6,067
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
DanAeStar
Kuzenbo
8
0 / 2 / 0
4,990
454
3,734
8,757
8,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
FB_RJ_Pengo
Xbalanque
9
0 / 4 / 0
4,892
445
2,848
5,875
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,874
443
2,169
7,712
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
guldan010
Merlin
9
0 / 2 / 0
5,289
481
4,646
6,857
1,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
4
7
L
0
3
0
0
L
Kuzenbo
DanAeStar
Kuzenbo
0
2
0
0
L
Xbalanque
FB_RJ_Pengo
Xbalanque
0
4
0
0
L
1
3
0
0.33
W
Arachne
NF_Loca__
Arachne
3
1
2
4
W
0
0
2
1
W
Ah Puch
Sesefrx
Ah Puch
2
0
1
2.5
L
Merlin
guldan010
Merlin
0
2
0
0
W
Izanami
jimlayey71
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
20,825
33,924
Taken
35,268
12,303
Mitigated
15,657
16,545
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,527
1,063
214
4,554
8,562
5,262
0
3,035
5,527
34,492
1,272
L
7,428
3,233
0
2,746
6,067
1,630
0
3,515
2,552
41,519
936
L
Kuzenbo
DanAeStar
Kuzenbo
3,734
1,961
0
3,140
8,757
8,038
0
5,105
3,652
11,405
0
L
Xbalanque
FB_RJ_Pengo
Xbalanque
2,848
1,114
0
974
5,875
1,561
0
1,384
4,491
0
33,283
L
2,169
531
0
878
7,712
2,462
0
1,575
6,137
0
24,000
W
Arachne
NF_Loca__
Arachne
3,254
2,533
130
3,752
6,390
1,883
74
2,169
4,221
0
34,606
W
2,631
258
0
1,310
5,083
1,623
0
3,699
1,384
32,446
0
W
Ah Puch
Sesefrx
Ah Puch
3,671
124
0
3,889
7,682
1,407
315
6,230
1,452
56,081
3,167
L
Merlin
guldan010
Merlin
4,646
349
130
2,822
6,857
1,966
0
5,023
1,834
36,332
1,350
W
Izanami
jimlayey71
Izanami
4,043
3,247
0
2,696
6,207
2,128
2,060
505
5,702
0
63,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
25,735
415
Minions Killed
253
0
Camps Cleared
0
1,068,810
Distance Traveled
1,059,989
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,587
599
52
5
0
224,002
0
L
Nu Wa
5,690
517
90
8
0
188,687
0
L
Kuzenbo
4,990
454
9
1
0
226,961
0
L
Xbalanque
4,892
445
50
5
0
199,549
0
L
Awilix
4,874
443
36
3
0
246,394
3
W
Arachne
6,360
578
72
7
0
255,544
4
W
Nox
5,839
531
54
5
0
212,149
0
W
Ah Puch
6,874
625
110
10
0
182,918
0
L
Merlin
5,289
481
68
6
0
198,398
4
W
Izanami
7,787
708
127
12
0
194,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role