Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
ChrisChvy
Hades
Masters
Level 148
God Stats
10W - 4L
1,726 SR
Queue Stats
258W - 249L
2,093 MMR
Solo
Odin
Odin
Diamond III
HaKumbhaMatata
Odin
Diamond III
Level 178
God Stats
13W - 11L
1,447 SR
Queue Stats
200W - 183L
2,153 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Soduhn
Cu Chulainn
Platinum I
Level 157
God Stats
47W - 41L
1,765 SR
Queue Stats
214W - 193L
1,914 MMR
Party 2
Skadi
Skadi
Diamond V
ThatGuyRobbyy
Skadi
Diamond V
Level 172
God Stats
8W - 7L
1,682 SR
Queue Stats
196W - 184L
1,914 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,624 SR
1,915 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,598 SR
1,835 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
MomoFromTwice
Danzaburou
Diamond II
Level 153
God Stats
3W - 6L
1,611 SR
Queue Stats
153W - 138L
2,378 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Oh Dabi
Tsukuyomi
Gold IV
Level 112
God Stats
10W - 9L
1,621 SR
Queue Stats
168W - 167L
1,447 MMR
Party 1
Nike
Nike
Diamond II
Ponchito10000
Nike
Diamond II
Level 146
God Stats
2W - 1L
1,756 SR
Queue Stats
76W - 73L
2,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 1 / 1
4,988
624
3,179
4,738
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
ChrisChvy
Hades
10
3 / 1 / 1
5,312
664
3,098
5,666
2,351
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 2
5,305
663
2,406
5,386
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Soduhn
Cu Chulainn
10
0 / 0 / 2
5,585
698
4,158
6,326
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 1 / 1
4,692
587
3,749
3,714
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
KumbhakarnaSusanoCabrakan

VS

Bans
Chang'eSerqetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 0
5,036
630
5,067
4,890
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
5
0 / 0 / 0
3,509
439
1,052
1,595
243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MomoFromTwice
Danzaburou
8
1 / 1 / 0
4,561
570
2,890
4,902
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Oh Dabi
Tsukuyomi
7
0 / 4 / 1
3,871
484
2,483
6,207
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
0 / 0 / 0
4,305
538
3,521
6,624
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
1
2.5
L
Ra
 
Ra
2
3
0
0.67
L
Hera
 
Hera
0
0
0
0
W
Hades
ChrisChvy
Hades
3
1
1
3.5
W
2
0
2
3
L
Danzaburou
MomoFromTwice
Danzaburou
1
1
0
1
L
Tsukuyomi
Oh Dabi
Tsukuyomi
0
4
1
0.13
L
0
0
0
0
W
Cu Chulainn
Soduhn
Cu Chulainn
0
0
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,590
Damage
15,013
25,830
Taken
24,218
9,488
Mitigated
7,851
12,390
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,179
220
0
2,144
4,738
998
0
868
3,770
29,790
0
L
Ra
 
Ra
5,067
335
96
1,123
4,890
1,238
0
2,641
2,249
32,671
203
L
Hera
 
Hera
1,052
138
0
750
1,595
243
0
77
1,518
8,864
0
W
Hades
ChrisChvy
Hades
3,098
162
95
3,115
5,666
2,351
0
1,873
3,488
32,318
0
W
2,406
380
1,327
2,675
5,386
2,284
0
1,904
3,267
0
11,751
L
Danzaburou
MomoFromTwice
Danzaburou
2,890
1,536
0
1,478
4,902
1,291
0
996
3,906
0
24,348
L
Tsukuyomi
Oh Dabi
Tsukuyomi
2,483
485
0
1,722
6,207
1,855
0
1,948
4,259
0
16,979
L
3,521
90
0
1,200
6,624
3,224
0
738
5,886
3,449
23,839
W
Cu Chulainn
Soduhn
Cu Chulainn
4,158
611
0
2,203
6,326
2,556
0
724
5,602
0
38,207
W
3,749
729
0
831
3,714
1,299
0
783
2,891
0
33,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
21,282
268
Minions Killed
215
0
Camps Cleared
0
885,247
Distance Traveled
789,514
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,988
624
55
7
0
184,273
0
L
Ra
5,036
630
60
8
0
177,628
0
L
Hera
3,509
439
27
3
0
71,066
0
W
Hades
5,312
664
64
8
0
183,662
0
W
Odin
5,305
663
17
2
0
183,692
1
L
Danzaburou
4,561
570
44
6
0
162,550
1
L
Tsukuyomi
3,871
484
32
4
0
181,173
0
L
Nike
4,305
538
52
7
0
197,097
2
W
Cu Chulainn
5,585
698
76
10
0
162,618
0
W
Skadi
4,692
587
56
7
0
171,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role