Player Matchup

Kukulkan
Kukulkan
Gold V
BabyKhan13
Kukulkan
Gold V
Level 106
God Stats
3W - 5L
1,570 SR
Queue Stats
14W - 26L
1,579 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Fite The Goat
Cthulhu
Platinum II
Level 149
God Stats
24W - 32L
1,534 SR
Queue Stats
310W - 370L
2,087 MMR
Solo
Skadi
Skadi
Diamond III
IMrPerezoso
Skadi
Diamond III
Level 152
God Stats
54W - 43L
1,679 SR
Queue Stats
258W - 347L
2,254 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,594 SR
1,973 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 144
1,576 SR
1,534 MMR
Baron Samedi
Baron Samedi
Bronze V
KingofMars627
Baron Samedi
Bronze V
Level 127
God Stats
3W - 2L
1,536 SR
Queue Stats
5W - 4L
1,535 MMR
Party 1
Fafnir
Fafnir
Bronze V
Slushysaurus
Fafnir
Bronze V
Level 155
God Stats
3W - 0L
1,692 SR
Queue Stats
20W - 15L
1,568 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
madhatter123229
Xbalanque
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyKhan13
Kukulkan
9
0 / 4 / 1
5,373
896
821
4,314
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
12
1 / 0 / 0
6,104
1,017
3,365
4,290
2,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 0
4,507
751
177
42
8
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
SerqetCerberusKumbhakarnaOdinRaijin

VS

Bans
CharybdisArtemisShivaHou YiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingofMars627
Baron Samedi
12
4 / 1 / 0
6,687
1,115
3,923
4,686
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fafnir
11
0 / 0 / 4
6,041
1,007
1,194
2,913
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
madhatter123229
Xbalanque
11
0 / 0 / 3
5,788
965
1,670
2,388
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyKhan13
Kukulkan
0
4
1
0.13
L
Cthulhu
1
0
0
1
L
0
0
0
0
W
Baron Samedi
KingofMars627
Baron Samedi
4
1
0
4
W
Fafnir
0
0
4
2
W
Xbalanque
madhatter123229
Xbalanque
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,363
Damage
6,787
8,646
Taken
9,987
3,873
Mitigated
4,765
737
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyKhan13
Kukulkan
821
40
0
0
4,314
1,316
0
3,207
893
8,528
0
L
Cthulhu
3,365
45
63
674
4,290
2,549
0
1,220
2,858
19,831
0
L
177
20
0
0
42
8
0
8
34
0
2,658
W
Baron Samedi
KingofMars627
Baron Samedi
3,923
156
321
1,881
4,686
1,849
100
2,102
2,396
25,113
1,135
W
Fafnir
1,194
180
0
1,415
2,913
2,251
248
1,229
1,589
9,540
0
W
Xbalanque
madhatter123229
Xbalanque
1,670
459
0
1,281
2,388
665
1,461
861
1,491
0
10,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,984
Gold Earned
18,516
61
Minions Killed
96
0
Camps Cleared
0
260,644
Distance Traveled
405,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,373
896
25
4
0
88,978
0
L
Cthulhu
6,104
1,017
31
5
0
134,474
0
L
Skadi
4,507
751
5
1
0
37,192
0
W
Baron Samedi
6,687
1,115
52
9
0
126,513
0
W
Fafnir
6,041
1,007
25
4
0
139,937
0
W
Xbalanque
5,788
965
19
3
0
139,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role