Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
ABC188
Xing Tian
Gold II
Level 107
God Stats
181W - 160L
1,534 SR
Queue Stats
745W - 770L
1,579 MMR
Solo
Xbalanque
Xbalanque
Gold I
AHS1999
Xbalanque
Gold I
Level 149
God Stats
16W - 13L
1,708 SR
Queue Stats
44W - 35L
1,744 MMR
Party 2
Tyr
Tyr
Gold IV
AbraahFP2
Tyr
Gold IV
Level 83
God Stats
7W - 2L
1,821 SR
Queue Stats
25W - 18L
1,676 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,613 SR
1,600 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,569 SR
1,721 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
ABlack-Samurai
Bacchus
Gold IV
Level 179
God Stats
1W - 1L
1,212 SR
Queue Stats
163W - 173L
1,426 MMR
Solo
Ra
Ra
Diamond IV
erthia
Ra
Diamond IV
Level 202
God Stats
15W - 13L
1,563 SR
Queue Stats
84W - 58L
2,043 MMR
Solo
King Arthur
King Arthur
Diamond V
gh0stkid8012
King Arthur
Diamond V
Level 108
God Stats
4W - 2L
2,048 SR
Queue Stats
140W - 118L
1,963 MMR
Solo
Awilix
Awilix
Gold I
nahum93
Awilix
Gold I
Level 129
God Stats
1W - 1L
1,523 SR
Queue Stats
43W - 38L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 0
7,381
568
1,988
6,053
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
 
Poseidon
10
0 / 3 / 1
5,922
456
4,071
5,093
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ABC188
Xing Tian
9
0 / 5 / 1
5,610
432
3,732
10,755
6,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
AHS1999
Xbalanque
11
1 / 4 / 0
6,440
495
5,956
9,799
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 0
7,501
577
7,259
12,925
12,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangSusanoAmaterasu

VS

Bans
AthenaJanusMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 1 / 6
8,296
638
6,736
7,699
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 5
7,990
615
3,586
8,580
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
14
5 / 0 / 3
8,774
675
5,611
4,804
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
gh0stkid8012
King Arthur
15
2 / 1 / 6
8,748
673
9,185
11,068
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
nahum93
Awilix
15
6 / 1 / 8
8,796
677
7,177
9,209
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
17
17
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Poseidon
 
Poseidon
0
3
1
0.17
W
Anhur
 
Anhur
2
1
6
5
L
Xing Tian
ABC188
Xing Tian
0
5
1
0.1
W
2
1
5
4.5
L
Xbalanque
AHS1999
Xbalanque
1
4
0
0.25
L
2
4
0
0.5
W
Ra
5
0
3
6.5
W
King Arthur
gh0stkid8012
King Arthur
2
1
6
5
W
Awilix
nahum93
Awilix
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
32,295
44,625
Taken
41,360
24,554
Mitigated
24,423
11,776
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,988
379
0
973
6,053
1,951
0
2,574
3,397
0
66,214
L
Poseidon
 
Poseidon
4,071
760
0
2,023
5,093
1,268
0
1,033
4,032
42,601
0
W
Anhur
 
Anhur
6,736
3,388
0
3,107
7,699
2,190
340
2,099
5,600
0
60,229
L
Xing Tian
ABC188
Xing Tian
3,732
117
0
984
10,755
6,635
0
3,540
6,965
21,511
0
W
3,586
260
0
2,855
8,580
6,928
34
1,753
6,827
17,349
0
L
Xbalanque
AHS1999
Xbalanque
5,956
2,451
0
3,223
9,799
2,204
0
1,561
8,184
0
47,393
L
7,259
444
0
4,573
12,925
12,496
0
1,470
11,407
0
58,056
W
Ra
5,611
527
1,054
2,667
4,804
2,060
163
205
4,599
78,828
326
W
King Arthur
gh0stkid8012
King Arthur
9,185
963
0
2,337
11,068
9,470
0
1,869
9,199
2,692
60,124
W
Awilix
nahum93
Awilix
7,177
3,126
0
2,126
9,209
3,775
0
2,101
7,108
0
62,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
42,604
459
Minions Killed
493
0
Camps Cleared
0
1,300,772
Distance Traveled
1,479,654
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,381
568
153
12
0
281,476
0
L
Poseidon
5,922
456
79
6
0
234,124
0
W
Anhur
8,296
638
113
9
0
256,365
3
L
Xing Tian
5,610
432
25
2
0
255,072
5
W
Bacchus
7,990
615
14
1
0
303,144
3
L
Xbalanque
6,440
495
86
7
0
258,018
0
L
Tyr
7,501
577
116
9
0
272,082
0
W
Ra
8,774
675
152
12
0
303,775
2
W
King Arthur
8,748
673
111
9
0
267,077
0
W
Awilix
8,796
677
103
8
0
349,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role