Player Matchup

Izanami
Izanami
Anahzcar
Izanami
Level 14
God Stats
4W - 13L
1,412 SR
Queue Stats
5W - 17L
1,255 Elo+
Party 1
Lancelot
Lancelot
Jarwick
Lancelot
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Mugimisu
Nu Wa
Level 84
God Stats
0W - 2L
1,322 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Chang'e
Chang'e
Phoboxet
Chang'e
Level 24
God Stats
0W - 1L
1,710 SR
Queue Stats
18W - 21L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
macab2105
Morgan Le Fay
Level 143
God Stats
0W - 3L
1,170 SR
Queue Stats
19W - 22L
1,473 Elo+
Party 1
Team Averages
Level 78
1,423 SR
1,442 Elo+

VS

Team Averages
Level 94
1,476 SR
1,453 Elo+
Freya
Freya
AegisofFreedom
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,455 Elo+
Party 3
Anubis
Anubis
AlexandryHke
Anubis
Level 119
God Stats
167W - 136L
1,547 SR
Queue Stats
406W - 395L
1,466 Elo+
Party 2
Poseidon
Poseidon
Armarouge
Poseidon
Level 102
God Stats
70W - 52L
1,586 SR
Queue Stats
276W - 279L
1,467 Elo+
Party 2
Ares
Ares
EnrageDaBstrd
Ares
Level 46
God Stats
1W - 2L
1,248 SR
Queue Stats
45W - 62L
1,447 Elo+
Party 3
King Arthur
King Arthur
iEthan_P
King Arthur
Level 159
God Stats
62W - 55L
1,498 SR
Queue Stats
206W - 202L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anahzcar
Izanami
9
0 / 2 / 4
5,363
536
1,937
4,354
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Jarwick
Lancelot
11
4 / 1 / 2
5,863
586
2,577
5,794
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Mugimisu
Nu Wa
7
2 / 4 / 1
4,835
484
3,732
4,259
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Phoboxet
Chang'e
8
0 / 2 / 2
4,722
472
3,252
6,697
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
macab2105
Morgan Le Fay
10
3 / 3 / 2
5,927
593
3,477
6,609
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,446
545
2,012
4,104
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
10
3 / 3 / 4
5,973
597
5,497
8,059
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
Armarouge
Poseidon
10
3 / 2 / 3
5,949
595
5,559
4,441
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,434
543
1,963
7,905
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
iEthan_P
King Arthur
12
2 / 1 / 0
6,609
661
5,222
9,369
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
12
12
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Anubis
3
3
4
1.67
L
Izanami
Anahzcar
Izanami
0
2
4
1
W
Poseidon
Armarouge
Poseidon
3
2
3
2.25
W
1
1
2
2
L
Lancelot
Jarwick
Lancelot
4
1
2
5
L
Nu Wa
Mugimisu
Nu Wa
2
4
1
0.63
L
Chang'e
Phoboxet
Chang'e
0
2
2
0.5
W
King Arthur
iEthan_P
King Arthur
2
1
0
2
L
Morgan Le Fay
macab2105
Morgan Le Fay
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,975
Damage
20,253
27,713
Taken
33,878
7,044
Mitigated
14,932
5,976
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,012
325
0
1,139
4,104
994
360
1,315
2,789
25,595
0
W
Anubis
5,497
259
0
3,832
8,059
3,168
409
3,213
4,846
37,442
0
L
Izanami
Anahzcar
Izanami
1,937
998
0
402
4,354
1,260
172
3,029
1,243
0
34,794
W
Poseidon
Armarouge
Poseidon
5,559
1,082
0
1,239
4,441
1,192
772
699
3,742
42,602
546
W
1,963
128
0
1,626
7,905
4,069
296
1,967
5,938
11,278
1,759
L
Lancelot
Jarwick
Lancelot
2,577
597
0
1,668
5,794
1,870
0
2,973
2,741
0
27,087
L
Nu Wa
Mugimisu
Nu Wa
3,732
1,333
91
242
4,259
960
182
3,622
453
12,620
0
L
Chang'e
Phoboxet
Chang'e
3,252
267
160
2,401
6,697
1,557
0
447
6,250
23,076
564
W
King Arthur
iEthan_P
King Arthur
5,222
481
0
3,053
9,369
5,509
0
3,105
6,264
0
47,752
L
Morgan Le Fay
macab2105
Morgan Le Fay
3,477
742
0
1,012
6,609
1,397
0
4,591
2,018
23,752
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
29,411
219
Minions Killed
292
0
Camps Cleared
0
993,431
Distance Traveled
976,250
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,446
545
64
6
0
199,341
1
W
Anubis
5,973
597
58
6
0
162,926
0
L
Izanami
5,363
536
70
7
0
189,099
0
W
Poseidon
5,949
595
79
8
0
199,349
2
W
Ares
5,434
543
17
2
0
210,571
2
L
Lancelot
5,863
586
52
5
0
237,206
0
L
Nu Wa
4,835
484
12
1
0
156,375
0
L
Chang'e
4,722
472
37
4
0
203,266
1
W
King Arthur
6,609
661
74
7
0
204,063
2
L
Morgan Le Fay
5,927
593
48
5
0
207,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role