Player Matchup

Discordia
Discordia
Silver I
LILDEATHDEALER0
Discordia
Silver I
Level 87
God Stats
7W - 5L
1,619 SR
Queue Stats
47W - 43L
1,204 MMR
Party 1
Charybdis
Charybdis
Silver I
flower room
Charybdis
Silver I
Level 102
God Stats
11W - 6L
1,604 SR
Queue Stats
47W - 43L
1,167 MMR
Party 1
Sobek
Sobek
Silver I
shadow rend64
Sobek
Silver I
Level 102
God Stats
21W - 11L
1,613 SR
Queue Stats
24W - 17L
1,373 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,612 SR
1,248 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,477 SR
1,231 MMR
Cthulhu
Cthulhu
Silver II
PACMAN T 420
Cthulhu
Silver II
Level 106
God Stats
6W - 10L
1,481 SR
Queue Stats
118W - 156L
1,234 MMR
Solo
Skadi
Skadi
Bronze V
TOXICxFLIPYx
Skadi
Bronze V
Level 86
God Stats
0W - 2L
1,786 SR
Queue Stats
3W - 16L
1,187 MMR
Party 2
Hera
Hera
Silver IV
Toxichino9117
Hera
Silver IV
Level 102
God Stats
0W - 2L
1,163 SR
Queue Stats
2W - 12L
1,272 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LILDEATHDEALER0
Discordia
16
7 / 0 / 7
9,800
980
10,396
5,499
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
flower room
Charybdis
16
6 / 2 / 5
10,173
1,017
11,190
8,459
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 9
9,010
901
6,688
11,078
12,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KumbhakarnaVulcanKuzenboCerberus

VS

Bans
MedusaNe ZhaCernunnosHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PACMAN T 420
Cthulhu
12
0 / 6 / 2
7,260
726
6,141
13,835
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 3
7,651
765
6,575
11,817
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 0
8,200
820
4,943
6,990
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
LILDEATHDEALER0
Discordia
7
0
7
10.5
L
Cthulhu
PACMAN T 420
Cthulhu
0
6
2
0.17
L
0
6
3
0.25
L
4
5
0
0.8
W
Charybdis
flower room
Charybdis
6
2
5
4.25
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,274
Damage
17,659
25,036
Taken
32,642
17,213
Mitigated
11,501
4,917
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LILDEATHDEALER0
Discordia
10,396
261
0
702
5,499
1,948
727
2,498
2,723
21,739
0
L
Cthulhu
PACMAN T 420
Cthulhu
6,141
280
43
1,876
13,835
5,840
0
6,904
6,312
12,154
0
L
6,575
1,651
0
2,624
11,817
3,434
196
4,241
6,835
0
26,604
L
4,943
968
69
445
6,990
2,227
36
3,999
2,641
10,961
0
W
Charybdis
flower room
Charybdis
11,190
4,336
24
1,875
8,459
3,005
2,641
3,288
4,941
0
57,547
W
6,688
368
0
2,316
11,078
12,260
175
4,625
6,101
15,400
946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
23,111
136
Minions Killed
85
0
Camps Cleared
0
583,242
Distance Traveled
482,597
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,800
980
30
3
0
205,178
0
L
Cthulhu
7,260
726
25
3
0
156,546
0
L
Skadi
7,651
765
42
4
0
156,141
0
L
Hera
8,200
820
18
2
0
169,910
4
W
Charybdis
10,173
1,017
94
9
0
179,364
0
W
Sobek
9,010
901
12
1
0
198,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role