Player Matchup

Heimdallr
Heimdallr
BeefHWellington
Heimdallr
Level 67
God Stats
6W - 5L
1,736 SR
Queue Stats
85W - 90L
1,479 Elo+
Party 2
Ares
Ares
BrawlyHawk609
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,464 Elo+
Party 2
Mercury
Mercury
IITheWolfManII
Mercury
Level 54
God Stats
2W - 5L
1,353 SR
Queue Stats
86W - 74L
1,474 Elo+
Solo
Cabrakan
Cabrakan
SpawnOfHades13
Cabrakan
Level 156
God Stats
12W - 9L
1,650 SR
Queue Stats
242W - 261L
1,526 Elo+
Solo
Surtr
Surtr
Splitaugust4
Surtr
Level 60
God Stats
6W - 12L
1,370 SR
Queue Stats
45W - 50L
1,427 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,474 Elo+

VS

Team Averages
Level 124
1,468 SR
1,507 Elo+
Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BgInfamous
Osiris
Level 138
God Stats
1W - 4L
1,146 SR
Queue Stats
88W - 88L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lhexskng
Morgan Le Fay
Level 122
God Stats
7W - 10L
1,394 SR
Queue Stats
324W - 336L
1,485 Elo+
Solo
Anhur
Anhur
ZeroXDive
Anhur
Level 105
God Stats
3W - 1L
1,591 SR
Queue Stats
44W - 29L
1,559 Elo+
Party 1
Bacchus
Bacchus
fabiannv_b
Bacchus
Level 155
God Stats
3W - 0L
1,710 SR
Queue Stats
97W - 85L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeefHWellington
Heimdallr
12
3 / 6 / 3
7,191
553
6,260
9,487
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 3
6,915
532
4,332
11,002
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 1
7,120
548
3,441
10,102
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
11
1 / 6 / 1
6,524
502
5,853
9,608
4,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 1
6,904
531
5,911
12,457
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 2 / 1
8,436
649
6,038
9,133
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
BgInfamous
Osiris
13
4 / 1 / 1
8,223
633
11,177
16,300
14,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
Lhexskng
Morgan Le Fay
15
4 / 0 / 5
7,699
592
7,480
8,158
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ZeroXDive
Anhur
13
4 / 5 / 5
7,893
607
8,846
8,267
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
fabiannv_b
Bacchus
12
2 / 2 / 4
7,143
549
3,297
9,794
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
24
24
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
1
5.25
L
Heimdallr
BeefHWellington
Heimdallr
3
6
3
0.75
W
Osiris
BgInfamous
Osiris
4
1
1
4.5
L
2
3
3
1.17
L
3
5
1
0.7
W
Morgan Le Fay
Lhexskng
Morgan Le Fay
4
0
5
6.5
L
Cabrakan
1
6
1
0.25
L
0
4
1
0.13
W
Anhur
ZeroXDive
Anhur
4
5
5
1.3
W
Bacchus
fabiannv_b
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
36,838
52,656
Taken
51,652
26,562
Mitigated
30,177
8,707
Healing
21,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,038
1,424
0
4,666
9,133
3,401
0
2,334
6,759
0
59,168
L
Heimdallr
BeefHWellington
Heimdallr
6,260
2,742
0
2,142
9,487
2,488
0
1,473
8,014
0
45,821
W
Osiris
BgInfamous
Osiris
11,177
5,366
0
9,197
16,300
14,363
0
1,838
13,747
0
63,110
L
4,332
740
0
1,959
11,002
7,053
0
2,089
8,913
11,814
0
L
3,441
1,585
0
930
10,102
3,494
0
1,257
8,845
0
52,086
W
Morgan Le Fay
Lhexskng
Morgan Le Fay
7,480
852
0
3,114
8,158
2,622
0
4,896
3,262
50,436
0
L
Cabrakan
5,853
1,035
0
524
9,608
4,555
0
5,619
3,989
25,041
4,108
L
5,911
1,584
0
3,152
12,457
8,972
0
260
12,197
486
43,201
W
Anhur
ZeroXDive
Anhur
8,846
4,938
0
1,354
8,267
2,229
1,575
568
7,699
0
52,122
W
Bacchus
fabiannv_b
Bacchus
3,297
450
0
2,846
9,794
7,562
0
1,039
8,720
24,327
2,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
39,394
306
Minions Killed
413
0
Camps Cleared
0
1,296,949
Distance Traveled
1,371,498
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,436
649
115
9
0
293,963
0
L
Heimdallr
7,191
553
77
6
0
253,246
0
W
Osiris
8,223
633
108
8
0
254,761
2
L
Ares
6,915
532
12
1
0
260,318
3
L
Mercury
7,120
548
85
7
0
313,901
0
W
Morgan Le Fay
7,699
592
68
5
0
263,734
3
L
Cabrakan
6,524
502
52
4
0
256,154
5
L
Surtr
6,904
531
80
6
0
213,330
0
W
Anhur
7,893
607
95
7
0
280,684
0
W
Bacchus
7,143
549
27
2
0
278,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role