Player Matchup

Tiamat
Tiamat
KindaHigh729
Tiamat
Level 159
God Stats
9W - 19L
1,499 SR
Queue Stats
261W - 246L
1,520 Elo+
Solo
Horus
Horus
Rainbow_Watcher6
Horus
Level 41
God Stats
23W - 22L
1,539 SR
Queue Stats
57W - 64L
1,465 Elo+
Party 2
Bakasura
Bakasura
RanjithogYT
Bakasura
Level 81
God Stats
1W - 1L
1,771 SR
Queue Stats
70W - 76L
1,448 Elo+
Party 2
Ymir
Ymir
costaricajj
Ymir
Level 124
God Stats
3W - 7L
1,518 SR
Queue Stats
151W - 154L
1,479 Elo+
Party 2
Olorun
Olorun
ťħįçç
Olorun
Level 104
God Stats
4W - 1L
1,952 SR
Queue Stats
177W - 162L
1,531 Elo+
Party 2
Team Averages
Level 102
1,656 SR
1,489 Elo+

VS

Team Averages
Level 92
1,649 SR
1,495 Elo+
Chang'e
Chang'e
AcquiredCone143
Chang'e
Level 127
God Stats
9W - 9L
1,556 SR
Queue Stats
345W - 327L
1,475 Elo+
Party 1
Shiva
Shiva
BackCamp1815
Shiva
Level 125
God Stats
8W - 5L
1,691 SR
Queue Stats
19W - 26L
1,474 Elo+
Solo
Sylvanus
Sylvanus
CdzzzNuTZzzz
Sylvanus
Level 32
God Stats
61W - 64L
1,497 SR
Queue Stats
197W - 186L
1,478 Elo+
Party 1
Bacchus
Bacchus
Ermiic
Bacchus
Level 88
God Stats
2W - 0L
1,705 SR
Queue Stats
21W - 16L
1,526 Elo+
Party 3
Chiron
Chiron
FresitaPerversa
Chiron
Level 88
God Stats
6W - 1L
1,797 SR
Queue Stats
20W - 16L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 0
5,346
535
2,465
3,633
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 1 / 1
5,219
522
1,391
7,637
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
RanjithogYT
Bakasura
8
0 / 5 / 0
4,477
448
1,242
7,613
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
4,693
469
2,081
8,121
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
ťħįçç
Olorun
8
1 / 2 / 0
4,904
490
5,238
6,038
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,567
657
2,309
4,827
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
5 / 0 / 0
6,591
659
6,185
7,632
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
CdzzzNuTZzzz
Sylvanus
11
5 / 0 / 3
6,237
624
5,032
5,873
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Ermiic
Bacchus
8
0 / 1 / 3
4,994
499
2,326
5,804
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 3
5,163
516
5,149
3,756
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
5
0
0
5
W
Sylvanus
CdzzzNuTZzzz
Sylvanus
5
0
3
6.5
W
Bacchus
Ermiic
Bacchus
0
1
3
1.5
W
1
0
3
2.5
L
Tiamat
0
1
0
0
L
0
1
1
0.5
L
Bakasura
RanjithogYT
Bakasura
0
5
0
0
L
0
5
0
0
L
Olorun
ťħįçç
Olorun
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,417
Damage
21,001
33,042
Taken
27,892
13,469
Mitigated
12,494
8,406
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,309
231
312
2,761
4,827
1,494
0
1,973
2,798
38,882
2,189
W
6,185
1,555
0
2,973
7,632
3,111
0
2,337
5,295
0
38,702
W
Sylvanus
CdzzzNuTZzzz
Sylvanus
5,032
1,415
282
4,153
5,873
2,793
0
1,669
4,204
30,888
20,147
W
Bacchus
Ermiic
Bacchus
2,326
208
0
1,938
5,804
4,082
0
1,962
3,842
8,421
0
W
5,149
2,465
450
1,134
3,756
1,014
0
1,703
2,028
0
36,803
L
Tiamat
2,465
190
0
1,259
3,633
1,167
0
973
2,660
36,633
0
L
1,391
517
572
2,161
7,637
4,802
96
2,062
5,575
0
11,543
L
Bakasura
RanjithogYT
Bakasura
1,242
1,098
0
1,129
7,613
2,297
6
3,439
4,174
0
16,877
L
2,081
629
0
500
8,121
3,009
0
44
8,077
22,037
994
L
Olorun
ťħįçç
Olorun
5,238
1,331
166
2,619
6,038
2,194
1,306
2,777
3,261
38,144
3,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,639
Gold Earned
29,552
235
Minions Killed
317
0
Camps Cleared
0
965,857
Distance Traveled
1,008,083
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,567
657
97
10
0
205,796
2
W
Shiva
6,591
659
64
6
0
202,101
4
W
Sylvanus
6,237
624
73
7
0
227,657
0
W
Bacchus
4,994
499
8
1
0
198,859
2
W
Chiron
5,163
516
75
8
0
173,670
0
L
Tiamat
5,346
535
74
7
0
180,740
0
L
Horus
5,219
522
18
2
0
219,163
0
L
Bakasura
4,477
448
39
4
0
226,581
0
L
Ymir
4,693
469
44
4
0
160,344
0
L
Olorun
4,904
490
60
6
0
179,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role