Player Matchup

Anhur
Anhur
CaptainAlpaca
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
GUMMAH
Nu Wa
Level 158
God Stats
2W - 0L
1,873 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 2
Medusa
Medusa
HHHolmes
Medusa
Level 143
God Stats
1W - 0L
1,841 SR
Queue Stats
11W - 7L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
RunDownSpaz
Jormungandr
Level 35
God Stats
6W - 1L
1,799 SR
Queue Stats
29W - 46L
1,317 Elo+
Solo
Ullr
Ullr
SyntvxBytez
Ullr
Level 49
God Stats
2W - 10L
1,571 SR
Queue Stats
103W - 129L
1,473 Elo+
Solo
Team Averages
Level 106
1,716 SR
1,493 Elo+

VS

Team Averages
Level 100
1,527 SR
1,514 Elo+
Medusa
Medusa
Dersmeister
Medusa
Level 79
God Stats
4W - 4L
1,503 SR
Queue Stats
195W - 201L
1,480 Elo+
Solo
Nox
Nox
Komoshiro1910
Nox
Level 124
God Stats
2W - 3L
1,327 SR
Queue Stats
97W - 111L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Raynarth
Amaterasu
Level 62
God Stats
9W - 4L
1,681 SR
Queue Stats
121W - 95L
1,555 Elo+
Solo
Ravana
Ravana
TYRANOID579
Ravana
Level 127
God Stats
5W - 17L
1,361 SR
Queue Stats
127W - 131L
1,541 Elo+
Solo
Cerberus
Cerberus
Zepingola
Cerberus
Level 109
God Stats
10W - 5L
1,762 SR
Queue Stats
95W - 112L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,952
1,390
2,498
2,706
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
GUMMAH
Nu Wa
12
6 / 0 / 5
7,931
1,586
9,706
2,603
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
HHHolmes
Medusa
11
1 / 3 / 8
6,200
1,240
7,041
5,149
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RunDownSpaz
Jormungandr
12
1 / 0 / 8
6,418
1,284
4,639
2,731
1,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 5
6,348
1,270
2,202
2,784
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

386

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 4 / 1
6,369
1,274
6,419
6,499
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 3
5,855
1,171
1,800
4,186
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Raynarth
Amaterasu
10
0 / 4 / 3
5,458
1,092
1,482
4,615
1,579
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
10
1 / 3 / 1
5,715
1,143
1,913
6,351
3,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Zepingola
Cerberus
11
0 / 0 / 3
6,280
1,256
3,017
7,701
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
13
Kills
3
3
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Medusa
2
4
1
0.63
W
Nu Wa
GUMMAH
Nu Wa
6
0
5
8.5
W
Medusa
HHHolmes
Medusa
1
3
8
1.67
L
0
2
3
0.75
L
Amaterasu
Raynarth
Amaterasu
0
4
3
0.38
W
Jormungandr
RunDownSpaz
Jormungandr
1
0
8
5
W
1
0
5
3.5
L
Ravana
1
3
1
0.5
L
Cerberus
Zepingola
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
14,631
15,973
Taken
29,352
5,928
Mitigated
12,698
510
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,498
988
0
115
2,706
1,080
0
909
1,797
0
8,817
L
Medusa
6,419
2,775
0
176
6,499
1,383
0
3,542
2,918
0
29,579
W
Nu Wa
GUMMAH
Nu Wa
9,706
2,019
0
0
2,603
672
0
973
1,630
16,153
0
W
Medusa
HHHolmes
Medusa
7,041
2,739
0
0
5,149
1,502
0
1,696
3,453
0
12,983
L
1,800
377
0
0
4,186
1,215
0
2,262
1,775
8,192
0
L
Amaterasu
Raynarth
Amaterasu
1,482
376
0
342
4,615
1,579
0
940
3,641
0
2,969
W
Jormungandr
RunDownSpaz
Jormungandr
4,639
424
0
395
2,731
1,763
0
746
1,985
12,550
376
W
2,202
881
0
0
2,784
911
0
493
2,291
0
13,719
L
Ravana
1,913
560
0
1,030
6,351
3,327
0
3,676
2,529
0
10,691
L
Cerberus
Zepingola
Cerberus
3,017
35
0
905
7,701
5,194
0
3,121
4,431
10,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
29,677
93
Minions Killed
107
5
Camps Cleared
4
566,578
Distance Traveled
503,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,952
1,390
19
4
1
102,570
0
L
Medusa
6,369
1,274
57
11
1
100,151
0
W
Nu Wa
7,931
1,586
20
4
1
125,706
0
W
Medusa
6,200
1,240
8
2
2
113,589
0
L
Nox
5,855
1,171
15
3
1
107,444
0
L
Amaterasu
5,458
1,092
3
1
0
76,454
0
W
Jormungandr
6,418
1,284
15
3
0
108,624
0
W
Ullr
6,348
1,270
31
6
1
116,089
0
L
Ravana
5,715
1,143
13
3
0
106,507
0
L
Cerberus
6,280
1,256
19
4
2
112,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role