Player Matchup

Xing Tian
Xing Tian
AQ22-Qill
Xing Tian
Level 105
God Stats
33W - 19L
1,599 SR
Queue Stats
672W - 669L
1,485 Elo+
Solo
Chang'e
Chang'e
AcquiredCone143
Chang'e
Level 127
God Stats
9W - 9L
1,529 SR
Queue Stats
287W - 277L
1,463 Elo+
Party 1
Arachne
Arachne
BR1984
Arachne
Level 146
God Stats
36W - 35L
1,510 SR
Queue Stats
426W - 423L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
CdzzzNuTZzzz
Zhong Kui
Level 32
God Stats
44W - 20L
1,642 SR
Queue Stats
117W - 105L
1,466 Elo+
Party 1
Hou Yi
Hou Yi
will19035
Hou Yi
Level 189
God Stats
20W - 13L
1,552 SR
Queue Stats
665W - 651L
1,405 Elo+
Solo
Team Averages
Level 120
1,566 SR
1,457 Elo+

VS

Team Averages
Level 83
1,533 SR
1,513 Elo+
Chaac
Chaac
Betito6827
Chaac
Level 88
God Stats
0W - 2L
1,297 SR
Queue Stats
16W - 16L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
BgrdGamerBr
Jing Wei
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,494 Elo+
Party 2
Anubis
Anubis
DataRiku234
Anubis
Level 87
God Stats
59W - 46L
1,559 SR
Queue Stats
202W - 194L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
GcFrankSs
Kuzenbo
Level 118
God Stats
2W - 5L
1,808 SR
Queue Stats
48W - 58L
1,469 Elo+
Solo
Cliodhna
Cliodhna
MyG_FeellpZ
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AQ22-Qill
Xing Tian
9
2 / 0 / 1
5,506
551
2,813
9,937
5,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 2 / 3
6,344
634
2,724
5,474
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
BR1984
Arachne
11
3 / 1 / 2
6,081
608
2,331
5,614
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
CdzzzNuTZzzz
Zhong Kui
13
4 / 0 / 1
7,589
759
4,208
5,582
3,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
will19035
Hou Yi
9
0 / 0 / 2
5,205
521
5,194
4,098
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 0
4,354
435
1,268
4,595
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
BgrdGamerBr
Jing Wei
9
0 / 0 / 0
4,810
481
4,998
4,643
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
2 / 5 / 0
5,860
586
3,274
7,503
3,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
GcFrankSs
Kuzenbo
8
0 / 3 / 0
4,415
442
3,069
7,861
6,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
MyG_FeellpZ
Cliodhna
11
1 / 0 / 0
5,472
547
1,868
4,935
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
3
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AQ22-Qill
Xing Tian
2
0
1
2.5
W
2
2
3
1.75
W
Arachne
BR1984
Arachne
3
1
2
4
L
Chaac
0
3
0
0
L
Jing Wei
BgrdGamerBr
Jing Wei
0
0
0
0
W
Zhong Kui
CdzzzNuTZzzz
Zhong Kui
4
0
1
4.5
L
Anubis
2
5
0
0.4
L
Kuzenbo
GcFrankSs
Kuzenbo
0
3
0
0
L
Cliodhna
MyG_FeellpZ
Cliodhna
1
0
0
1
W
Hou Yi
will19035
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
14,477
30,705
Taken
29,537
13,429
Mitigated
14,214
14,361
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AQ22-Qill
Xing Tian
2,813
507
0
2,610
9,937
5,855
132
1,754
8,183
16,707
609
W
2,724
136
400
2,571
5,474
1,213
0
2,397
3,077
36,166
835
W
Arachne
BR1984
Arachne
2,331
1,914
0
3,077
5,614
1,766
0
853
4,761
0
37,688
L
Chaac
1,268
288
0
839
4,595
1,509
0
2,783
1,812
0
14,583
L
Jing Wei
BgrdGamerBr
Jing Wei
4,998
3,143
0
3,019
4,643
1,350
0
1,200
3,443
0
33,200
W
Zhong Kui
CdzzzNuTZzzz
Zhong Kui
4,208
856
0
4,638
5,582
3,422
20
139
5,443
51,588
4,979
L
Anubis
3,274
360
0
2,220
7,503
3,565
0
3,932
3,571
39,033
1,443
L
Kuzenbo
GcFrankSs
Kuzenbo
3,069
1,102
0
1,007
7,861
6,337
0
1,179
6,682
16,085
1,955
L
Cliodhna
MyG_FeellpZ
Cliodhna
1,868
104
0
3,830
4,935
1,453
0
446
4,489
0
41,601
W
Hou Yi
will19035
Hou Yi
5,194
2,168
0
1,065
4,098
1,173
264
879
3,219
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
24,911
354
Minions Killed
289
0
Camps Cleared
0
1,023,798
Distance Traveled
1,013,115
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,506
551
24
2
0
205,809
2
W
Chang'e
6,344
634
72
7
0
214,097
4
W
Arachne
6,081
608
86
9
0
237,478
0
L
Chaac
4,354
435
24
2
0
204,547
0
L
Jing Wei
4,810
481
76
8
0
204,610
0
W
Zhong Kui
7,589
759
103
10
0
181,850
0
L
Anubis
5,860
586
89
9
0
177,858
4
L
Kuzenbo
4,415
442
20
2
0
186,659
5
L
Cliodhna
5,472
547
80
8
0
239,441
0
W
Hou Yi
5,205
521
69
7
0
184,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role