Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LadyBonar
Izanami
Level 47
God Stats
2W - 0L
1,699 SR
Queue Stats
28W - 24L
1,394 Elo+
Party 2
Chiron
Chiron
Quilden
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
Wind-Kage-
Jormungandr
Level 131
God Stats
20W - 16L
1,580 SR
Queue Stats
87W - 80L
1,558 Elo+
Solo
Anubis
Anubis
Zolzenxy
Anubis
Level 61
God Stats
8W - 7L
1,562 SR
Queue Stats
125W - 124L
1,508 Elo+
Solo
Team Averages
Level 80
1,568 SR
1,480 Elo+

VS

Team Averages
Level 122
1,505 SR
1,473 Elo+
Bastet
Bastet
AsraGames
Bastet
Level 86
God Stats
28W - 26L
1,622 SR
Queue Stats
111W - 112L
1,508 Elo+
Solo
Skadi
Skadi
Clairebear92884
Skadi
Level 154
God Stats
28W - 37L
1,450 SR
Queue Stats
765W - 806L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
SpawnOfHades13
Cabrakan
Level 156
God Stats
12W - 9L
1,680 SR
Queue Stats
242W - 261L
1,537 Elo+
Solo
Zeus
Zeus
TheVatiHendo
Zeus
Level 144
God Stats
227W - 225L
1,563 SR
Queue Stats
403W - 446L
1,485 Elo+
Party 1
Osiris
Osiris
sniperockgames
Osiris
Level 69
God Stats
0W - 3L
1,209 SR
Queue Stats
59W - 67L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 5
7,578
583
5,923
3,563
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LadyBonar
Izanami
12
3 / 4 / 4
7,094
546
3,326
8,314
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
Quilden
Chiron
11
3 / 4 / 3
6,786
522
3,188
6,862
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Wind-Kage-
Jormungandr
13
2 / 1 / 5
7,353
566
4,678
6,963
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Zolzenxy
Anubis
14
5 / 0 / 2
8,796
677
7,541
8,552
4,026
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AsraGames
Bastet
11
4 / 2 / 1
6,395
492
4,731
8,057
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
3 / 1 / 2
7,043
542
3,762
4,388
1,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
8
0 / 4 / 5
6,067
467
2,116
7,698
4,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 1
6,833
526
8,345
8,276
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 4 / 0
5,337
411
3,427
10,692
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
10
10
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
5
4.5
L
Bastet
AsraGames
Bastet
4
2
1
2.25
L
3
1
2
4
W
Izanami
LadyBonar
Izanami
3
4
4
1.25
W
Chiron
Quilden
Chiron
3
4
3
1.13
L
Cabrakan
0
4
5
0.63
L
3
4
1
0.88
W
Jormungandr
Wind-Kage-
Jormungandr
2
1
5
4.5
W
Anubis
Zolzenxy
Anubis
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
22,381
34,254
Taken
39,111
12,080
Mitigated
17,174
8,340
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,923
1,399
0
436
3,563
997
736
1,520
1,901
36,138
1,204
L
Bastet
AsraGames
Bastet
4,731
742
0
1,611
8,057
2,583
0
2,853
5,082
0
32,938
L
3,762
1,229
0
125
4,388
1,204
1,123
961
3,351
0
60,273
W
Izanami
LadyBonar
Izanami
3,326
2,135
228
695
8,314
2,283
953
2,532
5,702
0
44,060
W
Chiron
Quilden
Chiron
3,188
1,168
450
513
6,862
1,964
548
1,723
5,077
0
24,217
L
Cabrakan
2,116
480
0
562
7,698
4,910
0
2,244
5,332
6,696
73
L
8,345
258
160
2,023
8,276
2,005
0
4,180
3,826
48,854
0
W
Jormungandr
Wind-Kage-
Jormungandr
4,678
1,792
0
1,558
6,963
2,810
0
1,940
4,883
40,073
14,570
W
Anubis
Zolzenxy
Anubis
7,541
300
0
4,460
8,552
4,026
166
2,159
6,235
58,955
2,277
L
3,427
897
0
2,055
10,692
6,472
0
6,654
3,849
0
26,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
31,675
408
Minions Killed
290
0
Camps Cleared
0
1,277,504
Distance Traveled
1,132,318
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,578
583
77
6
0
257,038
5
L
Bastet
6,395
492
55
4
0
291,286
1
L
Skadi
7,043
542
98
8
0
236,913
0
W
Izanami
7,094
546
69
5
0
256,486
1
W
Chiron
6,786
522
45
3
0
254,096
1
L
Cabrakan
6,067
467
9
1
0
160,477
2
L
Zeus
6,833
526
93
7
0
212,529
2
W
Jormungandr
7,353
566
94
7
0
278,919
0
W
Anubis
8,796
677
123
9
0
230,965
0
L
Osiris
5,337
411
35
3
0
231,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role