Player Matchup

Hun Batz
Hun Batz
DeltaRayquaza
Hun Batz
Level 158
God Stats
12W - 0L
2,120 SR
Queue Stats
943W - 66L
2,036 Elo+
Party 1
Danzaburou
Danzaburou
MinisterMallow
Danzaburou
Level 132
God Stats
672W - 78L
2,055 SR
Queue Stats
938W - 114L
1,968 Elo+
Party 1
Shiva
Shiva
SirGauntlet
Shiva
Level 156
God Stats
14W - 1L
1,924 SR
Queue Stats
716W - 74L
1,903 Elo+
Party 1
Charon
Charon
Tharkun
Charon
Level 123
God Stats
19W - 0L
2,038 SR
Queue Stats
215W - 36L
1,800 Elo+
Party 1
Agni
Agni
greensquall
Agni
Level 168
God Stats
11W - 4L
1,858 SR
Queue Stats
1,405W - 170L
1,928 Elo+
Party 1
Team Averages
Level 147
1,999 SR
1,927 Elo+

VS

Team Averages
Level 147
1,557 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NAUGHTYWALLABY
Hel
Level 121
God Stats
2W - 2L
1,621 SR
Queue Stats
167W - 163L
1,546 Elo+
Solo
Shiva
Shiva
SwarmInspire
Shiva
Level 140
God Stats
0W - 1L
1,666 SR
Queue Stats
18W - 31L
1,410 Elo+
Solo
Xing Tian
Xing Tian
lamez11213
Xing Tian
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
519W - 570L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeltaRayquaza
Hun Batz
12
3 / 1 / 3
6,710
1,118
4,732
4,240
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MinisterMallow
Danzaburou
11
3 / 0 / 2
6,171
1,029
5,082
4,580
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,158
1,026
4,882
4,137
2,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charon
Tharkun
Charon
11
1 / 0 / 7
6,485
1,081
2,691
4,279
2,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 3
6,030
1,005
2,964
2,341
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 0
5,585
931
1,273
4,727
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
 
Hou Yi
10
0 / 2 / 1
5,480
913
3,098
3,600
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,208
868
1,853
5,381
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
5,225
871
3,888
6,202
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
lamez11213
Xing Tian
8
0 / 2 / 0
4,882
814
1,252
5,014
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
Hun Batz
DeltaRayquaza
Hun Batz
3
1
3
4.5
W
Danzaburou
MinisterMallow
Danzaburou
3
0
2
4
L
0
5
0
0
W
2
0
5
4.5
L
1
2
0
0.5
W
Charon
Tharkun
Charon
1
0
7
4.5
W
3
0
3
4.5
L
Xing Tian
lamez11213
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
11,364
19,577
Taken
24,924
8,152
Mitigated
11,389
4,347
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,273
1,072
0
665
4,727
1,410
0
823
3,791
0
17,625
L
Hou Yi
 
Hou Yi
3,098
1,053
0
605
3,600
1,173
0
1,045
2,524
0
14,106
W
Hun Batz
DeltaRayquaza
Hun Batz
4,732
1,244
0
230
4,240
1,511
0
0
4,122
0
23,119
W
Danzaburou
MinisterMallow
Danzaburou
5,082
2,026
0
398
4,580
1,537
1,688
845
3,545
0
21,924
L
1,853
304
999
970
5,381
1,668
0
1,195
4,085
7,710
201
W
4,882
791
28
923
4,137
2,128
0
472
3,459
74
11,650
L
3,888
368
210
1,088
6,202
4,572
0
1,340
4,748
0
9,025
W
Charon
Tharkun
Charon
2,691
337
1,155
771
4,279
2,271
76
873
3,229
6,291
212
W
2,964
39
0
842
2,341
705
347
653
1,649
10,052
0
L
Xing Tian
lamez11213
Xing Tian
1,252
104
0
445
5,014
2,566
0
1,114
3,864
3,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
26,380
134
Minions Killed
100
0
Camps Cleared
0
693,237
Distance Traveled
541,428
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,585
931
41
7
0
110,523
0
L
Hou Yi
5,480
913
29
5
0
120,088
0
W
Hun Batz
6,710
1,118
44
7
0
134,867
0
W
Danzaburou
6,171
1,029
40
7
0
125,672
0
L
Hel
5,208
868
19
3
0
111,086
0
W
Shiva
6,158
1,026
23
4
0
163,265
0
L
Shiva
5,225
871
10
2
0
129,347
0
W
Charon
6,485
1,081
4
1
0
133,096
3
W
Agni
6,030
1,005
23
4
0
136,337
0
L
Xing Tian
4,882
814
1
0
0
70,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role