Player Matchup

Tsukuyomi
Tsukuyomi
BBQ-Chicken-01
Tsukuyomi
Level 128
God Stats
16W - 7L
1,737 SR
Queue Stats
269W - 248L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
Rogue_Killcam
Nu Wa
Level 112
God Stats
4W - 5L
1,481 SR
Queue Stats
387W - 389L
1,440 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shantaya1881
Kumbhakarna
Level 47
God Stats
8W - 8L
1,431 SR
Queue Stats
32W - 49L
1,319 Elo+
Solo
Ratatoskr
Ratatoskr
monkelife1
Ratatoskr
Level 77
God Stats
3W - 4L
1,541 SR
Queue Stats
355W - 362L
1,431 Elo+
Solo
Medusa
Medusa
vZeTa
Medusa
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,377 Elo+
Solo
Team Averages
Level 84
1,538 SR
1,408 Elo+

VS

Team Averages
Level 84
1,457 SR
1,446 Elo+
Heimdallr
Heimdallr
CwPatt3519
Heimdallr
Level 59
God Stats
35W - 33L
1,525 SR
Queue Stats
186W - 202L
1,437 Elo+
Party 1
Discordia
Discordia
GannySimms
Discordia
Level 116
God Stats
7W - 7L
1,218 SR
Queue Stats
44W - 39L
1,435 Elo+
Solo
Surtr
Surtr
Zeta9Dar2
Surtr
Level 85
God Stats
363W - 326L
1,494 SR
Queue Stats
389W - 368L
1,479 Elo+
Solo
Hun Batz
Hun Batz
giorcito23
Hun Batz
Level 61
God Stats
62W - 50L
1,534 SR
Queue Stats
194W - 215L
1,426 Elo+
Solo
Ymir
Ymir
wilders_dad_84
Ymir
Level 101
God Stats
48W - 43L
1,515 SR
Queue Stats
158W - 174L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BBQ-Chicken-01
Tsukuyomi
15
1 / 3 / 1
8,703
458
6,661
17,028
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 4 / 0
8,994
473
14,074
15,740
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Shantaya1881
Kumbhakarna
14
3 / 5 / 5
9,500
500
5,902
21,596
20,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
monkelife1
Ratatoskr
14
0 / 6 / 1
8,505
448
9,144
16,044
15,214
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
vZeTa
Medusa
13
3 / 7 / 3
8,013
422
9,305
11,048
3,455
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CwPatt3519
Heimdallr
16
6 / 3 / 9
10,867
572
11,896
11,038
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
GannySimms
Discordia
17
6 / 4 / 2
10,730
565
16,136
10,559
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Zeta9Dar2
Surtr
19
5 / 1 / 1
12,350
650
12,263
17,750
13,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
giorcito23
Hun Batz
20
7 / 0 / 6
11,799
621
13,362
13,715
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 11
9,403
495
6,775
13,175
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
25
25
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BBQ-Chicken-01
Tsukuyomi
1
3
1
0.5
W
Heimdallr
CwPatt3519
Heimdallr
6
3
9
3.5
W
Discordia
GannySimms
Discordia
6
4
2
1.75
L
4
4
0
1
L
Kumbhakarna
Shantaya1881
Kumbhakarna
3
5
5
1.1
W
Surtr
Zeta9Dar2
Surtr
5
1
1
5.5
W
Hun Batz
giorcito23
Hun Batz
7
0
6
10
L
Ratatoskr
monkelife1
Ratatoskr
0
6
1
0.08
L
Medusa
vZeTa
Medusa
3
7
3
0.64
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,086
Damage
60,432
81,456
Taken
66,237
48,514
Mitigated
34,504
16,741
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BBQ-Chicken-01
Tsukuyomi
6,661
2,024
0
6,165
17,028
5,712
0
595
16,433
0
85,219
W
Heimdallr
CwPatt3519
Heimdallr
11,896
6,344
0
3,440
11,038
3,538
2,259
3,787
7,086
0
68,457
W
Discordia
GannySimms
Discordia
16,136
281
0
2,550
10,559
3,001
805
6,270
3,778
79,759
1,212
L
14,074
3,957
0
3,531
15,740
3,865
88
11,748
3,992
55,862
952
L
Kumbhakarna
Shantaya1881
Kumbhakarna
5,902
597
0
3,969
21,596
20,268
92
5,417
16,179
37,998
0
W
Surtr
Zeta9Dar2
Surtr
12,263
6,361
0
4,908
17,750
13,277
1,813
1,652
15,921
2,656
98,516
W
Hun Batz
giorcito23
Hun Batz
13,362
1,982
0
9,933
13,715
5,786
0
2,298
11,143
0
115,925
L
Ratatoskr
monkelife1
Ratatoskr
9,144
2,490
0
3,076
16,044
15,214
0
2,013
14,031
0
65,546
L
Medusa
vZeTa
Medusa
9,305
4,335
0
0
11,048
3,455
66
3,382
7,666
0
42,051
W
6,775
925
180
2,904
13,175
8,902
291
4,628
8,365
24,567
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
55,149
457
Minions Killed
608
0
Camps Cleared
0
1,931,607
Distance Traveled
1,929,827
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,703
458
143
8
0
442,378
2
W
Heimdallr
10,867
572
113
6
0
382,019
0
W
Discordia
10,730
565
124
7
0
352,437
0
L
Nu Wa
8,994
473
89
5
0
306,773
2
L
Kumbhakarna
9,500
500
41
2
0
455,740
0
W
Surtr
12,350
650
153
8
0
403,048
0
W
Hun Batz
11,799
621
180
9
0
448,247
0
L
Ratatoskr
8,505
448
111
6
0
383,971
0
L
Medusa
8,013
422
73
4
0
342,745
0
W
Ymir
9,403
495
38
2
0
344,076
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role