Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDemonWithin8
Ah Muzen Cab
Level 83
God Stats
2W - 2L
1,492 SR
Queue Stats
218W - 276L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
graysippycup
Amaterasu
Level 29
God Stats
4W - 13L
1,333 SR
Queue Stats
34W - 117L
1,252 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXfrozendeath01
Kumbhakarna
Level 115
God Stats
0W - 3L
1,780 SR
Queue Stats
16W - 52L
1,304 Elo+
Party 2
Chang'e
Chang'e
yuhrk
Chang'e
Level 56
God Stats
1W - 5L
1,268 SR
Queue Stats
17W - 62L
1,285 Elo+
Party 2
Team Averages
Level 82
1,475 SR
1,354 Elo+

VS

Team Averages
Level 145
1,494 SR
1,531 Elo+
Xbalanque
Xbalanque
InfamousNull
Xbalanque
Level 181
God Stats
2W - 1L
1,674 SR
Queue Stats
98W - 77L
1,587 Elo+
Party 1
Maui
Maui
KanekiTheKing
Maui
Level 59
God Stats
2W - 0L
1,697 SR
Queue Stats
37W - 22L
1,566 Elo+
Party 1
Fenrir
Fenrir
Stronkland
Fenrir
Level 149
God Stats
13W - 17L
1,421 SR
Queue Stats
318W - 307L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZergiNate
Morgan Le Fay
Level 183
God Stats
6W - 8L
1,329 SR
Queue Stats
368W - 512L
1,484 Elo+
Party 3
Neith
Neith
snow123458890
Neith
Level 155
God Stats
2W - 2L
1,348 SR
Queue Stats
170W - 164L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 2
4,618
462
2,655
6,942
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
TheDemonWithin8
Ah Muzen Cab
10
0 / 4 / 2
4,883
488
4,012
7,538
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
graysippycup
Amaterasu
10
1 / 2 / 0
5,340
534
2,109
7,046
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
xXfrozendeath01
Kumbhakarna
9
2 / 2 / 1
5,266
527
4,751
10,322
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
yuhrk
Chang'e
9
0 / 2 / 0
4,561
456
1,318
5,682
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
InfamousNull
Xbalanque
12
3 / 2 / 3
7,134
713
6,571
6,542
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
4 / 0 / 5
6,735
674
3,184
6,397
4,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Stronkland
Fenrir
11
4 / 0 / 3
6,033
603
4,274
6,366
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ZergiNate
Morgan Le Fay
11
1 / 1 / 3
6,157
616
6,531
3,849
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
6,767
677
3,490
3,313
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Xbalanque
InfamousNull
Xbalanque
3
2
3
2.25
W
4
0
5
6.5
W
Fenrir
Stronkland
Fenrir
4
0
3
5.5
L
Ah Muzen Cab
TheDemonWithin8
Ah Muzen Cab
0
4
2
0.25
W
Morgan Le Fay
ZergiNate
Morgan Le Fay
1
1
3
2.5
L
Amaterasu
graysippycup
Amaterasu
1
2
0
0.5
W
1
1
0
1
L
Kumbhakarna
xXfrozendeath01
Kumbhakarna
2
2
1
1.25
L
Chang'e
yuhrk
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
24,050
37,530
Taken
26,467
15,608
Mitigated
11,183
10,244
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,655
561
0
3,056
6,942
2,097
0
1,266
5,676
0
22,137
W
Xbalanque
InfamousNull
Xbalanque
6,571
3,215
0
3,714
6,542
2,136
2,028
1,028
5,514
0
53,702
W
3,184
1,034
0
1,820
6,397
4,350
124
1,583
4,760
19,840
0
W
Fenrir
Stronkland
Fenrir
4,274
696
0
1,804
6,366
2,373
0
1,162
5,118
0
40,277
L
Ah Muzen Cab
TheDemonWithin8
Ah Muzen Cab
4,012
1,339
0
879
7,538
2,300
0
707
6,831
0
35,722
W
Morgan Le Fay
ZergiNate
Morgan Le Fay
6,531
563
0
1,106
3,849
1,401
0
1,149
2,666
41,512
1,156
L
Amaterasu
graysippycup
Amaterasu
2,109
363
0
1,828
7,046
3,408
0
0
7,046
0
27,744
W
3,490
1,052
0
1,957
3,313
923
821
0
3,026
0
43,674
L
Kumbhakarna
xXfrozendeath01
Kumbhakarna
4,751
148
0
1,882
10,322
6,159
0
4,421
5,901
13,748
2,265
L
Chang'e
yuhrk
Chang'e
1,318
236
473
2,126
5,682
1,644
0
2,985
2,697
17,654
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
32,826
233
Minions Killed
356
0
Camps Cleared
0
974,008
Distance Traveled
989,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,618
462
48
5
0
172,844
0
W
Xbalanque
7,134
713
103
10
0
174,648
0
W
Maui
6,735
674
29
3
0
194,211
1
W
Fenrir
6,033
603
76
8
0
262,145
0
L
Ah Muzen Cab
4,883
488
60
6
0
189,355
0
W
Morgan Le Fay
6,157
616
76
8
0
210,087
1
L
Amaterasu
5,340
534
58
6
0
210,918
0
W
Neith
6,767
677
72
7
0
148,183
0
L
Kumbhakarna
5,266
527
30
3
0
221,236
2
L
Chang'e
4,561
456
37
4
0
179,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role