Player Matchup

Hun Batz
Hun Batz
DeldricMcTacos
Hun Batz
Level 124
God Stats
17W - 6L
1,590 SR
Queue Stats
196W - 182L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
FallenOne997
Hou Yi
Level 129
God Stats
2W - 2L
1,573 SR
Queue Stats
76W - 126L
1,326 Elo+
Solo
Achilles
Achilles
Indoctious
Achilles
Level 122
God Stats
2W - 2L
1,465 SR
Queue Stats
128W - 111L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
SANSHURA
Baron Samedi
Level 40
God Stats
2W - 5L
1,397 SR
Queue Stats
77W - 81L
1,517 Elo+
Party 1
Ganesha
Ganesha
UEverFeltLove
Ganesha
Level 29
God Stats
68W - 70L
1,578 SR
Queue Stats
154W - 166L
1,457 Elo+
Solo
Team Averages
Level 89
1,521 SR
1,485 Elo+

VS

Team Averages
Level 48
1,528 SR
1,472 Elo+
Nemesis
Nemesis
AmplifiedMayhem
Nemesis
Level 42
God Stats
24W - 34L
1,488 SR
Queue Stats
98W - 115L
1,446 Elo+
Solo
Ares
Ares
DEciCiVELUCK7
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Yu Huang
Yu Huang
Kriegthepsycho0
Yu Huang
Level 117
God Stats
12W - 14L
1,733 SR
Queue Stats
182W - 198L
1,456 Elo+
Solo
Ullr
Ullr
Speccterr
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,385 Elo+
Solo
Tiamat
Tiamat
scubasteve0524
Tiamat
Level 37
God Stats
1W - 1L
1,421 SR
Queue Stats
20W - 17L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
4 / 1 / 1
6,028
1,206
3,908
5,253
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
2 / 0 / 3
5,459
1,092
2,124
3,916
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Indoctious
Achilles
10
2 / 1 / 5
5,593
1,119
6,091
5,651
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
SANSHURA
Baron Samedi
9
1 / 1 / 2
5,175
1,035
3,523
3,827
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
11
0 / 2 / 7
5,482
1,096
4,575
5,513
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,296
1,059
5,233
5,211
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 2
5,307
1,061
2,140
7,749
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
9
0 / 0 / 0
4,930
986
3,232
1,413
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
10
1 / 4 / 3
5,463
1,093
2,240
6,076
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 3
5,414
1,083
5,207
3,835
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
9
Kills
4
5
Deaths
9
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
3
2
0.67
W
Hun Batz
4
1
1
4.5
W
Hou Yi
2
0
3
3.5
W
Achilles
Indoctious
Achilles
2
1
5
4.5
L
Yu Huang
0
0
0
0
W
Baron Samedi
SANSHURA
Baron Samedi
1
1
2
2
L
Ullr
1
4
3
0.63
W
Ganesha
0
2
7
1.75
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,221
Damage
18,052
24,160
Taken
24,284
10,202
Mitigated
11,909
7,451
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,233
1,094
0
562
5,211
3,152
0
1,864
3,090
220
8,302
L
2,140
245
0
1,512
7,749
4,421
0
1,853
5,860
8,396
0
W
Hun Batz
3,908
1,010
0
1,016
5,253
1,964
0
1,067
3,990
0
16,858
W
Hou Yi
2,124
647
0
1,193
3,916
1,218
0
2,002
1,630
0
9,272
W
Achilles
Indoctious
Achilles
6,091
1,631
0
2,089
5,651
3,642
0
1,805
3,552
0
12,581
L
Yu Huang
3,232
328
0
250
1,413
391
0
673
688
7,508
232
W
Baron Samedi
SANSHURA
Baron Samedi
3,523
376
1,042
1,343
3,827
1,395
0
1,524
2,049
10,888
0
L
Ullr
2,240
1,166
0
706
6,076
2,082
0
1,236
4,542
0
9,337
W
Ganesha
4,575
151
0
768
5,513
1,983
0
2,839
2,276
10,756
0
L
5,207
232
0
1,354
3,835
1,863
0
1,660
2,006
13,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
26,410
104
Minions Killed
86
0
Camps Cleared
0
605,107
Distance Traveled
513,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,296
1,059
8
2
0
121,766
0
L
Ares
5,307
1,061
8
2
0
99,932
0
W
Hun Batz
6,028
1,206
32
6
0
132,498
0
W
Hou Yi
5,459
1,092
23
5
0
111,245
0
W
Achilles
5,593
1,119
18
4
0
133,034
0
L
Yu Huang
4,930
986
18
4
0
63,276
0
W
Baron Samedi
5,175
1,035
19
4
0
107,290
0
L
Ullr
5,463
1,093
21
4
0
108,292
0
W
Ganesha
5,482
1,096
12
2
0
121,040
0
L
Tiamat
5,414
1,083
31
6
0
120,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role