Player Matchup

Chronos
Chronos
HIPPIEGAYMER28
Chronos
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
157W - 163L
1,443 Elo+
Party 1
Persephone
Persephone
Hateinside
Persephone
Level 74
God Stats
4W - 1L
1,680 SR
Queue Stats
121W - 138L
1,420 Elo+
Solo
Neith
Neith
LandonFrost
Neith
Level 126
God Stats
1W - 2L
1,287 SR
Queue Stats
177W - 165L
1,446 Elo+
Solo
Cthulhu
Cthulhu
MT Hotchey
Cthulhu
Level 120
God Stats
13W - 10L
1,541 SR
Queue Stats
456W - 449L
1,521 Elo+
Solo
Cernunnos
Cernunnos
andreselizondo90
Cernunnos
Level 101
God Stats
2W - 1L
1,402 SR
Queue Stats
157W - 163L
1,443 Elo+
Party 1
Team Averages
Level 109
1,441 SR
1,455 Elo+

VS

Team Averages
Level 123
1,454 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BrokeTendacy
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,608 Elo+
Solo
Anubis
Anubis
Hobbithu3BR
Anubis
Level 154
God Stats
0W - 2L
1,489 SR
Queue Stats
108W - 114L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
holang
Ratatoskr
Level 115
God Stats
0W - 2L
1,282 SR
Queue Stats
60W - 67L
1,437 Elo+
Solo
Freya
Freya
mcsuseyou
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 115L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,519
732
7,331
8,859
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
Hateinside
Persephone
17
3 / 2 / 11
9,880
760
15,885
8,275
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 8
9,682
745
9,484
7,273
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
MT Hotchey
Cthulhu
17
6 / 3 / 8
10,284
791
12,418
14,617
16,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
16
3 / 2 / 9
9,830
756
7,517
9,321
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 4
7,977
614
8,676
8,580
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
BrokeTendacy
Zhong Kui
16
2 / 4 / 5
9,023
694
5,782
11,081
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
17
4 / 3 / 4
9,379
721
9,468
11,359
5,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
holang
Ratatoskr
16
3 / 3 / 3
8,817
678
7,677
11,751
9,897
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Freya
mcsuseyou
Freya
14
1 / 6 / 8
8,375
644
5,798
13,178
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
20
Kills
10
10
Deaths
20
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
4
0.5
L
Zhong Kui
BrokeTendacy
Zhong Kui
2
4
5
1.13
W
3
2
6
3
W
Persephone
Hateinside
Persephone
3
2
11
4.25
L
Anubis
4
3
4
2
W
5
1
8
9
W
Cthulhu
MT Hotchey
Cthulhu
6
3
8
3.33
W
Cernunnos
3
2
9
3.75
L
Ratatoskr
holang
Ratatoskr
3
3
3
1.5
L
Freya
mcsuseyou
Freya
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,635
Damage
37,401
48,345
Taken
55,949
28,548
Mitigated
32,311
20,000
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,676
173
1,678
1,883
8,580
3,227
16
6,474
2,106
22,688
633
L
Zhong Kui
BrokeTendacy
Zhong Kui
5,782
293
0
2,746
11,081
8,019
0
5,633
5,448
10,349
0
W
7,331
2,072
1,007
1,992
8,859
3,090
665
5,467
3,070
16,911
1,008
W
Persephone
Hateinside
Persephone
15,885
130
1,008
1,441
8,275
3,275
16
4,317
3,774
30,918
501
L
Anubis
9,468
327
2,306
4,774
11,359
5,642
0
7,037
4,322
36,445
0
W
9,484
1,407
1,711
2,737
7,273
2,625
490
5,247
1,856
0
19,292
W
Cthulhu
MT Hotchey
Cthulhu
12,418
392
1,718
1,845
14,617
16,157
0
7,625
6,192
29,334
1,591
W
Cernunnos
7,517
1,608
3,103
3,438
9,321
3,401
0
5,026
4,067
0
21,207
L
Ratatoskr
holang
Ratatoskr
7,677
371
1,677
2,144
11,751
9,897
0
6,696
5,055
0
14,378
L
Freya
mcsuseyou
Freya
5,798
1,277
1,949
3,151
13,178
5,526
0
8,218
4,960
10,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
43,571
155
Minions Killed
147
0
Camps Cleared
0
1,230,787
Distance Traveled
1,209,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,977
614
24
2
0
235,584
0
L
Zhong Kui
9,023
694
33
3
0
250,848
0
W
Chronos
9,519
732
31
2
0
253,917
0
W
Persephone
9,880
760
23
2
0
239,684
0
L
Anubis
9,379
721
48
4
0
231,707
0
W
Neith
9,682
745
28
2
0
251,315
0
W
Cthulhu
10,284
791
40
3
0
237,776
0
W
Cernunnos
9,830
756
33
3
0
248,095
0
L
Ratatoskr
8,817
678
14
1
0
269,855
0
L
Freya
8,375
644
28
2
0
221,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role