Player Matchup

Raijin
Raijin
ChernoAlpha1593
Raijin
Level 146
God Stats
1W - 3L
1,477 SR
Queue Stats
215W - 194L
1,482 Elo+
Solo
Fafnir
Fafnir
TheyPutNames
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 277L
1,530 Elo+
Party 2
Ra
Ra
UnaverageKid
Ra
Level 129
God Stats
3W - 4L
1,529 SR
Queue Stats
233W - 240L
1,542 Elo+
Party 2
Hachiman
Hachiman
Xynakk
Hachiman
Level 106
God Stats
6W - 13L
1,502 SR
Queue Stats
58W - 76L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
lICG2Il
Gilgamesh
Level 125
God Stats
3W - 1L
1,507 SR
Queue Stats
129W - 127L
1,515 Elo+
Party 2
Team Averages
Level 127
1,503 SR
1,517 Elo+

VS

Team Averages
Level 132
1,641 SR
1,566 Elo+
Nemesis
Nemesis
AtezUltra
Nemesis
Level 158
God Stats
45W - 28L
1,642 SR
Queue Stats
162W - 142L
1,586 Elo+
Party 1
Ra
Ra
BadMentäl
Ra
Level 159
God Stats
13W - 11L
1,581 SR
Queue Stats
117W - 118L
1,593 Elo+
Solo
Khepri
Khepri
Nayuki13
Khepri
Level 149
God Stats
7W - 2L
1,744 SR
Queue Stats
212W - 213L
1,570 Elo+
Party 1
Nike
Nike
Polo4alf
Nike
Level 68
God Stats
144W - 111L
1,664 SR
Queue Stats
220W - 197L
1,579 Elo+
Solo
Charybdis
Charybdis
eagleswing6
Charybdis
Level 126
God Stats
28W - 27L
1,572 SR
Queue Stats
328W - 321L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,846
571
3,445
7,553
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
0 / 1 / 1
6,449
537
3,441
10,776
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 1
6,415
535
3,745
6,984
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Xynakk
Hachiman
11
0 / 2 / 1
5,746
479
5,807
8,412
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
lICG2Il
Gilgamesh
12
6 / 2 / 0
8,005
667
11,853
12,863
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AtezUltra
Nemesis
14
5 / 0 / 2
7,364
614
5,551
7,301
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 1 / 2
8,054
671
8,100
6,683
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Nayuki13
Khepri
10
0 / 1 / 2
6,025
502
2,144
5,574
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
10
0 / 6 / 3
6,444
537
7,485
13,289
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
eagleswing6
Charybdis
13
1 / 0 / 1
7,017
585
6,189
6,469
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
11
11
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AtezUltra
Nemesis
5
0
2
6
W
5
1
2
6
L
0
3
1
0.17
W
Khepri
Nayuki13
Khepri
0
1
2
1
W
Nike
0
6
3
0.25
L
Fafnir
0
1
1
0.5
L
2
3
1
0.83
L
Hachiman
Xynakk
Hachiman
0
2
1
0.25
W
Charybdis
eagleswing6
Charybdis
1
0
1
1.5
L
Gilgamesh
lICG2Il
Gilgamesh
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
29,469
46,588
Taken
39,316
23,212
Mitigated
17,818
18,560
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AtezUltra
Nemesis
5,551
1,548
0
2,378
7,301
2,739
0
2,054
5,210
0
58,232
W
8,100
712
1,224
2,444
6,683
2,443
0
4,109
2,472
64,121
747
L
3,445
250
0
2,646
7,553
1,867
0
3,068
4,140
57,198
43
W
Khepri
Nayuki13
Khepri
2,144
358
2,061
1,666
5,574
3,287
0
2,382
3,192
15,777
0
W
Nike
7,485
1,579
0
2,256
13,289
7,059
0
620
12,072
0
37,485
L
Fafnir
3,441
656
0
4,522
10,776
8,906
0
2,889
7,703
15,555
1,968
L
3,745
64
326
3,308
6,984
1,954
0
2,212
4,566
45,300
0
L
Hachiman
Xynakk
Hachiman
5,807
3,531
0
3,967
8,412
2,255
0
493
7,919
0
43,770
W
Charybdis
eagleswing6
Charybdis
6,189
2,600
0
3,259
6,469
2,290
0
1,109
5,360
0
59,021
L
Gilgamesh
lICG2Il
Gilgamesh
11,853
4,507
0
3,791
12,863
8,230
0
719
11,346
0
50,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
34,904
392
Minions Killed
412
0
Camps Cleared
0
1,242,892
Distance Traveled
1,347,363
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,364
614
95
8
0
323,262
4
W
Ra
8,054
671
116
10
0
269,898
2
L
Raijin
6,846
571
115
10
0
223,323
0
W
Khepri
6,025
502
29
2
0
272,661
7
W
Nike
6,444
537
72
6
0
250,417
0
L
Fafnir
6,449
537
21
2
0
256,279
2
L
Ra
6,415
535
78
7
0
307,008
4
L
Hachiman
5,746
479
97
8
0
218,769
0
W
Charybdis
7,017
585
100
8
0
231,125
0
L
Gilgamesh
8,005
667
81
7
0
237,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role