Player Matchup

Shiva
Shiva
Masters
Màyhém
Shiva
Masters
Level 156
God Stats
113W - 69L
1,737 SR
Queue Stats
401W - 274L
2,543 MMR
Party 1
Atlas
Atlas
Masters
RageofTheEarth
Atlas
Masters
Level 218
God Stats
160W - 105L
1,784 SR
Queue Stats
628W - 414L
2,520 MMR
Party 1
Aphrodite
Aphrodite
Masters
StephenFire
Aphrodite
Masters
Level 229
God Stats
8W - 5L
1,684 SR
Queue Stats
488W - 281L
2,412 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 201
1,735 SR
2,492 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,686 SR
2,381 MMR
Arachne
Arachne
Masters
Nmasert
Arachne
Masters
Level 71
God Stats
78W - 59L
1,754 SR
Queue Stats
113W - 105L
2,674 MMR
Solo
Amaterasu
Amaterasu
Platinum I
SEVENSTORMPAN
Amaterasu
Platinum I
Level 66
God Stats
21W - 17L
1,679 SR
Queue Stats
65W - 58L
2,042 MMR
Solo
Ah Puch
Ah Puch
Diamond I
TankMetas
Ah Puch
Diamond I
Level 226
God Stats
2W - 3L
1,626 SR
Queue Stats
389W - 465L
2,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Màyhém
Shiva
19
7 / 2 / 3
12,665
905
15,344
15,406
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 5
12,161
869
14,716
17,575
19,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
StephenFire
Aphrodite
17
0 / 3 / 6
11,256
804
7,582
13,775
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusXing TianFafnirSobekSerqet

VS

Bans
CthulhuOdinMedusaBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nmasert
Arachne
16
5 / 5 / 2
10,776
770
12,199
17,671
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
SEVENSTORMPAN
Amaterasu
17
2 / 2 / 5
10,559
754
7,537
17,309
20,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
TankMetas
Ah Puch
17
0 / 4 / 6
10,959
783
15,834
12,755
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
7
7
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
Màyhém
Shiva
7
2
3
4.25
L
Arachne
Nmasert
Arachne
5
5
2
1.2
W
4
2
5
3.25
L
Amaterasu
SEVENSTORMPAN
Amaterasu
2
2
5
2.25
W
Aphrodite
StephenFire
Aphrodite
0
3
6
1
L
Ah Puch
TankMetas
Ah Puch
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,642
Damage
35,570
46,756
Taken
47,735
41,860
Mitigated
36,797
20,832
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Màyhém
Shiva
15,344
1,392
486
1,882
15,406
14,893
1,394
4,489
10,521
654
52,228
L
Arachne
Nmasert
Arachne
12,199
9,393
0
2,163
17,671
9,159
264
7,163
9,358
0
26,344
W
14,716
4,449
506
2,903
17,575
19,516
411
5,433
11,337
35,560
1,135
L
Amaterasu
SEVENSTORMPAN
Amaterasu
7,537
1,762
0
4,713
17,309
20,498
70
8,028
8,259
0
17,113
W
Aphrodite
StephenFire
Aphrodite
7,582
599
7,108
7,947
13,775
7,451
1,124
5,680
8,049
54,249
637
L
Ah Puch
TankMetas
Ah Puch
15,834
169
0
2,618
12,755
7,140
604
5,135
6,814
61,747
660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
32,294
252
Minions Killed
154
0
Camps Cleared
0
879,300
Distance Traveled
814,763
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,665
905
66
5
0
312,376
0
L
Arachne
10,776
770
31
2
0
258,111
2
W
Atlas
12,161
869
58
4
0
285,896
1
L
Amaterasu
10,559
754
21
2
0
310,006
2
W
Aphrodite
11,256
804
128
9
0
281,028
0
L
Ah Puch
10,959
783
102
7
0
246,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role