Player Matchup

Hou Yi
Hou Yi
Diamond III
 
Hou Yi
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Masters
SeparteCus
Vulcan
Masters
Level 115
God Stats
5W - 6L
1,431 SR
Queue Stats
248W - 233L
2,255 MMR
Solo
Anhur
Anhur
Diamond IV
VǺNS
Anhur
Diamond IV
Level 107
God Stats
18W - 16L
1,920 SR
Queue Stats
159W - 137L
2,109 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
olcay3294
Sun Wukong
Diamond IV
Level 90
God Stats
9W - 9L
1,721 SR
Queue Stats
107W - 95L
2,246 MMR
Solo
Athena
Athena
Masters
yanarossy
Athena
Masters
Level 304
God Stats
10W - 7L
1,611 SR
Queue Stats
225W - 200L
2,247 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,636 SR
2,071 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 96
1,593 SR
2,272 MMR
Odin
Odin
Diamond IV
MigthyAesir
Odin
Diamond IV
Level 60
God Stats
33W - 24L
1,604 SR
Queue Stats
47W - 41L
2,204 MMR
Solo
Heimdallr
Heimdallr
Masters
MonksLegacy
Heimdallr
Masters
Level 127
God Stats
136W - 82L
1,753 SR
Queue Stats
483W - 420L
2,461 MMR
Party 1
Terra
Terra
Masters
Wmoj
Terra
Masters
Level 90
God Stats
40W - 32L
1,602 SR
Queue Stats
198W - 148L
2,330 MMR
Party 1
Pele
Pele
Diamond IV
Xpredator3344
Pele
Diamond IV
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 48L
2,197 MMR
Solo
Scylla
Scylla
Diamond III
opyskayaveki
Scylla
Diamond III
Level 148
God Stats
11W - 8L
1,508 SR
Queue Stats
432W - 412L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
2 / 1 / 0
3,763
753
573
2,189
506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
SeparteCus
Vulcan
7
1 / 1 / 0
4,048
810
1,430
1,388
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
VǺNS
Anhur
3
0 / 1 / 0
2,649
530
1,700
1,623
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
olcay3294
Sun Wukong
7
1 / 2 / 3
4,070
814
3,157
5,384
2,193
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
yanarossy
Athena
6
1 / 1 / 0
3,597
719
896
2,583
1,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AphroditeSobekUllrAwilix

VS

Bans
Ne ZhaKuzenboPoseidonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 0
3,782
756
2,231
4,730
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MonksLegacy
Heimdallr
7
2 / 0 / 0
3,597
719
1,724
1,353
295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
Wmoj
Terra
6
0 / 0 / 2
3,721
744
575
2,799
1,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 4
3,797
759
2,118
3,118
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
7
1 / 1 / 0
3,800
760
185
2,068
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
W
2
3
0
0.67
W
Heimdallr
MonksLegacy
Heimdallr
2
0
0
2
L
Vulcan
SeparteCus
Vulcan
1
1
0
1
L
Anhur
VǺNS
Anhur
0
1
0
0
W
Terra
Wmoj
Terra
0
0
2
1
W
1
1
4
3
L
Sun Wukong
olcay3294
Sun Wukong
1
2
3
1.25
W
Scylla
1
1
0
1
L
Athena
yanarossy
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,756
Damage
6,833
13,167
Taken
14,068
4,854
Mitigated
4,541
5,238
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
573
169
0
1,038
2,189
506
0
52
2,137
0
15,130
W
2,231
847
0
740
4,730
1,954
0
470
4,260
1,400
16,112
W
Heimdallr
MonksLegacy
Heimdallr
1,724
1,085
0
913
1,353
295
0
62
1,291
0
22,261
L
Vulcan
SeparteCus
Vulcan
1,430
0
0
285
1,388
344
0
133
1,255
24,288
0
L
Anhur
VǺNS
Anhur
1,700
1,186
0
781
1,623
312
0
403
1,220
0
6,341
W
Terra
Wmoj
Terra
575
64
76
1,442
2,799
1,141
0
333
2,466
7,936
734
W
2,118
730
0
1,215
3,118
669
0
121
2,995
0
15,273
L
Sun Wukong
olcay3294
Sun Wukong
3,157
1,377
0
2,153
5,384
2,193
0
81
5,303
0
17,081
W
Scylla
185
112
0
1,128
2,068
482
0
1,212
730
21,756
0
L
Athena
yanarossy
Athena
896
307
0
981
2,583
1,499
0
208
2,375
8,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,127
Gold Earned
18,697
132
Minions Killed
170
0
Camps Cleared
0
485,331
Distance Traveled
540,590
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,763
753
38
8
0
126,788
0
W
Odin
3,782
756
27
5
0
91,880
2
W
Heimdallr
3,597
719
43
9
0
108,476
0
L
Vulcan
4,048
810
40
8
0
105,280
0
L
Anhur
2,649
530
12
2
0
35,181
0
W
Terra
3,721
744
11
2
0
109,268
1
W
Pele
3,797
759
43
9
0
126,658
0
L
Sun Wukong
4,070
814
32
6
0
96,698
0
W
Scylla
3,800
760
46
9
0
104,308
1
L
Athena
3,597
719
10
2
0
121,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role