Player Matchup

Arachne
Arachne
CheeseEBacon
Arachne
Level 126
God Stats
21W - 22L
1,511 SR
Queue Stats
131W - 169L
1,472 Elo+
Party 1
Artemis
Artemis
CoffeeConjurer
Artemis
Level 160
God Stats
10W - 5L
1,627 SR
Queue Stats
172W - 190L
1,504 Elo+
Party 1
Loki
Loki
HeartOfSouls
Loki
Level 161
God Stats
1W - 0L
1,323 SR
Queue Stats
143W - 164L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Moonboy420999
Cthulhu
Level 121
God Stats
52W - 66L
1,536 SR
Queue Stats
123W - 141L
1,482 Elo+
Party 1
Zeus
Zeus
zv OMEGA VS
Zeus
Level 148
God Stats
9W - 11L
1,532 SR
Queue Stats
215W - 278L
1,475 Elo+
Solo
Team Averages
Level 143
1,506 SR
1,483 Elo+

VS

Team Averages
Level 153
1,579 SR
1,519 Elo+
Eset
Eset
DerekGames2302
Eset
Level 105
God Stats
34W - 31L
1,541 SR
Queue Stats
126W - 133L
1,510 Elo+
Solo
Charybdis
Charybdis
SlashKillers2n1
Charybdis
Level 149
God Stats
2W - 2L
1,292 SR
Queue Stats
286W - 260L
1,474 Elo+
Solo
Loki
Loki
iEmotion
Loki
Level 209
God Stats
5W - 6L
1,674 SR
Queue Stats
339W - 320L
1,564 Elo+
Solo
Chang'e
Chang'e
mem0ux
Chang'e
Level 148
God Stats
0W - 1L
1,630 SR
Queue Stats
53W - 39L
1,579 Elo+
Solo
Cliodhna
Cliodhna
nicodemusj
Cliodhna
Level 156
God Stats
6W - 6L
1,758 SR
Queue Stats
224W - 224L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheeseEBacon
Arachne
16
8 / 3 / 2
9,934
662
6,869
13,996
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
8,380
559
4,129
7,980
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 1
10,165
678
7,394
8,987
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
13
1 / 2 / 4
7,550
503
5,489
7,003
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 3
8,855
590
6,991
8,606
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,205
547
3,779
8,676
2,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SlashKillers2n1
Charybdis
15
3 / 3 / 3
8,863
591
7,907
12,122
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
13
7 / 3 / 1
8,193
546
9,183
9,260
3,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mem0ux
Chang'e
10
1 / 4 / 0
6,037
402
4,106
7,701
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
nicodemusj
Cliodhna
13
3 / 4 / 0
7,445
496
2,219
10,126
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
18
Kills
14
14
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
CheeseEBacon
Arachne
8
3
2
3
W
1
4
3
0.63
L
0
4
4
0.5
W
7
0
1
7.5
W
Cthulhu
1
2
4
1.5
L
Charybdis
SlashKillers2n1
Charybdis
3
3
3
1.5
L
Loki
7
3
1
2.5
L
Chang'e
mem0ux
Chang'e
1
4
0
0.25
L
Cliodhna
nicodemusj
Cliodhna
3
4
0
0.75
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
27,194
46,572
Taken
47,885
17,770
Mitigated
14,907
10,460
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CheeseEBacon
Arachne
6,869
4,950
0
5,443
13,996
5,834
260
2,142
11,854
0
68,716
W
4,129
1,270
0
1,419
7,980
1,948
514
0
7,980
0
47,326
L
3,779
186
0
1,707
8,676
2,729
0
2,779
5,419
61,080
1,260
W
7,394
1,412
0
2,335
8,987
2,763
2,567
4,127
4,860
0
63,972
W
Cthulhu
5,489
77
0
642
7,003
5,026
192
882
6,121
27,746
659
L
Charybdis
SlashKillers2n1
Charybdis
7,907
3,634
0
5,710
12,122
3,910
0
3,472
8,286
0
75,188
L
Loki
9,183
2,604
0
1,362
9,260
3,071
0
2,514
6,433
0
61,252
L
Chang'e
mem0ux
Chang'e
4,106
656
40
2,095
7,701
1,923
0
0
7,701
26,723
0
L
Cliodhna
nicodemusj
Cliodhna
2,219
108
0
3,814
10,126
3,274
0
1,920
7,999
0
44,946
W
6,991
572
0
621
8,606
2,199
0
881
7,725
58,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
38,743
426
Minions Killed
475
0
Camps Cleared
0
1,577,175
Distance Traveled
1,412,815
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,934
662
91
6
0
373,503
0
W
Artemis
8,380
559
91
6
0
272,148
0
L
Eset
8,205
547
138
9
0
280,430
0
W
Loki
10,165
678
89
6
0
327,583
6
W
Cthulhu
7,550
503
43
3
0
316,162
8
L
Charybdis
8,863
591
133
9
0
271,222
0
L
Loki
8,193
546
83
6
0
332,749
0
L
Chang'e
6,037
402
40
3
0
202,991
0
L
Cliodhna
7,445
496
81
5
0
325,423
0
W
Zeus
8,855
590
112
7
0
287,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role