Player Matchup

Hercules
Hercules
Masters
Gastóne
Hercules
Masters
Level 192
God Stats
8W - 12L
1,602 SR
Queue Stats
545W - 394L
2,629 MMR
Solo
Nut
Nut
Gold IV
Void of Demons
Nut
Gold IV
Level 157
God Stats
1W - 0L
1,729 SR
Queue Stats
61W - 62L
1,529 MMR
Party 1
Ix Chel
Ix Chel
Gold II
VoidofReaper
Ix Chel
Gold II
Level 102
God Stats
6W - 4L
1,658 SR
Queue Stats
63W - 66L
1,511 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,663 SR
1,890 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,505 SR
1,688 MMR
Mulan
Mulan
Gold IV
BULLETHEAD8900
Mulan
Gold IV
Level 159
God Stats
263W - 255L
1,470 SR
Queue Stats
469W - 491L
1,436 MMR
Solo
Ah Puch
Ah Puch
Platinum V
MaliBuuGaming
Ah Puch
Platinum V
Level 200
God Stats
101W - 58L
1,679 SR
Queue Stats
1,013W - 1,024L
1,791 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
MasterAlduin
Tsukuyomi
Platinum II
Level 158
God Stats
2W - 3L
1,366 SR
Queue Stats
313W - 348L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gastóne
Hercules
17
5 / 2 / 1
10,334
861
9,573
15,371
12,738
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 4
9,720
810
4,844
10,950
3,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
VoidofReaper
Ix Chel
16
2 / 2 / 4
10,396
866
10,739
5,904
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CerberusCthulhuKuzenboKumbhakarna

VS

Bans
FafnirSerqetMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
8,558
713
3,436
8,227
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
16
2 / 2 / 4
9,807
817
11,499
11,991
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
MasterAlduin
Tsukuyomi
16
5 / 4 / 2
10,197
850
7,403
9,342
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
8
8
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Hercules
Gastóne
Hercules
5
2
1
2.75
L
Ah Puch
2
2
4
2
L
Tsukuyomi
MasterAlduin
Tsukuyomi
5
4
2
1.5
W
1
4
4
0.75
W
Ix Chel
VoidofReaper
Ix Chel
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
22,338
32,225
Taken
29,560
18,257
Mitigated
13,865
11,043
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,436
377
0
1,177
8,227
6,224
0
2,355
5,398
0
8,472
W
Hercules
Gastóne
Hercules
9,573
2,542
0
6,333
15,371
12,738
342
4,844
10,130
56
29,210
L
Ah Puch
11,499
30
90
3,677
11,991
4,505
333
4,296
7,121
40,891
0
L
Tsukuyomi
MasterAlduin
Tsukuyomi
7,403
2,025
0
1,026
9,342
3,136
394
3,378
5,630
0
40,489
W
4,844
2,669
0
1,558
10,950
3,604
2,760
3,367
7,430
0
30,349
W
Ix Chel
VoidofReaper
Ix Chel
10,739
1,793
1,352
1,800
5,904
1,915
979
3,335
2,549
43,820
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
28,562
166
Minions Killed
148
0
Camps Cleared
0
662,131
Distance Traveled
607,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,558
713
19
2
0
172,184
2
W
Hercules
10,334
861
49
4
0
244,619
5
L
Ah Puch
9,807
817
89
7
0
231,728
1
L
Tsukuyomi
10,197
850
40
3
0
203,318
0
W
Nut
9,720
810
51
4
0
208,064
0
W
Ix Chel
10,396
866
66
6
0
209,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role