Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HashCorp_
Hades
Level 158
God Stats
206W - 182L
1,562 SR
Queue Stats
288W - 286L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
M_acncheese
Cernunnos
Level 67
God Stats
54W - 47L
1,561 SR
Queue Stats
139W - 146L
1,477 Elo+
Party 1
Horus
Horus
grizzledemz
Horus
Level 102
God Stats
15W - 21L
1,540 SR
Queue Stats
160W - 173L
1,406 Elo+
Party 1
Osiris
Osiris
lilblade
Osiris
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 276L
1,418 Elo+
Party 1
Team Averages
Level 113
1,533 SR
1,454 Elo+

VS

Team Averages
Level 106
1,478 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dunkys_Dones
Bacchus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 192L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Fusheri
Amaterasu
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,541 Elo+
Solo
Cliodhna
Cliodhna
StoicAsStone
Cliodhna
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 77L
1,488 Elo+
Party 2
Medusa
Medusa
TheFirstmcdonald
Medusa
Level 84
God Stats
2W - 4L
1,390 SR
Queue Stats
94W - 78L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 3 / 2
7,806
459
4,731
11,809
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
HashCorp_
Hades
18
12 / 0 / 4
11,297
665
22,773
18,237
10,380
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
M_acncheese
Cernunnos
14
2 / 5 / 8
8,085
476
6,624
13,779
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 1 / 9
9,051
532
5,682
19,283
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Osiris
lilblade
Osiris
15
2 / 1 / 10
8,734
514
5,876
14,332
18,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
4,844
285
0
0
0
Bacchus
Dunkys_Dones
Bacchus
13
2 / 4 / 5
8,070
475
6,716
19,039
21,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Fusheri
Amaterasu
14
2 / 5 / 1
8,673
510
9,393
17,418
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
StoicAsStone
Cliodhna
12
1 / 7 / 3
7,346
432
10,286
14,851
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
5 / 5 / 3
8,585
505
18,738
14,329
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
21
Kills
10
10
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
3
2
1
L
Merlin
 
Merlin
0
0
0
0
L
Bacchus
Dunkys_Dones
Bacchus
2
4
5
1.13
L
Amaterasu
Fusheri
Amaterasu
2
5
1
0.5
W
Hades
HashCorp_
Hades
12
0
4
14
W
Cernunnos
M_acncheese
Cernunnos
2
5
8
1.2
L
Cliodhna
StoicAsStone
Cliodhna
1
7
3
0.36
L
5
5
3
1.3
W
3
1
9
7.5
W
Osiris
lilblade
Osiris
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,686
Damage
45,133
77,440
Taken
65,637
59,608
Mitigated
44,574
30,384
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,731
855
0
4,856
11,809
4,616
0
662
11,059
0
45,990
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Dunkys_Dones
Bacchus
6,716
988
0
3,328
19,039
21,438
102
4,577
14,462
24,357
0
L
Amaterasu
Fusheri
Amaterasu
9,393
2,889
0
7,453
17,418
14,203
0
7,402
10,016
1,482
54,215
W
Hades
HashCorp_
Hades
22,773
594
1,788
10,692
18,237
10,380
4,181
1,151
16,913
96,493
1,711
W
Cernunnos
M_acncheese
Cernunnos
6,624
2,829
0
3,209
13,779
4,771
1,280
3,313
10,421
0
49,559
L
Cliodhna
StoicAsStone
Cliodhna
10,286
355
0
4,515
14,851
4,490
0
5,171
9,680
0
46,727
L
18,738
7,345
0
2,385
14,329
4,443
660
5,623
8,706
0
72,206
W
5,682
2,764
1,781
5,378
19,283
21,444
331
2,357
16,709
0
33,365
W
Osiris
lilblade
Osiris
5,876
1,528
0
2,680
14,332
18,397
312
1,262
12,730
0
44,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
37,518
394
Minions Killed
286
0
Camps Cleared
0
1,611,319
Distance Traveled
1,349,177
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,806
459
67
4
0
282,448
0
L
Merlin
4,844
285
0
0
0
0
0
L
Bacchus
8,070
475
26
2
0
322,823
0
L
Amaterasu
8,673
510
88
5
0
329,026
0
W
Hades
11,297
665
154
9
0
330,528
0
W
Cernunnos
8,085
476
58
3
0
296,643
0
L
Cliodhna
7,346
432
76
4
0
372,381
0
L
Medusa
8,585
505
96
6
0
324,947
0
W
Horus
9,051
532
40
2
0
356,372
2
W
Osiris
8,734
514
75
4
0
345,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role