Player Matchup

Nemesis
Nemesis
LikeReallyWet
Nemesis
Level 35
God Stats
27W - 32L
1,443 SR
Queue Stats
234W - 224L
1,429 Elo+
Party 1
Yemoja
Yemoja
Trapyug
Yemoja
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
141W - 150L
1,427 Elo+
Party 1
Raijin
Raijin
Zongus
Raijin
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
45W - 46L
1,491 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,449 Elo+

VS

Team Averages
Level 93
1,540 SR
1,504 Elo+
Kumbhakarna
Kumbhakarna
Boku_wa_Ikari
Kumbhakarna
Level 114
God Stats
0W - 2L
1,266 SR
Queue Stats
44W - 37L
1,536 Elo+
Party 2
Loki
Loki
FluffBunny21
Loki
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 88L
1,451 Elo+
Solo
Chang'e
Chang'e
Hurakan_Zemi
Chang'e
Level 121
God Stats
0W - 1L
1,856 SR
Queue Stats
41W - 38L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 1 / 9
11,410
878
13,197
14,301
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Trapyug
Yemoja
16
2 / 1 / 13
10,335
795
5,926
6,120
5,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
Zongus
Raijin
18
9 / 3 / 6
12,343
949
15,383
9,989
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boku_wa_Ikari
Kumbhakarna
13
1 / 6 / 2
9,058
697
5,675
18,564
15,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 6 / 1
10,190
784
4,560
12,608
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Hurakan_Zemi
Chang'e
15
1 / 5 / 2
9,396
723
7,340
12,769
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Boku_wa_Ikari
Kumbhakarna
1
6
2
0.33
L
3
6
1
0.58
L
Chang'e
Hurakan_Zemi
Chang'e
1
5
2
0.4
W
Nemesis
6
1
9
10.5
W
Yemoja
Trapyug
Yemoja
2
1
13
8.5
W
Raijin
Zongus
Raijin
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
17,575
30,410
Taken
43,941
19,128
Mitigated
25,030
8,120
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Boku_wa_Ikari
Kumbhakarna
5,675
121
0
505
18,564
15,493
0
9,382
8,858
14,915
246
L
4,560
831
0
1,557
12,608
4,702
0
5,542
6,715
0
22,023
L
Chang'e
Hurakan_Zemi
Chang'e
7,340
617
1,518
3,592
12,769
4,835
0
6,055
6,322
27,847
0
W
Nemesis
13,197
5,997
0
2,636
14,301
9,283
1,917
4,703
9,590
0
43,241
W
Yemoja
Trapyug
Yemoja
5,926
1,244
1,884
1,528
6,120
5,792
687
4,255
1,861
17,973
0
W
Raijin
Zongus
Raijin
15,383
2,257
0
2,072
9,989
4,053
986
4,276
5,708
48,793
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,088
Gold Earned
28,644
142
Minions Killed
101
0
Camps Cleared
0
682,137
Distance Traveled
598,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,058
697
15
1
0
206,294
0
L
Loki
10,190
784
33
3
0
216,902
0
L
Chang'e
9,396
723
53
4
0
175,399
0
W
Nemesis
11,410
878
42
3
0
268,965
1
W
Yemoja
10,335
795
16
1
0
208,486
1
W
Raijin
12,343
949
84
6
0
204,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role