Player Matchup

Cthulhu
Cthulhu
SNEEKY_CLIPZ
Cthulhu
Level 61
God Stats
51W - 46L
1,470 SR
Queue Stats
79W - 98L
1,417 Elo+
Party 1
Hera
Hera
Tre-AEz
Hera
Level 60
God Stats
36W - 35L
1,556 SR
Queue Stats
171W - 215L
1,374 Elo+
Party 1
Arachne
Arachne
taivon48
Arachne
Level 36
God Stats
1W - 1L
1,132 SR
Queue Stats
112W - 140L
1,365 Elo+
Party 1
Team Averages
Level 52
1,386 SR
1,385 Elo+

VS

Team Averages
Level 55
1,632 SR
1,375 Elo+
Nike
Nike
Barabimg
Nike
Level 42
God Stats
5W - 6L
1,590 SR
Queue Stats
62W - 79L
1,359 Elo+
Solo
Nemesis
Nemesis
Tacohunta8672
Nemesis
Level 15
God Stats
1W - 1L
1,669 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 2
Hera
Hera
tacohunta
Hera
Level 109
God Stats
23W - 22L
1,636 SR
Queue Stats
393W - 434L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SNEEKY_CLIPZ
Cthulhu
17
12 / 4 / 5
12,314
1,026
16,988
12,639
5,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Tre-AEz
Hera
16
3 / 3 / 9
10,728
894
7,138
7,183
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
taivon48
Arachne
14
2 / 3 / 6
9,332
778
4,234
8,433
4,012
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 6 / 3
9,857
821
9,845
14,415
7,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
12
1 / 5 / 2
7,926
661
2,969
9,920
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
15
3 / 6 / 3
9,647
804
6,403
6,497
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
9
10
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
5
6
3
1.08
W
Cthulhu
SNEEKY_CLIPZ
Cthulhu
12
4
5
3.63
L
Nemesis
1
5
2
0.4
W
Hera
Tre-AEz
Hera
3
3
9
2.5
L
Hera
3
6
3
0.75
W
Arachne
taivon48
Arachne
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
19,217
28,255
Taken
30,832
11,536
Mitigated
12,939
4,355
Healing
688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,845
882
0
0
14,415
7,811
0
9,926
4,487
0
29,768
W
Cthulhu
SNEEKY_CLIPZ
Cthulhu
16,988
1,435
466
1,446
12,639
5,445
1,256
2,848
9,781
51,539
0
L
Nemesis
2,969
1,012
0
668
9,920
4,013
0
8,650
1,270
0
11,386
W
Hera
Tre-AEz
Hera
7,138
2,087
0
445
7,183
2,079
1,079
2,048
5,135
35,760
891
L
Hera
6,403
1,755
0
20
6,497
1,115
0
5,496
1,001
15,011
158
W
Arachne
taivon48
Arachne
4,234
3,163
0
1,998
8,433
4,012
815
1,594
6,839
0
13,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
27,430
135
Minions Killed
65
0
Camps Cleared
0
661,429
Distance Traveled
451,860
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,857
821
31
3
0
187,783
0
W
Cthulhu
12,314
1,026
66
6
0
239,033
0
L
Nemesis
7,926
661
13
1
0
140,482
0
W
Hera
10,728
894
56
5
0
205,723
0
L
Hera
9,647
804
21
2
0
123,595
2
W
Arachne
9,332
778
13
1
0
216,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role