Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
AlphaKenny0ne
Awilix
Platinum V
Level 186
God Stats
3W - 4L
1,370 SR
Queue Stats
376W - 357L
1,593 MMR
Solo
Bacchus
Bacchus
Gold I
RivalitylKing
Bacchus
Gold I
Level 88
God Stats
22W - 28L
1,515 SR
Queue Stats
308W - 308L
1,577 MMR
Solo
Geb
Geb
Platinum V
Sofoke
Geb
Platinum V
Level 154
God Stats
3W - 1L
1,752 SR
Queue Stats
105W - 96L
1,645 MMR
Solo
Medusa
Medusa
Platinum IV
WardeArr
Medusa
Platinum IV
Level 119
God Stats
2W - 6L
1,306 SR
Queue Stats
789W - 822L
1,597 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,489 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,669 SR
1,621 MMR
Jing Wei
Jing Wei
Platinum V
Kronixci
Jing Wei
Platinum V
Level 158
God Stats
7W - 7L
1,581 SR
Queue Stats
221W - 215L
1,706 MMR
Solo
Fafnir
Fafnir
Gold II
NJPIII
Fafnir
Gold II
Level 159
God Stats
6W - 5L
1,663 SR
Queue Stats
146W - 144L
1,600 MMR
Solo
Ares
Ares
Silver I
Saucynuggets2
Ares
Silver I
Level 45
God Stats
5W - 8L
1,774 SR
Queue Stats
44W - 56L
1,646 MMR
Solo
Thor
Thor
Silver II
Xatubero
Thor
Silver II
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
10W - 10L
1,575 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
shabangshabloom
The Morrigan
Platinum IV
Level 175
God Stats
0W - 1L
1,567 SR
Queue Stats
245W - 245L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 8
9,046
603
8,551
5,930
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 4 / 5
9,614
641
7,703
10,785
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
13
5 / 2 / 8
8,645
576
7,910
13,000
9,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
Sofoke
Geb
13
0 / 3 / 7
8,332
555
5,755
11,610
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
WardeArr
Medusa
15
8 / 2 / 3
9,918
661
10,312
10,040
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Maman BrigitteFreyaAnubisSet

VS

Bans
Ao KuangCthulhuKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kronixci
Jing Wei
13
0 / 5 / 1
7,505
500
4,482
10,579
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
NJPIII
Fafnir
13
3 / 4 / 2
8,778
585
9,217
13,510
13,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 2
6,844
456
4,404
10,167
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
12
2 / 6 / 4
7,402
493
4,324
13,069
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

The Morrigan
shabangshabloom
The Morrigan
14
6 / 5 / 1
8,886
592
6,118
10,201
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
12
12
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
8
7
W
7
4
5
2.38
L
Jing Wei
Kronixci
Jing Wei
0
5
1
0.1
L
Fafnir
NJPIII
Fafnir
3
4
2
1
W
Bacchus
5
2
8
4.5
L
1
4
2
0.5
W
Geb
Sofoke
Geb
0
3
7
1.17
W
Medusa
WardeArr
Medusa
8
2
3
4.75
L
Thor
2
6
4
0.67
L
The Morrigan
shabangshabloom
The Morrigan
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,231
Damage
28,545
51,365
Taken
57,526
25,389
Mitigated
32,712
13,433
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,551
582
0
699
5,930
1,803
188
2,482
3,230
62,806
306
W
7,703
3,002
0
3,581
10,785
4,166
477
4,235
6,114
0
63,606
L
Jing Wei
Kronixci
Jing Wei
4,482
2,969
0
833
10,579
3,528
0
2,565
7,906
0
59,861
L
Fafnir
NJPIII
Fafnir
9,217
1,951
0
3,766
13,510
13,934
0
6,276
6,455
50,181
892
W
Bacchus
7,910
941
0
2,537
13,000
9,620
383
3,371
9,422
26,713
1,439
L
4,404
456
0
1,329
10,167
7,240
0
3,712
6,273
11,319
0
W
Geb
Sofoke
Geb
5,755
1,588
0
3,918
11,610
6,153
155
5,385
5,573
48,390
252
W
Medusa
WardeArr
Medusa
10,312
4,195
0
2,698
10,040
3,647
1,082
2,154
7,786
0
72,607
L
Thor
4,324
1,566
0
4,342
13,069
4,421
0
4,107
8,683
0
51,002
L
The Morrigan
shabangshabloom
The Morrigan
6,118
841
0
1,086
10,201
3,589
0
3,619
6,418
47,406
895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
39,415
436
Minions Killed
418
0
Camps Cleared
0
1,702,435
Distance Traveled
1,506,365
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,046
603
104
7
0
354,876
7
W
Awilix
9,614
641
92
6
0
385,322
1
L
Jing Wei
7,505
500
108
7
0
340,450
2
L
Fafnir
8,778
585
102
7
0
267,660
2
W
Bacchus
8,645
576
45
3
0
336,920
6
L
Ares
6,844
456
11
1
0
339,238
8
W
Geb
8,332
555
86
6
0
309,767
0
W
Medusa
9,918
661
109
7
0
315,550
9
L
Thor
7,402
493
93
6
0
268,408
0
L
The Morrigan
8,886
592
104
7
0
290,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role