Player Matchup

Scylla
Scylla
Gold I
AloneMastery
Scylla
Gold I
Level 146
God Stats
17W - 6L
1,794 SR
Queue Stats
44W - 39L
1,528 MMR
Solo
Surtr
Surtr
Gold II
FlafMorris
Surtr
Gold II
Level 156
God Stats
2W - 0L
1,757 SR
Queue Stats
41W - 40L
1,523 MMR
Solo
Lancelot
Lancelot
Gold III
Mlinis
Lancelot
Gold III
Level 146
God Stats
14W - 7L
1,559 SR
Queue Stats
152W - 156L
1,538 MMR
Solo
Cerberus
Cerberus
Bronze III
Mz_20200
Cerberus
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,400 MMR
Solo
Anhur
Anhur
Gold IV
TryNoTry
Anhur
Gold IV
Level 118
God Stats
3W - 2L
1,351 SR
Queue Stats
81W - 87L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,592 SR
1,491 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,587 SR
1,492 MMR
Cupid
Cupid
Platinum V
DonAnthxny
Cupid
Platinum V
Level 69
God Stats
4W - 4L
1,604 SR
Queue Stats
96W - 90L
1,533 MMR
Party 1
Poseidon
Poseidon
Gold II
ItsDxnte
Poseidon
Gold II
Level 154
God Stats
6W - 4L
1,809 SR
Queue Stats
61W - 62L
1,502 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Joorge_Alvarez
Nu Wa
Platinum IV
Level 152
God Stats
10W - 7L
1,671 SR
Queue Stats
188W - 182L
1,562 MMR
Party 1
Camazotz
Camazotz
Gold IV
currobetis97
Camazotz
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,478 MMR
Solo
Yu Huang
Yu Huang
Gold V
zZun
Yu Huang
Gold V
Level 126
God Stats
1W - 3L
1,353 SR
Queue Stats
134W - 142L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 0 / 5
8,227
686
11,290
4,617
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
12
1 / 2 / 2
7,476
623
3,486
11,664
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Mlinis
Lancelot
13
9 / 1 / 3
7,945
662
6,967
7,540
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
Mz_20200
Cerberus
10
1 / 4 / 3
6,135
511
2,509
11,442
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
TryNoTry
Anhur
12
2 / 7 / 4
6,624
552
5,947
11,072
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Hou YiJanusAmaterasuKali

VS

Bans
YmirAresArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
3 / 3 / 6
6,993
583
8,837
9,211
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ItsDxnte
Poseidon
13
2 / 5 / 0
7,689
641
6,739
7,006
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 2
6,325
527
7,694
6,740
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
currobetis97
Camazotz
10
3 / 3 / 1
5,904
492
5,120
12,550
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
zZun
Yu Huang
10
6 / 4 / 3
6,550
546
5,845
7,022
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
20
Kills
14
14
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
5
9.5
L
Cupid
3
3
6
2
W
Surtr
1
2
2
1
L
Poseidon
ItsDxnte
Poseidon
2
5
0
0.4
L
0
5
2
0.2
W
Lancelot
Mlinis
Lancelot
9
1
3
10.5
W
Cerberus
Mz_20200
Cerberus
1
4
3
0.63
W
Anhur
TryNoTry
Anhur
2
7
4
0.57
L
Camazotz
currobetis97
Camazotz
3
3
1
1.17
L
Yu Huang
zZun
Yu Huang
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
34,235
46,335
Taken
42,529
17,441
Mitigated
12,117
10,515
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,290
1,512
0
923
4,617
1,223
922
2,315
2,302
63,225
0
L
Cupid
8,837
5,119
145
4,048
9,211
2,150
598
1,257
7,954
0
46,636
W
Surtr
3,486
1,930
0
4,167
11,664
3,992
0
6,759
4,353
1,419
48,929
L
Poseidon
ItsDxnte
Poseidon
6,739
1,077
0
924
7,006
1,591
162
1,052
5,954
58,301
0
L
7,694
1,009
0
551
6,740
1,294
0
4,958
1,782
44,467
574
W
Lancelot
Mlinis
Lancelot
6,967
1,139
0
674
7,540
2,950
0
3,301
4,199
0
48,439
W
Cerberus
Mz_20200
Cerberus
2,509
59
0
2,256
11,442
6,611
0
5,099
6,343
17,033
1,120
W
Anhur
TryNoTry
Anhur
5,947
2,572
0
2,495
11,072
2,665
0
2,327
8,745
0
40,781
L
Camazotz
currobetis97
Camazotz
5,120
1,281
0
3,630
12,550
3,326
0
4,312
8,238
0
39,226
L
Yu Huang
zZun
Yu Huang
5,845
780
0
448
7,022
3,756
0
2,208
4,814
26,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,407
Gold Earned
33,461
387
Minions Killed
382
0
Camps Cleared
0
1,290,724
Distance Traveled
1,208,426
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,227
686
112
9
0
276,255
2
L
Cupid
6,993
583
72
6
0
222,531
0
W
Surtr
7,476
623
94
8
0
228,702
2
L
Poseidon
7,689
641
133
11
0
246,804
2
L
Nu Wa
6,325
527
79
7
0
221,385
0
W
Lancelot
7,945
662
85
7
0
305,238
0
W
Cerberus
6,135
511
36
3
0
250,283
0
W
Anhur
6,624
552
60
5
0
230,246
0
L
Camazotz
5,904
492
65
5
0
280,707
0
L
Yu Huang
6,550
546
33
3
0
236,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role