Player Matchup

Nemesis
Nemesis
Citykingwill
Nemesis
Level 131
God Stats
0W - 1L
1,910 SR
Queue Stats
72W - 76L
1,522 Elo+
Solo
Eset
Eset
DML38
Eset
Level 134
God Stats
2W - 1L
1,892 SR
Queue Stats
81W - 69L
1,527 Elo+
Solo
Hercules
Hercules
Gabe12342159
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,271 Elo+
Solo
Bacchus
Bacchus
Irwin049804
Bacchus
Level 155
God Stats
1W - 5L
1,329 SR
Queue Stats
50W - 57L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WolfandSheep244
Ah Muzen Cab
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,400 Elo+

VS

Team Averages
Level 133
1,597 SR
1,514 Elo+
Anhur
Anhur
 
Anhur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Darthanon19
Achilles
Level 79
God Stats
7W - 2L
1,676 SR
Queue Stats
87W - 120L
1,491 Elo+
Solo
Nu Wa
Nu Wa
POLAR_ESKIMO
Nu Wa
Level 196
God Stats
17W - 12L
1,684 SR
Queue Stats
419W - 402L
1,557 Elo+
Solo
Lancelot
Lancelot
QuotablePoem531
Lancelot
Level 177
God Stats
49W - 54L
1,588 SR
Queue Stats
732W - 749L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
stoppingtoast92
Baron Samedi
Level 158
God Stats
13W - 11L
1,535 SR
Queue Stats
82W - 86L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Citykingwill
Nemesis
14
2 / 1 / 0
8,370
837
7,594
10,651
9,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
DML38
Eset
12
0 / 6 / 1
7,583
758
8,959
11,797
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Gabe12342159
Hercules
13
0 / 4 / 0
7,533
753
3,918
11,571
8,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Irwin049804
Bacchus
12
0 / 8 / 1
7,519
752
3,803
13,927
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
WolfandSheep244
Ah Muzen Cab
14
0 / 4 / 1
7,954
795
4,552
11,149
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 1 / 12
10,393
1,039
13,547
9,697
3,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Achilles
Darthanon19
Achilles
15
5 / 0 / 9
9,002
900
8,525
10,783
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 0 / 9
9,465
947
14,547
5,243
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
14
2 / 0 / 14
8,628
863
6,696
11,301
11,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
stoppingtoast92
Baron Samedi
16
4 / 1 / 6
9,354
935
9,649
7,891
3,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
23
23
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
12
14
L
Nemesis
Citykingwill
Nemesis
2
1
0
2
L
Eset
DML38
Eset
0
6
1
0.08
W
Achilles
Darthanon19
Achilles
5
0
9
9.5
L
Hercules
Gabe12342159
Hercules
0
4
0
0
L
Bacchus
Irwin049804
Bacchus
0
8
1
0.06
W
4
0
9
8.5
W
Lancelot
2
0
14
9
L
Ah Muzen Cab
WolfandSheep244
Ah Muzen Cab
0
4
1
0.13
W
Baron Samedi
stoppingtoast92
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,826
Damage
52,964
59,095
Taken
44,915
38,285
Mitigated
31,859
7,991
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,547
8,823
0
5,262
9,697
3,934
2,001
3,131
6,172
0
40,722
L
Nemesis
Citykingwill
Nemesis
7,594
2,087
0
3,052
10,651
9,264
0
4,951
5,548
0
26,423
L
Eset
DML38
Eset
8,959
593
160
525
11,797
5,854
0
4,257
7,452
19,328
507
W
Achilles
Darthanon19
Achilles
8,525
1,043
0
4,638
10,783
11,314
152
2,850
7,365
0
15,264
L
Hercules
Gabe12342159
Hercules
3,918
830
0
1,509
11,571
8,364
30
6,626
4,640
0
14,612
L
Bacchus
Irwin049804
Bacchus
3,803
431
0
1,607
13,927
11,660
0
4,907
8,760
14,564
0
W
14,547
5,961
0
1,067
5,243
1,724
488
640
4,444
37,794
0
W
Lancelot
6,696
1,272
0
1,703
11,301
11,391
78
1,810
9,201
0
11,001
L
Ah Muzen Cab
WolfandSheep244
Ah Muzen Cab
4,552
1,298
0
1,138
11,149
3,143
0
3,036
7,938
0
28,330
W
Baron Samedi
stoppingtoast92
Baron Samedi
9,649
547
1,075
3,258
7,891
3,496
474
2,629
4,937
33,622
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
46,842
162
Minions Killed
225
0
Camps Cleared
0
911,959
Distance Traveled
1,006,121
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,393
1,039
72
7
0
169,917
4
L
Nemesis
8,370
837
39
4
0
231,191
1
L
Eset
7,583
758
27
3
0
163,737
0
W
Achilles
9,002
900
20
2
0
210,224
0
L
Hercules
7,533
753
19
2
0
160,672
0
L
Bacchus
7,519
752
20
2
0
170,564
0
W
Nu Wa
9,465
947
56
6
0
189,484
0
W
Lancelot
8,628
863
16
2
0
242,513
0
L
Ah Muzen Cab
7,954
795
57
6
0
185,795
1
W
Baron Samedi
9,354
935
61
6
0
193,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role