Player Matchup

Ix Chel
Ix Chel
ArisToldMe
Ix Chel
Level 111
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 59L
1,474 Elo+
Solo
Izanami
Izanami
BlushedRose
Izanami
Level 86
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 30L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Diizywrld
Amaterasu
Level 68
God Stats
4W - 4L
1,646 SR
Queue Stats
37W - 35L
1,515 Elo+
Party 1
Vulcan
Vulcan
Valv3tronic
Vulcan
Level 155
God Stats
18W - 26L
1,481 SR
Queue Stats
100W - 120L
1,474 Elo+
Solo
Medusa
Medusa
jiggity090
Medusa
Level 186
God Stats
141W - 141L
1,586 SR
Queue Stats
451W - 483L
1,517 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,497 Elo+

VS

Team Averages
Level 99
1,558 SR
1,474 Elo+
Ullr
Ullr
 
Ullr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
K1NGxDiZZ
Arachne
Level 87
God Stats
4W - 3L
1,773 SR
Queue Stats
12W - 11L
1,539 Elo+
Solo
Vulcan
Vulcan
jazzy_5
Vulcan
Level 149
God Stats
1W - 1L
1,515 SR
Queue Stats
5W - 6L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArisToldMe
Ix Chel
11
0 / 3 / 1
6,199
1,240
3,885
6,453
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BlushedRose
Izanami
11
0 / 2 / 0
5,992
1,198
3,899
9,519
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Diizywrld
Amaterasu
10
0 / 2 / 0
5,752
1,150
1,773
8,364
4,705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
10
0 / 0 / 0
5,537
1,107
368
586
146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jiggity090
Medusa
12
1 / 1 / 0
6,664
1,333
5,242
6,269
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 1 / 4
7,022
1,404
7,658
5,517
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
 
Charybdis
12
3 / 0 / 1
6,783
1,357
3,619
2,443
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
 
Chaac
12
1 / 0 / 5
6,589
1,318
6,825
4,131
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
K1NGxDiZZ
Arachne
12
2 / 0 / 5
6,791
1,358
5,298
3,376
1,406
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
jazzy_5
Vulcan
11
0 / 0 / 5
6,249
1,250
5,513
2,157
809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
8
8
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
4
4
W
Charybdis
 
Charybdis
3
0
1
3.5
W
Chaac
 
Chaac
1
0
5
3.5
L
Ix Chel
ArisToldMe
Ix Chel
0
3
1
0.17
L
Izanami
BlushedRose
Izanami
0
2
0
0
L
Amaterasu
Diizywrld
Amaterasu
0
2
0
0
W
Arachne
K1NGxDiZZ
Arachne
2
0
5
4.5
L
Vulcan
0
0
0
0
W
Vulcan
jazzy_5
Vulcan
0
0
5
2.5
L
Medusa
jiggity090
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
28,913
31,191
Taken
17,624
11,325
Mitigated
9,263
2,256
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,658
2,697
0
460
5,517
1,746
0
1,234
4,283
0
18,944
W
Charybdis
 
Charybdis
3,619
1,398
0
992
2,443
783
0
200
2,203
0
20,643
W
Chaac
 
Chaac
6,825
1,224
0
1,394
4,131
4,519
0
1,297
2,783
0
13,447
L
Ix Chel
ArisToldMe
Ix Chel
3,885
380
386
636
6,453
1,895
0
368
5,970
21,179
0
L
Izanami
BlushedRose
Izanami
3,899
1,663
0
510
9,519
2,693
0
2,205
7,053
0
15,750
L
Amaterasu
Diizywrld
Amaterasu
1,773
633
0
324
8,364
4,705
0
1,657
6,577
0
5,001
W
Arachne
K1NGxDiZZ
Arachne
5,298
4,704
316
529
3,376
1,406
0
895
2,481
0
7,734
L
Vulcan
368
0
0
0
586
146
0
156
430
2,012
0
W
Vulcan
jazzy_5
Vulcan
5,513
146
0
132
2,157
809
0
536
1,621
15,987
0
L
Medusa
jiggity090
Medusa
5,242
1,365
0
400
6,269
1,886
0
1,127
5,142
0
23,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
33,434
115
Minions Killed
119
6
Camps Cleared
6
474,313
Distance Traveled
600,605
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,022
1,404
29
6
0
124,018
0
W
Charybdis
6,783
1,357
40
8
2
99,602
0
W
Chaac
6,589
1,318
14
3
2
138,725
0
L
Ix Chel
6,199
1,240
39
8
0
97,769
3
L
Izanami
5,992
1,198
31
6
0
105,827
0
L
Amaterasu
5,752
1,150
11
2
0
102,630
0
W
Arachne
6,791
1,358
3
1
2
118,011
0
L
Vulcan
5,537
1,107
3
1
2
28,501
0
W
Vulcan
6,249
1,250
33
7
0
120,249
0
L
Medusa
6,664
1,333
31
6
4
139,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role