Player Matchup

Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draslok
Cu Chulainn
Level 101
God Stats
4W - 1L
1,242 SR
Queue Stats
268W - 222L
1,509 Elo+
Solo
Athena
Athena
KazJax
Athena
Level 170
God Stats
2W - 2L
1,553 SR
Queue Stats
160W - 163L
1,513 Elo+
Party 1
Chang'e
Chang'e
S1R Hades
Chang'e
Level 154
God Stats
7W - 2L
1,596 SR
Queue Stats
118W - 133L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
jdavisjer
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,509 Elo+
Solo
Team Averages
Level 121
1,478 SR
1,507 Elo+

VS

Team Averages
Level 138
1,548 SR
1,477 Elo+
Susano
Susano
BEASTPOPER2828
Susano
Level 121
God Stats
4W - 7L
1,524 SR
Queue Stats
447W - 413L
1,524 Elo+
Solo
Chiron
Chiron
BLANK_INT3RLUDE
Chiron
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 124L
1,457 Elo+
Solo
Khepri
Khepri
CALCIO-SAMA
Khepri
Level 128
God Stats
9W - 9L
1,545 SR
Queue Stats
338W - 329L
1,503 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 186
God Stats
204W - 159L
1,530 SR
Queue Stats
274W - 248L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
eljsergio
Sun Wukong
Level 106
God Stats
6W - 6L
1,639 SR
Queue Stats
113W - 132L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
4,632
579
3,657
3,449
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Draslok
Cu Chulainn
10
3 / 1 / 1
5,734
717
4,101
6,014
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
KazJax
Athena
8
0 / 0 / 1
4,573
572
2,911
4,686
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chang'e
S1R Hades
Chang'e
8
0 / 1 / 0
4,636
580
2,038
3,215
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
jdavisjer
Ao Kuang
9
0 / 2 / 0
4,439
555
1,117
5,789
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,166
521
1,629
3,175
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 0 / 1
4,348
544
2,833
3,308
837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
7
0 / 0 / 0
4,249
531
1,523
5,647
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 1
5,342
668
2,182
2,697
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
eljsergio
Sun Wukong
7
1 / 4 / 0
4,151
519
2,591
6,550
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
2
0
1
2.5
L
0
0
1
0.5
L
Khepri
0
0
0
0
W
Cu Chulainn
Draslok
Cu Chulainn
3
1
1
3.5
W
Athena
KazJax
Athena
0
0
1
0.5
W
Chang'e
S1R Hades
Chang'e
0
1
0
0
L
2
0
1
2.5
L
Sun Wukong
eljsergio
Sun Wukong
1
4
0
0.25
W
Ao Kuang
jdavisjer
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
10,758
23,153
Taken
21,377
10,906
Mitigated
8,206
7,088
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,657
1,338
0
1,576
3,449
980
0
338
3,111
0
33,276
L
1,629
394
0
1,685
3,175
834
0
1,070
2,105
0
14,873
L
2,833
985
261
877
3,308
837
0
194
3,114
0
28,110
L
Khepri
1,523
361
1,003
2,019
5,647
2,345
0
2,599
3,048
16,056
0
W
Cu Chulainn
Draslok
Cu Chulainn
4,101
1,245
0
1,630
6,014
3,327
0
0
5,767
0
33,299
W
Athena
KazJax
Athena
2,911
1,387
0
1,390
4,686
4,031
0
1,010
3,614
14,993
0
W
Chang'e
S1R Hades
Chang'e
2,038
304
280
1,263
3,215
835
0
1,462
1,753
27,991
0
L
2,182
260
0
1,240
2,697
678
0
1,770
927
35,805
520
L
Sun Wukong
eljsergio
Sun Wukong
2,591
1,085
0
1,390
6,550
3,512
0
433
6,117
0
16,913
W
Ao Kuang
jdavisjer
Ao Kuang
1,117
410
0
949
5,789
1,733
0
895
4,894
28,318
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
22,256
271
Minions Killed
239
0
Camps Cleared
0
808,722
Distance Traveled
718,088
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,632
579
62
8
0
149,460
0
L
Susano
4,166
521
32
4
0
140,944
0
L
Chiron
4,348
544
66
8
0
149,480
0
L
Khepri
4,249
531
21
3
0
155,654
0
W
Cu Chulainn
5,734
717
57
7
0
142,565
2
W
Athena
4,573
572
25
3
0
186,706
0
W
Chang'e
4,636
580
65
8
0
151,240
0
L
Scylla
5,342
668
91
11
0
152,276
0
L
Sun Wukong
4,151
519
29
4
0
119,734
0
W
Ao Kuang
4,439
555
62
8
0
178,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role