Player Matchup

Arachne
Arachne
DiesalDavis
Arachne
Level 67
God Stats
14W - 9L
1,556 SR
Queue Stats
512W - 522L
1,473 Elo+
Solo
King Arthur
King Arthur
Forest_Yokai
King Arthur
Level 103
God Stats
6W - 4L
1,509 SR
Queue Stats
141W - 141L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
Level 105
God Stats
5W - 1L
1,686 SR
Queue Stats
122W - 115L
1,487 Elo+
Solo
Surtr
Surtr
Spaceguard59
Surtr
Level 29
God Stats
9W - 6L
1,466 SR
Queue Stats
112W - 132L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Spacegun_
Jing Wei
Level 64
God Stats
52W - 54L
1,496 SR
Queue Stats
123W - 133L
1,441 Elo+
Solo
Team Averages
Level 74
1,543 SR
1,472 Elo+

VS

Team Averages
Level 95
1,520 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bubbert0628
Anubis
Level 65
God Stats
21W - 32L
1,475 SR
Queue Stats
191W - 202L
1,437 Elo+
Solo
Jormungandr
Jormungandr
Crõw
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,489 Elo+
Party 2
Medusa
Medusa
ParkouringYeti
Medusa
Level 67
God Stats
5W - 6L
1,624 SR
Queue Stats
359W - 383L
1,469 Elo+
Solo
Apollo
Apollo
ryantoast2017
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiesalDavis
Arachne
17
6 / 2 / 12
11,090
1,109
11,442
11,868
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Forest_Yokai
King Arthur
17
6 / 0 / 13
11,734
1,173
13,708
12,708
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
17
8 / 5 / 7
11,615
1,162
12,391
14,128
4,854
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 3 / 11
12,189
1,219
12,349
15,154
8,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Spacegun_
Jing Wei
16
0 / 4 / 15
9,958
996
7,415
11,878
3,860
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

236

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 9
10,404
1,040
9,881
6,411
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
16
3 / 5 / 8
10,411
1,041
11,393
13,373
5,419
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Crõw
Jormungandr
16
5 / 5 / 7
11,171
1,117
12,470
14,936
19,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 9 / 6
10,108
1,011
11,176
14,118
5,047
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 6 / 8
9,882
988
12,265
12,018
5,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
28
Kills
14
14
Deaths
28
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
9
2.17
L
Anubis
3
5
8
1.4
L
Jormungandr
Crõw
Jormungandr
5
5
7
1.7
W
Arachne
DiesalDavis
Arachne
6
2
12
6
W
King Arthur
Forest_Yokai
King Arthur
6
0
13
12.5
W
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
8
5
7
2.3
L
3
9
6
0.67
W
8
3
11
4.5
W
Jing Wei
Spacegun_
Jing Wei
0
4
15
1.88
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,305
Damage
57,185
65,736
Taken
60,856
33,893
Mitigated
36,883
12,124
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,881
461
106
691
6,411
2,229
0
1,226
5,185
34,168
204
L
Anubis
11,393
0
0
332
13,373
5,419
0
5,885
7,488
28,692
0
L
Jormungandr
Crõw
Jormungandr
12,470
3,950
0
844
14,936
19,113
0
633
14,303
30,809
3,217
W
Arachne
DiesalDavis
Arachne
11,442
9,194
0
5,603
11,868
4,997
0
5,110
6,639
0
20,126
W
King Arthur
Forest_Yokai
King Arthur
13,708
1,020
0
2,556
12,708
11,192
0
5,763
6,707
0
31,274
W
Kumbhakarna
GoOoOoLaZoOoOo
Kumbhakarna
12,391
1,183
0
0
14,128
4,854
0
5,999
8,086
29,711
0
L
11,176
6,378
0
0
14,118
5,047
0
3,017
11,101
0
17,372
W
12,349
5,688
0
2,422
15,154
8,990
0
8,661
6,407
973
29,675
W
Jing Wei
Spacegun_
Jing Wei
7,415
5,456
0
1,543
11,878
3,860
0
5,393
6,297
0
28,788
L
12,265
5,637
0
1,293
12,018
5,075
0
2,223
9,795
0
32,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,586
Gold Earned
51,976
162
Minions Killed
244
11
Camps Cleared
3
884,045
Distance Traveled
839,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,404
1,040
80
8
0
157,620
0
L
Anubis
10,411
1,041
45
5
0
167,836
0
L
Jormungandr
11,171
1,117
46
5
0
170,462
0
W
Arachne
11,090
1,109
14
1
2
199,969
0
W
King Arthur
11,734
1,173
28
3
2
193,783
0
W
Kumbhakarna
11,615
1,162
42
4
5
151,922
0
L
Medusa
10,108
1,011
19
2
2
171,915
0
W
Surtr
12,189
1,219
28
3
2
175,184
0
W
Jing Wei
9,958
996
50
5
0
163,187
0
L
Apollo
9,882
988
54
5
1
171,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role