Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,417 Elo+
Party 3
Vamana
Vamana
JSKILL45
Vamana
Level 67
God Stats
4W - 0L
1,734 SR
Queue Stats
28W - 20L
1,586 Elo+
Party 1
Thanatos
Thanatos
Sargoz
Thanatos
Level 138
God Stats
1W - 5L
1,389 SR
Queue Stats
148W - 120L
1,492 Elo+
Party 1
Poseidon
Poseidon
SilverWolf2247
Poseidon
Level 113
God Stats
4W - 1L
1,521 SR
Queue Stats
12W - 9L
1,568 Elo+
Party 3
Tiamat
Tiamat
Timmmaaa
Tiamat
Level 101
God Stats
17W - 7L
1,697 SR
Queue Stats
38W - 19L
1,687 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,550 Elo+

VS

Team Averages
Level 55
1,608 SR
1,412 Elo+
Kukulkan
Kukulkan
DRUMMAHMIKE
Kukulkan
Level 52
God Stats
132W - 141L
1,565 SR
Queue Stats
195W - 229L
1,497 Elo+
Solo
Nox
Nox
KillCherub
Nox
Level 33
God Stats
0W - 5L
1,500 SR
Queue Stats
39W - 56L
1,361 Elo+
Party 2
Izanami
Izanami
bigjakers
Izanami
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
29W - 48L
1,343 Elo+
Party 2
Mercury
Mercury
ddario
Mercury
Level 120
God Stats
3W - 3L
1,772 SR
Queue Stats
16W - 22L
1,418 Elo+
Solo
Lancelot
Lancelot
quiquegun
Lancelot
Level 43
God Stats
1W - 3L
1,474 SR
Queue Stats
70W - 79L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
17
3 / 0 / 15
11,243
1,124
11,027
5,998
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
JSKILL45
Vamana
16
4 / 2 / 10
10,473
1,047
5,648
10,241
6,173
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Sargoz
Thanatos
17
4 / 2 / 12
10,597
1,060
9,963
8,384
3,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
16
5 / 3 / 7
10,850
1,085
8,832
4,901
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Timmmaaa
Tiamat
16
5 / 0 / 13
11,085
1,109
20,566
4,166
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

255

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRUMMAHMIKE
Kukulkan
16
0 / 2 / 3
10,113
1,011
5,829
7,028
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 3
9,586
959
3,494
8,883
2,348
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bigjakers
Izanami
15
4 / 2 / 1
10,297
1,030
8,252
14,282
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ddario
Mercury
15
1 / 10 / 5
9,972
997
7,140
15,812
5,110
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
quiquegun
Lancelot
15
0 / 4 / 4
9,080
908
4,929
12,572
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
21
Kills
7
7
Deaths
21
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DRUMMAHMIKE
Kukulkan
0
2
3
0.75
W
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
3
0
15
10.5
W
Vamana
JSKILL45
Vamana
4
2
10
4.5
L
2
3
3
1.17
W
Thanatos
Sargoz
Thanatos
4
2
12
5
W
Poseidon
5
3
7
2.83
W
Tiamat
Timmmaaa
Tiamat
5
0
13
11.5
L
Izanami
bigjakers
Izanami
4
2
1
2.25
L
Mercury
ddario
Mercury
1
10
5
0.35
L
Lancelot
quiquegun
Lancelot
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,036
Damage
29,644
33,690
Taken
58,577
17,678
Mitigated
21,600
5,699
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DRUMMAHMIKE
Kukulkan
5,829
259
0
0
7,028
1,697
0
4,694
2,334
48,514
0
W
Ah Muzen Cab
DragoEternal
Ah Muzen Cab
11,027
3,850
0
1,121
5,998
3,394
0
1,536
4,414
0
36,779
W
Vamana
JSKILL45
Vamana
5,648
2,640
0
272
10,241
6,173
0
5,058
4,906
0
14,741
L
3,494
130
0
1,554
8,883
2,348
0
4,268
4,615
13,482
0
W
Thanatos
Sargoz
Thanatos
9,963
2,180
0
3,329
8,384
3,315
0
1,977
6,282
0
18,176
W
Poseidon
8,832
980
0
383
4,901
1,585
0
1,168
3,733
35,132
1,056
W
Tiamat
Timmmaaa
Tiamat
20,566
1,798
0
594
4,166
3,211
0
915
3,212
32,112
0
L
Izanami
bigjakers
Izanami
8,252
5,586
0
2,418
14,282
3,776
0
6,795
7,487
0
25,467
L
Mercury
ddario
Mercury
7,140
2,715
0
866
15,812
5,110
0
7,441
8,371
1,724
17,134
L
Lancelot
quiquegun
Lancelot
4,929
781
0
281
12,572
8,669
0
5,896
6,676
0
11,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
49,048
214
Minions Killed
234
8
Camps Cleared
8
1,044,847
Distance Traveled
930,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,113
1,011
119
12
1
201,795
0
W
Ah Muzen Cab
11,243
1,124
54
5
2
212,095
0
W
Vamana
10,473
1,047
14
1
1
188,338
0
L
Nox
9,586
959
30
3
0
170,514
0
W
Thanatos
10,597
1,060
20
2
0
204,343
0
W
Poseidon
10,850
1,085
86
9
0
194,113
0
W
Tiamat
11,085
1,109
40
4
5
245,958
0
L
Izanami
10,297
1,030
41
4
3
186,045
0
L
Mercury
9,972
997
20
2
2
167,396
0
L
Lancelot
9,080
908
24
2
2
205,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role