Player Matchup

Hercules
Hercules
A-P-O-S-T-L-E-8
Hercules
Level 149
God Stats
8W - 5L
1,656 SR
Queue Stats
369W - 361L
1,428 Elo+
Solo
Achilles
Achilles
AtariS Better91
Achilles
Level 154
God Stats
5W - 5L
1,503 SR
Queue Stats
84W - 93L
1,471 Elo+
Solo
Agni
Agni
Burch_canoe
Agni
Level 127
God Stats
3W - 1L
1,491 SR
Queue Stats
156W - 141L
1,484 Elo+
Solo
Bake Kujira
Bake Kujira
Tesakuiper
Bake Kujira
Level 97
God Stats
32W - 19L
1,688 SR
Queue Stats
62W - 54L
1,564 Elo+
Solo
Sol
Sol
TheInsaneSoldier
Sol
Level 129
God Stats
16W - 14L
1,559 SR
Queue Stats
34W - 41L
1,464 Elo+
Solo
Team Averages
Level 131
1,579 SR
1,482 Elo+

VS

Team Averages
Level 131
1,420 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Chuckyy Duck
Gilgamesh
Level 147
God Stats
3W - 7L
1,459 SR
Queue Stats
290W - 261L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Hibernyus
Baron Samedi
Level 124
God Stats
8W - 6L
1,621 SR
Queue Stats
212W - 201L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Pr0verbs
Cernunnos
Level 182
God Stats
2W - 3L
1,400 SR
Queue Stats
69W - 77L
1,480 Elo+
Solo
Hel
Hel
XMSubmissive
Hel
Level 81
God Stats
2W - 3L
1,319 SR
Queue Stats
40W - 32L
1,509 Elo+
Party 1
Thanatos
Thanatos
beanx0xo
Thanatos
Level 119
God Stats
1W - 3L
1,298 SR
Queue Stats
43W - 31L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 1 / 1
5,609
561
2,667
7,581
3,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
12
2 / 1 / 0
6,596
660
5,782
9,659
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 1
6,964
696
4,530
3,524
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Tesakuiper
Bake Kujira
11
4 / 0 / 1
6,149
615
4,338
7,311
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
6,008
601
5,867
5,499
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chuckyy Duck
Gilgamesh
10
0 / 2 / 0
5,272
527
4,306
9,903
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Hibernyus
Baron Samedi
9
0 / 4 / 0
5,304
530
1,845
5,776
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Pr0verbs
Cernunnos
10
1 / 1 / 1
5,342
534
6,391
6,593
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,306
531
2,170
6,011
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
beanx0xo
Thanatos
9
2 / 3 / 0
5,314
531
2,168
8,452
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
1
1
1.5
W
Achilles
2
1
0
2
W
4
0
1
4.5
L
Gilgamesh
Chuckyy Duck
Gilgamesh
0
2
0
0
L
Baron Samedi
Hibernyus
Baron Samedi
0
4
0
0
L
Cernunnos
Pr0verbs
Cernunnos
1
1
1
1.5
W
Bake Kujira
Tesakuiper
Bake Kujira
4
0
1
4.5
W
0
1
2
1
L
0
1
1
0.5
L
Thanatos
beanx0xo
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
16,880
33,574
Taken
36,735
15,966
Mitigated
15,255
14,164
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,667
369
0
2,946
7,581
3,754
0
1,451
6,130
389
11,086
W
Achilles
5,782
1,914
0
3,792
9,659
6,629
0
0
9,030
0
40,060
W
4,530
407
0
1,169
3,524
982
0
1,292
2,232
47,078
1,557
L
Gilgamesh
Chuckyy Duck
Gilgamesh
4,306
1,129
0
1,935
9,903
7,086
0
782
9,121
0
30,822
L
Baron Samedi
Hibernyus
Baron Samedi
1,845
262
0
617
5,776
1,354
0
4,803
973
29,769
334
L
Cernunnos
Pr0verbs
Cernunnos
6,391
2,642
0
3,057
6,593
1,974
0
2,676
3,917
0
45,491
W
Bake Kujira
Tesakuiper
Bake Kujira
4,338
1,754
0
2,920
7,311
3,133
0
646
6,665
42,573
11,143
W
5,867
1,972
0
3,337
5,499
1,468
228
719
4,780
53,616
3,843
L
2,170
299
1,879
2,985
6,011
2,484
0
3,372
2,639
17,699
0
L
Thanatos
beanx0xo
Thanatos
2,168
567
0
3,785
8,452
2,357
0
2,997
5,455
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
26,538
379
Minions Killed
285
0
Camps Cleared
0
1,094,401
Distance Traveled
1,009,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,609
561
26
3
0
227,436
0
W
Achilles
6,596
660
83
8
0
210,640
1
W
Agni
6,964
696
89
9
0
218,637
1
L
Gilgamesh
5,272
527
63
6
0
198,274
3
L
Baron Samedi
5,304
530
57
6
0
193,546
0
L
Cernunnos
5,342
534
85
9
0
211,281
2
W
Bake Kujira
6,149
615
85
9
0
246,856
0
W
Sol
6,008
601
96
10
0
190,832
1
L
Hel
5,306
531
33
3
0
201,873
0
L
Thanatos
5,314
531
47
5
0
204,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role