Player Matchup

Amaterasu
Amaterasu
Benjazamur
Amaterasu
Level 87
God Stats
132W - 89L
1,668 SR
Queue Stats
332W - 297L
1,512 Elo+
Solo
Bakasura
Bakasura
BlaiseMull
Bakasura
Level 98
God Stats
30W - 24L
1,607 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 2
Anubis
Anubis
RockyCactus9
Anubis
Level 81
God Stats
4W - 2L
1,402 SR
Queue Stats
112W - 97L
1,401 Elo+
Solo
Cabrakan
Cabrakan
SIowerr
Cabrakan
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 2
Anhur
Anhur
robot_jo
Anhur
Level 109
God Stats
9W - 4L
1,648 SR
Queue Stats
509W - 472L
1,441 Elo+
Solo
Team Averages
Level 93
1,565 SR
1,449 Elo+

VS

Team Averages
Level 98
1,495 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Akash_T360
Kuzenbo
Level 67
God Stats
1W - 1L
1,760 SR
Queue Stats
29W - 21L
1,577 Elo+
Party 1
Freya
Freya
BLANK_INT3RLUDE
Freya
Level 148
God Stats
0W - 1L
1,216 SR
Queue Stats
108W - 120L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Littlesaltt
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Benjazamur
Amaterasu
9
0 / 0 / 6
6,113
611
3,693
8,661
4,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
BlaiseMull
Bakasura
11
3 / 0 / 0
6,200
620
2,634
7,481
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
11
3 / 3 / 1
6,447
645
5,130
7,057
2,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cabrakan
SIowerr
Cabrakan
12
5 / 4 / 1
7,022
702
9,479
7,245
3,832
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
robot_jo
Anhur
10
3 / 1 / 0
6,029
603
4,610
6,708
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 1
5,381
538
5,156
9,065
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
 
Nut
8
0 / 2 / 0
4,436
444
3,642
5,286
988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
Akash_T360
Kuzenbo
7
0 / 3 / 0
4,420
442
3,156
9,090
4,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,423
542
4,738
4,403
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Littlesaltt
Amaterasu
11
4 / 5 / 0
5,991
599
3,965
12,279
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
8
8
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Nut
 
Nut
0
2
0
0
L
Kuzenbo
Akash_T360
Kuzenbo
0
3
0
0
L
2
1
1
2.5
W
Amaterasu
Benjazamur
Amaterasu
0
0
6
3
W
Bakasura
BlaiseMull
Bakasura
3
0
0
3
L
Amaterasu
Littlesaltt
Amaterasu
4
5
0
0.8
W
Anubis
3
3
1
1.17
W
Cabrakan
SIowerr
Cabrakan
5
4
1
1.38
W
Anhur
robot_jo
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
20,657
37,152
Taken
40,123
15,426
Mitigated
15,265
17,408
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,156
1,380
0
1,500
9,065
2,925
0
1,724
6,956
0
36,747
L
Nut
 
Nut
3,642
1,729
0
1,390
5,286
988
0
0
5,266
0
31,372
L
Kuzenbo
Akash_T360
Kuzenbo
3,156
1,573
207
2,068
9,090
4,410
0
2,217
6,873
7,953
0
L
4,738
1,368
0
1,098
4,403
1,011
0
1,788
2,595
28,079
2,747
W
Amaterasu
Benjazamur
Amaterasu
3,693
1,534
0
4,274
8,661
4,606
881
2,861
5,680
0
20,010
W
Bakasura
BlaiseMull
Bakasura
2,634
2,059
0
5,302
7,481
2,236
0
369
7,058
0
27,013
L
Amaterasu
Littlesaltt
Amaterasu
3,965
1,503
0
3,332
12,279
5,931
0
8,602
3,597
0
30,305
W
Anubis
5,130
310
93
3,116
7,057
2,919
430
3,102
3,503
40,434
1,130
W
Cabrakan
SIowerr
Cabrakan
9,479
1,967
0
1,430
7,245
3,832
0
0
7,245
37,120
1,142
W
Anhur
robot_jo
Anhur
4,610
2,962
0
3,193
6,708
1,833
429
860
5,848
0
38,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
25,651
319
Minions Killed
242
0
Camps Cleared
0
963,875
Distance Traveled
934,110
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,381
538
71
7
0
207,155
0
L
Nut
4,436
444
40
4
0
182,449
0
L
Kuzenbo
4,420
442
12
1
0
198,660
2
L
Freya
5,423
542
59
6
0
186,803
0
W
Amaterasu
6,113
611
36
4
0
239,187
0
W
Bakasura
6,200
620
80
8
0
224,587
0
L
Amaterasu
5,991
599
60
6
0
159,043
0
W
Anubis
6,447
645
70
7
0
168,720
6
W
Cabrakan
7,022
702
67
7
0
162,161
0
W
Anhur
6,029
603
66
7
0
169,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role