Player Matchup

Chaac
Chaac
Sil3nt Z Demon
Chaac
Level 103
God Stats
2W - 1L
1,515 SR
Queue Stats
7W - 12L
1,308 Elo+
Solo
Medusa
Medusa
jrockstarrrr
Medusa
Level 66
God Stats
3W - 8L
1,231 SR
Queue Stats
24W - 41L
1,244 Elo+
Solo
Ah Puch
Ah Puch
the_burninator3
Ah Puch
Level 41
God Stats
4W - 2L
1,693 SR
Queue Stats
14W - 23L
1,338 Elo+
Solo
Team Averages
Level 70
1,480 SR
1,297 Elo+

VS

Team Averages
Level 91
1,459 SR
1,310 Elo+
Sol
Sol
FFMC_Austin420
Sol
Level 83
God Stats
16W - 17L
1,442 SR
Queue Stats
63W - 73L
1,282 Elo+
Party 1
Cerberus
Cerberus
JPJP777
Cerberus
Level 109
God Stats
4W - 10L
1,537 SR
Queue Stats
864W - 884L
1,414 Elo+
Solo
Neith
Neith
MisterMcKillroy
Neith
Level 82
God Stats
21W - 27L
1,399 SR
Queue Stats
80W - 99L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,396
940
6,712
9,108
7,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
15
5 / 1 / 6
9,124
912
7,610
6,504
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 7
8,536
854
8,448
6,703
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,339
734
4,912
8,974
2,777
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JPJP777
Cerberus
12
1 / 5 / 2
7,099
710
5,851
10,026
9,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 1
7,636
764
4,768
6,934
2,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Cerberus
JPJP777
Cerberus
1
5
2
0.4
L
2
3
1
0.83
W
6
0
6
9
W
Medusa
5
1
6
8
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
15,531
22,315
Taken
25,934
11,353
Mitigated
14,899
4,715
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,912
899
219
2,338
8,974
2,777
0
1,827
7,143
22,449
0
L
Cerberus
JPJP777
Cerberus
5,851
418
0
842
10,026
9,487
0
3,721
6,301
16,435
0
L
4,768
1,428
214
1,545
6,934
2,635
77
2,901
4,025
0
21,294
W
6,712
1,243
0
2,421
9,108
7,140
0
4,309
4,799
0
18,835
W
Medusa
7,610
3,206
0
690
6,504
2,320
1,187
3,116
3,388
0
32,386
W
8,448
846
0
1,604
6,703
1,893
0
3,358
3,345
23,535
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,056
Gold Earned
22,074
127
Minions Killed
151
0
Camps Cleared
0
572,727
Distance Traveled
480,443
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,339
734
69
7
0
165,338
4
L
Cerberus
7,099
710
23
2
0
164,788
0
L
Neith
7,636
764
59
6
0
150,317
0
W
Chaac
9,396
940
36
4
0
206,136
0
W
Medusa
9,124
912
53
5
0
200,667
0
W
Ah Puch
8,536
854
38
4
0
165,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role