Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
BlueprintV2
Bastet
Gold IV
Level 78
God Stats
5W - 6L
1,526 SR
Queue Stats
127W - 135L
1,454 MMR
Solo
King Arthur
King Arthur
Gold IV
Luizillo218
King Arthur
Gold IV
Level 107
God Stats
3W - 3L
1,572 SR
Queue Stats
73W - 75L
1,455 MMR
Solo
Hades
Hades
Bronze III
TYL3RZ99
Hades
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,454 MMR
Solo
Izanami
Izanami
Gold III
israGian7
Izanami
Gold III
Level 141
God Stats
1W - 3L
1,565 SR
Queue Stats
109W - 111L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,533 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,576 SR
1,469 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Donald Trump Q1
Ymir
Gold V
Level 192
God Stats
94W - 108L
1,488 SR
Queue Stats
521W - 547L
1,440 MMR
Solo
Sol
Sol
Gold IV
Unbracedking
Sol
Gold IV
Level 140
God Stats
49W - 47L
1,561 SR
Queue Stats
86W - 84L
1,516 MMR
Party 1
Medusa
Medusa
Gold V
blackHawk7664
Medusa
Gold V
Level 126
God Stats
7W - 4L
1,607 SR
Queue Stats
68W - 67L
1,442 MMR
Party 1
Ne Zha
Ne Zha
Gold III
xlPepaxDDlx
Ne Zha
Gold III
Level 156
God Stats
41W - 26L
1,722 SR
Queue Stats
325W - 329L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
4,895
612
1,999
3,027
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
2 / 1 / 0
5,112
639
2,600
4,893
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Luizillo218
King Arthur
9
1 / 2 / 2
5,194
649
3,748
7,520
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hades
TYL3RZ99
Hades
8
1 / 3 / 1
4,510
564
3,016
5,944
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
israGian7
Izanami
7
0 / 4 / 0
4,385
548
1,640
3,909
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaApolloBacchusAchilles

VS

Bans
TsukuyomiCernunnosAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
3 / 0 / 3
5,679
710
1,113
5,551
2,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 1
5,250
656
3,403
7,457
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 1 / 1
5,990
749
3,813
4,162
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 2
5,774
722
1,210
2,892
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
11
5 / 0 / 2
5,809
726
4,591
6,226
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
W
Sylvanus
 
Sylvanus
3
0
3
4.5
L
Bastet
2
1
0
2
W
1
3
1
0.5
L
King Arthur
Luizillo218
King Arthur
1
2
2
1
L
Hades
TYL3RZ99
Hades
1
3
1
0.5
W
2
1
1
2.5
W
0
0
2
1
L
Izanami
israGian7
Izanami
0
4
0
0
W
Ne Zha
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
14,130
25,293
Taken
26,288
8,967
Mitigated
8,915
5,039
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,999
44
0
375
3,027
694
0
2,035
992
28,277
0
W
Sylvanus
 
Sylvanus
1,113
320
1,857
2,897
5,551
2,317
459
1,276
4,275
12,683
0
L
Bastet
2,600
740
0
816
4,893
1,217
0
1,000
3,893
0
28,896
W
3,403
706
0
2,326
7,457
2,977
682
1,115
6,342
28,210
0
L
King Arthur
Luizillo218
King Arthur
3,748
672
0
1,390
7,520
4,195
0
2,540
4,584
0
28,113
L
Hades
TYL3RZ99
Hades
3,016
191
60
2,187
5,944
2,053
0
1,706
4,197
21,030
0
W
3,813
1,179
0
1,958
4,162
1,024
615
1,465
2,697
36,639
0
W
1,210
532
0
379
2,892
835
469
0
2,892
0
42,988
L
Izanami
israGian7
Izanami
1,640
1,209
0
211
3,909
808
0
611
3,298
0
22,327
W
Ne Zha
4,591
2,022
0
3,792
6,226
1,762
0
1,159
5,067
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
28,502
245
Minions Killed
296
0
Camps Cleared
0
859,143
Distance Traveled
854,199
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,895
612
59
7
0
166,546
2
W
Sylvanus
5,679
710
21
3
0
173,753
1
L
Bastet
5,112
639
52
7
0
195,888
0
W
Ymir
5,250
656
47
6
0
143,540
3
L
King Arthur
5,194
649
49
6
0
173,028
0
L
Hades
4,510
564
37
5
0
196,531
0
W
Sol
5,990
749
72
9
0
169,724
0
W
Medusa
5,774
722
87
11
0
162,649
0
L
Izanami
4,385
548
48
6
0
127,150
1
W
Ne Zha
5,809
726
69
9
0
204,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role