Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DorianSlay
Fenrir
Level 92
God Stats
98W - 77L
1,534 SR
Queue Stats
309W - 293L
1,430 Elo+
Solo
Bacchus
Bacchus
Prisoner788
Bacchus
Level 155
God Stats
1W - 1L
1,125 SR
Queue Stats
150W - 163L
1,589 Elo+
Party 1
Artemis
Artemis
laureano11
Artemis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,640 Elo+
Party 1
Shiva
Shiva
xGrimetime
Shiva
Level 121
God Stats
7W - 0L
1,774 SR
Queue Stats
154W - 140L
1,507 Elo+
Solo
Team Averages
Level 122
1,487 SR
1,533 Elo+

VS

Team Averages
Level 147
1,590 SR
1,529 Elo+
Charon
Charon
Bismarck0w0
Charon
Level 107
God Stats
7W - 4L
1,727 SR
Queue Stats
46W - 39L
1,553 Elo+
Party 2
Chaac
Chaac
ItzComedy
Chaac
Level 146
God Stats
1W - 1L
1,586 SR
Queue Stats
50W - 48L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
Karmiclake29
Danzaburou
Level 156
God Stats
8W - 7L
1,651 SR
Queue Stats
87W - 78L
1,562 Elo+
Party 2
Bakasura
Bakasura
bogs fn binny
Bakasura
Level 186
God Stats
7W - 9L
1,562 SR
Queue Stats
286W - 264L
1,480 Elo+
Solo
Agni
Agni
jreapps
Agni
Level 140
God Stats
3W - 3L
1,425 SR
Queue Stats
397W - 396L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
2 / 0 / 4
7,570
631
5,751
4,095
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DorianSlay
Fenrir
13
5 / 1 / 3
7,533
628
4,129
9,460
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Prisoner788
Bacchus
11
2 / 1 / 5
7,201
600
3,526
8,553
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
laureano11
Artemis
13
3 / 0 / 4
7,563
630
6,677
6,275
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
13
4 / 3 / 1
8,128
677
8,791
10,386
6,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 2 / 1
5,936
495
3,259
7,536
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
ItzComedy
Chaac
12
2 / 4 / 1
7,004
584
7,186
12,533
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Karmiclake29
Danzaburou
12
1 / 4 / 0
6,727
561
4,181
9,076
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
bogs fn binny
Bakasura
13
2 / 2 / 0
6,894
575
4,449
9,971
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Agni
jreapps
Agni
11
0 / 4 / 0
6,038
503
3,001
6,885
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
5
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
4
4
L
Charon
0
2
1
0.25
W
Fenrir
DorianSlay
Fenrir
5
1
3
6.5
L
Chaac
ItzComedy
Chaac
2
4
1
0.63
L
Danzaburou
Karmiclake29
Danzaburou
1
4
0
0.25
W
Bacchus
Prisoner788
Bacchus
2
1
5
4.5
L
Bakasura
bogs fn binny
Bakasura
2
2
0
1
L
Agni
jreapps
Agni
0
4
0
0
W
Artemis
laureano11
Artemis
3
0
4
5
W
Shiva
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,874
Damage
22,076
38,769
Taken
46,001
20,135
Mitigated
23,051
16,543
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,751
80
0
1,955
4,095
1,731
275
1,264
2,628
49,663
943
L
Charon
3,259
529
257
1,613
7,536
5,062
108
2,993
4,543
23,039
0
W
Fenrir
DorianSlay
Fenrir
4,129
1,075
0
3,370
9,460
3,466
0
501
8,100
0
51,456
L
Chaac
ItzComedy
Chaac
7,186
1,550
0
3,037
12,533
8,549
0
662
11,871
0
47,823
L
Danzaburou
Karmiclake29
Danzaburou
4,181
1,601
0
2,146
9,076
3,064
0
1,151
7,925
0
49,447
W
Bacchus
Prisoner788
Bacchus
3,526
31
1,990
3,612
8,553
6,463
151
2,551
5,890
19,048
0
L
Bakasura
bogs fn binny
Bakasura
4,449
3,460
0
3,264
9,971
4,372
0
1,066
8,905
0
51,873
L
Agni
jreapps
Agni
3,001
63
0
1,610
6,885
2,004
42
3,383
3,502
35,456
413
W
Artemis
laureano11
Artemis
6,677
2,244
0
3,012
6,275
1,962
1,503
1,466
4,809
0
49,263
W
Shiva
8,791
2,974
0
2,604
10,386
6,513
0
0
10,316
0
57,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
32,599
367
Minions Killed
392
0
Camps Cleared
0
1,302,064
Distance Traveled
1,197,538
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,570
631
79
7
0
261,430
4
L
Charon
5,936
495
27
2
0
233,463
0
W
Fenrir
7,533
628
86
7
0
293,676
0
L
Chaac
7,004
584
87
7
0
238,694
0
L
Danzaburou
6,727
561
101
8
0
211,631
0
W
Bacchus
7,201
600
20
2
0
266,055
2
L
Bakasura
6,894
575
115
10
0
275,483
0
L
Agni
6,038
503
62
5
0
238,267
7
W
Artemis
7,563
630
88
7
0
239,867
2
W
Shiva
8,128
677
94
8
0
241,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role