Player Matchup

Ra
Ra
AdrianKrawiec
Ra
Level 24
God Stats
8W - 10L
1,339 SR
Queue Stats
8W - 11L
1,213 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 104
God Stats
8W - 5L
1,494 SR
Queue Stats
75W - 79L
1,367 Elo+
Party 1
Bacchus
Bacchus
MarcoKunJP
Bacchus
Level 13
God Stats
3W - 3L
1,176 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 1
Fenrir
Fenrir
PlatinumResolve
Fenrir
Level 13
God Stats
12W - 5L
1,393 SR
Queue Stats
15W - 7L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
Raynuru
Kukulkan
Level 28
God Stats
4W - 3L
1,328 SR
Queue Stats
18W - 14L
1,303 Elo+
Party 1
Team Averages
Level 36
1,346 SR
1,294 Elo+

VS

Team Averages
Level 22
1,232 SR
1,166 Elo+
Arachne
Arachne
Atomic-Garage89
Arachne
Level 17
God Stats
4W - 22L
1,160 SR
Queue Stats
6W - 28L
1,083 Elo+
Party 2
Neith
Neith
Giatagani
Neith
Level 15
God Stats
2W - 10L
1,197 SR
Queue Stats
4W - 15L
1,054 Elo+
Party 2
Aphrodite
Aphrodite
MarcoItachiKun
Aphrodite
Level 29
God Stats
0W - 1L
1,297 SR
Queue Stats
20W - 26L
1,210 Elo+
Party 2
Medusa
Medusa
TheBritishBaron
Medusa
Level 40
God Stats
7W - 15L
1,417 SR
Queue Stats
14W - 25L
1,279 Elo+
Party 2
Cliodhna
Cliodhna
spankyskater
Cliodhna
Level 7
God Stats
0W - 4L
1,090 SR
Queue Stats
2W - 6L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
11,106
444
0
3,870
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
FOXY-Kenny
Arachne
20
2 / 3 / 0
13,172
527
1,372
31,947
15,182
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
MarcoKunJP
Bacchus
7
0 / 1 / 0
8,777
351
0
712
323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
14 / 4 / 1
13,066
523
12,411
18,918
8,148
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Raynuru
Kukulkan
15
0 / 4 / 2
11,315
453
575
8,983
4,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 18 / 2
7,840
314
0
18,058
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
Giatagani
Neith
13
1 / 1 / 0
9,257
370
712
5,076
1,453
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MarcoItachiKun
Aphrodite
13
0 / 1 / 0
9,343
374
0
6,395
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 0 / 0
7,092
284
0
489
146
Cliodhna
spankyskater
Cliodhna
3
0 / 1 / 0
6,871
275
0
879
45
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
16
Kills
1
14
Deaths
21
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
0
18
2
0.06
W
Arachne
FOXY-Kenny
Arachne
2
3
0
0.67
L
Neith
Giatagani
Neith
1
1
0
1
L
Aphrodite
MarcoItachiKun
Aphrodite
0
1
0
0
W
Bacchus
MarcoKunJP
Bacchus
0
1
0
0
W
14
4
1
3.63
W
Kukulkan
Raynuru
Kukulkan
0
4
2
0.25
L
0
0
0
0
L
Cliodhna
spankyskater
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,358
Damage
712
64,430
Taken
30,897
29,311
Mitigated
6,666
21,688
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
24
3,870
1,041
2,107
204
3,666
39,079
0
L
0
0
0
0
18,058
3,216
0
0
18,058
0
0
W
Arachne
FOXY-Kenny
Arachne
1,372
1,153
0
16,940
31,947
15,182
0
10,281
21,666
0
217,132
L
Neith
Giatagani
Neith
712
550
0
375
5,076
1,453
5,768
86
4,990
0
39,371
L
Aphrodite
MarcoItachiKun
Aphrodite
0
0
0
3,881
6,395
1,806
2,907
0
6,395
43,142
0
W
Bacchus
MarcoKunJP
Bacchus
0
0
0
0
712
323
0
0
712
0
0
W
12,411
1,461
0
4,484
18,918
8,148
3,804
2,063
16,223
0
80,092
W
Kukulkan
Raynuru
Kukulkan
575
54
0
240
8,983
4,617
3,315
0
8,983
47,480
3,815
L
0
0
0
0
489
146
0
489
0
0
0
L
Cliodhna
spankyskater
Cliodhna
0
0
0
0
879
45
0
0
879
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,436
Gold Earned
40,403
459
Minions Killed
165
0
Camps Cleared
0
1,527,343
Distance Traveled
1,649,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,106
444
78
3
0
216,871
0
L
Arachne
7,840
314
0
0
0
156,006
0
W
Arachne
13,172
527
196
8
0
535,370
0
L
Neith
9,257
370
79
3
0
287,168
0
L
Aphrodite
9,343
374
86
3
0
285,193
0
W
Bacchus
8,777
351
0
0
0
19,350
0
W
Fenrir
13,066
523
113
5
0
458,171
0
W
Kukulkan
11,315
453
72
3
0
297,581
0
L
Medusa
7,092
284
0
0
0
641,620
0
L
Cliodhna
6,871
275
0
0
0
279,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role