Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FunGiForce
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,635 SR
Queue Stats
195W - 198L
1,424 Elo+
Solo
Fenrir
Fenrir
hinricu
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
obL Insidious
Nu Wa
Level 128
God Stats
3W - 3L
1,330 SR
Queue Stats
30W - 29L
1,470 Elo+
Party 3
Vamana
Vamana
obLFurious
Vamana
Level 148
God Stats
2W - 2L
1,542 SR
Queue Stats
28W - 24L
1,514 Elo+
Party 3
Cernunnos
Cernunnos
yPedroH-_
Cernunnos
Level 129
God Stats
1W - 2L
1,729 SR
Queue Stats
82W - 70L
1,579 Elo+
Party 1
Team Averages
Level 119
1,547 SR
1,509 Elo+

VS

Team Averages
Level 128
1,491 SR
1,559 Elo+
Nox
Nox
CaptainMarvelous
Nox
Level 147
God Stats
3W - 2L
1,604 SR
Queue Stats
296W - 215L
1,585 Elo+
Party 2
Merlin
Merlin
Fallensi
Merlin
Level 157
God Stats
2W - 2L
1,417 SR
Queue Stats
170W - 130L
1,606 Elo+
Party 2
Skadi
Skadi
GazzaRoss
Skadi
Level 153
God Stats
2W - 1L
1,478 SR
Queue Stats
534W - 415L
1,593 Elo+
Party 2
Raijin
Raijin
LeCoucounne
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,491 Elo+
Party 2
Osiris
Osiris
LeDenisCoderre0
Osiris
Level 155
God Stats
4W - 6L
1,456 SR
Queue Stats
152W - 171L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FunGiForce
Ah Muzen Cab
13
0 / 7 / 2
7,676
698
6,129
10,006
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
hinricu
Fenrir
13
0 / 6 / 5
7,484
680
3,579
14,430
13,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 5 / 6
10,407
946
15,416
9,380
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
obLFurious
Vamana
12
5 / 6 / 4
8,102
737
8,560
12,957
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
yPedroH-_
Cernunnos
16
5 / 6 / 7
9,508
864
16,267
10,734
3,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 20
8,590
781
6,379
7,454
5,960
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Merlin
Fallensi
Merlin
18
10 / 1 / 17
11,108
1,010
11,441
10,629
3,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
GazzaRoss
Skadi
15
6 / 4 / 16
9,329
848
13,716
12,726
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
16
9 / 5 / 10
9,918
902
10,687
9,789
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 20
8,884
808
11,348
15,717
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
17
Kills
30
30
Deaths
17
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
W
Merlin
Fallensi
Merlin
10
1
17
18.5
L
Ah Muzen Cab
FunGiForce
Ah Muzen Cab
0
7
2
0.14
W
Skadi
GazzaRoss
Skadi
6
4
16
3.5
W
Raijin
9
5
10
2.8
W
2
3
20
4
L
Fenrir
hinricu
Fenrir
0
6
5
0.42
L
7
5
6
2
L
Vamana
obLFurious
Vamana
5
6
4
1.17
L
Cernunnos
yPedroH-_
Cernunnos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
53,571
57,507
Taken
56,315
35,590
Mitigated
40,776
9,088
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,379
115
941
738
7,454
5,960
257
1,412
5,928
13,093
593
W
Merlin
Fallensi
Merlin
11,441
1,243
1,322
3,193
10,629
3,243
1,226
4,309
6,207
32,134
0
L
Ah Muzen Cab
FunGiForce
Ah Muzen Cab
6,129
1,206
15
611
10,006
3,139
0
5,677
4,152
0
19,825
W
Skadi
GazzaRoss
Skadi
13,716
5,616
1,957
1,135
12,726
8,543
90
3,614
9,033
0
29,699
W
Raijin
10,687
1,899
1,079
1,000
9,789
4,070
509
1,430
8,254
19,277
0
W
11,348
1,552
180
2,285
15,717
18,960
530
4,651
10,831
2,573
20,869
L
Fenrir
hinricu
Fenrir
3,579
842
0
2,410
14,430
13,127
0
8,042
6,088
0
7,060
L
15,416
4,465
393
907
9,380
3,304
189
4,138
5,001
28,171
0
L
Vamana
obLFurious
Vamana
8,560
3,711
1,020
2,024
12,957
12,194
0
6,042
6,746
0
11,425
L
Cernunnos
yPedroH-_
Cernunnos
16,267
5,946
70
1,638
10,734
3,826
0
5,812
4,647
0
28,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
47,829
83
Minions Killed
168
0
Camps Cleared
0
843,136
Distance Traveled
985,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,590
781
35
3
0
180,134
0
W
Merlin
11,108
1,010
52
5
0
236,461
0
L
Ah Muzen Cab
7,676
698
37
3
0
160,304
0
W
Skadi
9,329
848
30
3
0
185,905
0
W
Raijin
9,918
902
22
2
0
172,264
0
W
Osiris
8,884
808
29
3
0
210,237
0
L
Fenrir
7,484
680
6
1
0
186,125
0
L
Nu Wa
10,407
946
10
1
0
149,239
0
L
Vamana
8,102
737
7
1
0
185,459
0
L
Cernunnos
9,508
864
23
2
0
162,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role