Player Matchup

Da Ji
Da Ji
HULKSMASH 30000
Da Ji
Level 140
God Stats
76W - 64L
1,530 SR
Queue Stats
135W - 142L
1,448 Elo+
Solo
Khepri
Khepri
Poncho116
Khepri
Level 96
God Stats
3W - 1L
1,543 SR
Queue Stats
112W - 90L
1,477 Elo+
Party 1
Achilles
Achilles
Smerlagenal
Achilles
Level 27
God Stats
3W - 3L
1,449 SR
Queue Stats
36W - 37L
1,458 Elo+
Party 1
Scylla
Scylla
Zelgius18
Scylla
Level 27
God Stats
10W - 13L
1,487 SR
Queue Stats
56W - 52L
1,465 Elo+
Party 1
Discordia
Discordia
bootiebutt
Discordia
Level 63
God Stats
9W - 7L
1,572 SR
Queue Stats
162W - 181L
1,493 Elo+
Solo
Team Averages
Level 71
1,516 SR
1,468 Elo+

VS

Team Averages
Level 95
1,404 SR
1,482 Elo+
Janus
Janus
Miaow xD
Janus
Level 121
God Stats
0W - 3L
1,182 SR
Queue Stats
174W - 171L
1,477 Elo+
Solo
Cthulhu
Cthulhu
OneWingedJenova
Cthulhu
Level 89
God Stats
3W - 7L
1,412 SR
Queue Stats
197W - 207L
1,507 Elo+
Solo
Achilles
Achilles
Troyranosauras
Achilles
Level 91
God Stats
5W - 12L
1,347 SR
Queue Stats
55W - 64L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Vaya561
Baron Samedi
Level 65
God Stats
45W - 36L
1,587 SR
Queue Stats
253W - 251L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Woopigg
Danzaburou
Level 108
God Stats
19W - 24L
1,493 SR
Queue Stats
344W - 366L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
6,953
1,159
3,903
4,685
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Poncho116
Khepri
12
1 / 1 / 6
7,282
1,214
2,555
6,694
6,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Achilles
Smerlagenal
Achilles
12
2 / 1 / 6
6,811
1,135
4,329
6,734
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Zelgius18
Scylla
12
4 / 1 / 4
7,621
1,270
5,480
3,216
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
bootiebutt
Discordia
12
2 / 1 / 8
7,391
1,232
8,779
3,368
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Miaow xD
Janus
11
0 / 3 / 0
5,809
968
1,907
2,590
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
6,869
1,145
4,180
5,447
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Achilles
11
4 / 1 / 0
7,318
1,220
6,340
5,563
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
Vaya561
Baron Samedi
12
1 / 3 / 3
6,844
1,141
3,774
7,215
2,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Woopigg
Danzaburou
12
0 / 2 / 2
6,462
1,077
6,357
7,247
2,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
11
Kills
5
5
Deaths
11
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Janus
Miaow xD
Janus
0
3
0
0
L
0
2
5
1.25
W
Khepri
Poncho116
Khepri
1
1
6
4
W
Achilles
Smerlagenal
Achilles
2
1
6
5
L
Achilles
4
1
0
4
L
Baron Samedi
Vaya561
Baron Samedi
1
3
3
0.83
L
Danzaburou
Woopigg
Danzaburou
0
2
2
0.5
W
Scylla
Zelgius18
Scylla
4
1
4
6
W
Discordia
bootiebutt
Discordia
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
22,558
24,697
Taken
28,062
18,645
Mitigated
13,413
1,902
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
543
0
26
4,685
2,541
0
1,929
2,636
0
11,511
L
Janus
Miaow xD
Janus
1,907
128
0
0
2,590
814
0
1,650
904
5,416
0
L
4,180
53
250
1,375
5,447
3,664
0
2,748
2,526
10,569
0
W
Khepri
Poncho116
Khepri
2,555
196
0
680
6,694
6,835
0
2,313
4,256
8,618
0
W
Achilles
Smerlagenal
Achilles
4,329
643
0
393
6,734
6,981
0
2,968
3,491
0
9,053
L
Achilles
6,340
1,264
0
677
5,563
3,748
0
2,925
2,559
0
14,007
L
Baron Samedi
Vaya561
Baron Samedi
3,774
198
659
1,293
7,215
2,728
0
3,414
3,721
14,577
0
L
Danzaburou
Woopigg
Danzaburou
6,357
3,317
0
1,156
7,247
2,459
0
5,858
1,313
0
19,259
W
Scylla
Zelgius18
Scylla
5,480
691
0
0
3,216
1,179
0
1,714
1,316
22,555
544
W
Discordia
bootiebutt
Discordia
8,779
727
0
803
3,368
1,109
0
557
2,696
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,058
Gold Earned
33,302
122
Minions Killed
109
5
Camps Cleared
3
614,736
Distance Traveled
491,464
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,953
1,159
23
4
1
129,270
4
L
Janus
5,809
968
10
2
0
51,167
0
L
Cthulhu
6,869
1,145
14
2
0
89,224
0
W
Khepri
7,282
1,214
17
3
1
127,821
0
W
Achilles
6,811
1,135
7
1
1
127,048
0
L
Achilles
7,318
1,220
17
3
1
129,277
0
L
Baron Samedi
6,844
1,141
36
6
1
110,971
0
L
Danzaburou
6,462
1,077
32
5
1
110,825
0
W
Scylla
7,621
1,270
55
9
0
113,735
0
W
Discordia
7,391
1,232
20
3
2
116,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role