Player Matchup

Chaac
Chaac
Ehiiann
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 2
Tiamat
Tiamat
Rolotexas
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
lisabeille
Neith
Level 55
God Stats
4W - 9L
1,418 SR
Queue Stats
9W - 17L
1,286 Elo+
Party 2
Team Averages
Level 35
1,473 SR
1,385 Elo+

VS

Team Averages
Level 77
1,585 SR
1,494 Elo+
Hel
Hel
ItsTooSoggy
Hel
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 30L
1,514 Elo+
Party 1
Cerberus
Cerberus
Teddy8008
Cerberus
Level 61
God Stats
12W - 7L
1,678 SR
Queue Stats
82W - 85L
1,486 Elo+
Party 1
Vamana
Vamana
WetBeefFlaps
Vamana
Level 28
God Stats
3W - 3L
1,576 SR
Queue Stats
44W - 38L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ehiiann
Chaac
11
0 / 6 / 0
6,243
694
2,868
8,118
5,875
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
Rolotexas
Tiamat
10
0 / 6 / 1
6,491
721
2,924
8,004
2,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
0 / 6 / 0
6,267
696
3,927
7,993
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 12
8,907
990
6,805
5,274
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Teddy8008
Cerberus
15
8 / 0 / 10
8,836
982
8,871
7,988
3,625
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
14
4 / 1 / 13
8,511
946
5,217
4,913
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
0
Kills
18
18
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ehiiann
Chaac
0
6
0
0
W
6
0
12
12
L
Tiamat
Rolotexas
Tiamat
0
6
1
0.08
W
Cerberus
Teddy8008
Cerberus
8
0
10
13
W
Vamana
4
1
13
10.5
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,719
Damage
20,893
24,115
Taken
18,175
10,625
Mitigated
11,912
1,986
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ehiiann
Chaac
2,868
149
0
267
8,118
5,875
0
4,746
3,172
405
15,609
W
6,805
494
4,524
4,600
5,274
3,847
735
819
4,455
39,456
0
L
Tiamat
Rolotexas
Tiamat
2,924
112
123
688
8,004
2,686
0
5,922
1,892
9,506
221
W
Cerberus
Teddy8008
Cerberus
8,871
804
0
2,402
7,988
3,625
1,399
1,801
6,187
26,084
0
W
Vamana
5,217
1,861
0
605
4,913
4,440
1,372
334
4,579
0
15,155
L
Neith
3,927
1,096
0
908
7,993
2,064
0
4,780
2,976
0
18,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,001
Gold Earned
26,254
72
Minions Killed
145
0
Camps Cleared
0
388,572
Distance Traveled
515,203
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,243
694
26
3
0
121,472
0
W
Hel
8,907
990
57
6
0
168,507
0
L
Tiamat
6,491
721
17
2
0
120,959
0
W
Cerberus
8,836
982
64
7
0
182,027
5
W
Vamana
8,511
946
24
3
0
164,669
0
L
Neith
6,267
696
29
3
0
146,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role