Player Matchup

Martichoras
Martichoras
Platinum IV
FearTiga
Martichoras
Platinum IV
Level 156
God Stats
9W - 5L
1,787 SR
Queue Stats
469W - 449L
1,726 MMR
Solo
Da Ji
Da Ji
Gold I
KILLEROO9
Da Ji
Gold I
Level 180
God Stats
4W - 4L
1,645 SR
Queue Stats
87W - 86L
1,564 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Sev7nthSword
Cthulhu
Platinum V
Level 316
God Stats
5W - 3L
1,568 SR
Queue Stats
543W - 537L
1,669 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Silentmilq
Jing Wei
Platinum IV
Level 149
God Stats
37W - 34L
1,608 SR
Queue Stats
288W - 284L
1,649 MMR
Solo
Jormungandr
Jormungandr
Platinum I
cF FLUX
Jormungandr
Platinum I
Level 219
God Stats
152W - 105L
1,670 SR
Queue Stats
350W - 363L
1,886 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 204
1,655 SR
1,699 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,596 SR
1,701 MMR
Baron Samedi
Baron Samedi
Gold V
DirtySeaSLug
Baron Samedi
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,718 MMR
Solo
Skadi
Skadi
Platinum V
Donits
Skadi
Platinum V
Level 151
God Stats
138W - 141L
1,543 SR
Queue Stats
255W - 270L
1,637 MMR
Solo
Bastet
Bastet
Platinum V
MeIiom
Bastet
Platinum V
Level 87
God Stats
34W - 14L
1,739 SR
Queue Stats
122W - 112L
1,805 MMR
Party 1
Bellona
Bellona
Gold III
UrInGold
Bellona
Gold III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 110L
1,702 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
XosotedX
Sylvanus
Gold IV
Level 82
God Stats
2W - 2L
1,699 SR
Queue Stats
47W - 46L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FearTiga
Martichoras
11
3 / 0 / 1
6,400
711
4,280
4,941
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
KILLEROO9
Da Ji
9
2 / 2 / 2
5,358
595
3,692
6,636
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sev7nthSword
Cthulhu
8
1 / 2 / 2
4,976
553
4,819
8,343
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Silentmilq
Jing Wei
10
0 / 1 / 0
5,269
585
1,050
4,561
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
cF FLUX
Jormungandr
10
1 / 1 / 3
5,520
613
5,317
8,043
5,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
SerqetPoseidonThorIzanami

VS

Bans
ArachneAwilixKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirtySeaSLug
Baron Samedi
10
0 / 4 / 0
5,271
586
3,666
6,411
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Donits
Skadi
10
2 / 0 / 0
5,615
624
3,574
3,702
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
MeIiom
Bastet
9
1 / 2 / 3
4,891
543
5,110
6,357
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
UrInGold
Bellona
10
3 / 1 / 1
5,462
607
6,441
9,762
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
XosotedX
Sylvanus
6
0 / 0 / 1
4,454
495
1,830
4,615
1,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DirtySeaSLug
Baron Samedi
0
4
0
0
L
Skadi
Donits
Skadi
2
0
0
2
W
Martichoras
FearTiga
Martichoras
3
0
1
3.5
W
Da Ji
KILLEROO9
Da Ji
2
2
2
1.5
L
Bastet
MeIiom
Bastet
1
2
3
1.25
W
Cthulhu
Sev7nthSword
Cthulhu
1
2
2
1
W
Jing Wei
Silentmilq
Jing Wei
0
1
0
0
L
Bellona
UrInGold
Bellona
3
1
1
3.5
L
Sylvanus
XosotedX
Sylvanus
0
0
1
0.5
W
Jormungandr
cF FLUX
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
20,621
32,524
Taken
30,847
15,617
Mitigated
13,248
9,512
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DirtySeaSLug
Baron Samedi
3,666
340
0
1,001
6,411
2,447
0
61
6,350
41,656
0
L
Skadi
Donits
Skadi
3,574
1,254
0
463
3,702
1,102
13
664
3,038
0
45,331
W
Martichoras
FearTiga
Martichoras
4,280
936
0
2,499
4,941
1,598
0
2,021
2,920
0
50,540
W
Da Ji
KILLEROO9
Da Ji
3,692
680
0
951
6,636
2,400
0
980
5,505
0
28,874
L
Bastet
MeIiom
Bastet
5,110
941
0
2,173
6,357
2,114
0
2,997
3,360
0
26,811
W
Cthulhu
Sev7nthSword
Cthulhu
4,819
211
47
1,343
8,343
4,584
0
1,627
6,644
16,737
0
W
Jing Wei
Silentmilq
Jing Wei
1,050
775
0
710
4,561
1,335
52
627
3,934
0
38,635
L
Bellona
UrInGold
Bellona
6,441
1,991
0
2,696
9,762
5,927
0
4,171
5,591
0
29,024
L
Sylvanus
XosotedX
Sylvanus
1,830
644
1,209
2,188
4,615
1,658
0
2,091
2,524
8,586
864
W
Jormungandr
cF FLUX
Jormungandr
5,317
1,541
0
3,962
8,043
5,700
0
208
7,413
33,416
1,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,523
Gold Earned
25,693
312
Minions Killed
262
0
Camps Cleared
0
981,212
Distance Traveled
947,076
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,271
586
86
10
0
187,616
2
L
Skadi
5,615
624
71
8
0
163,119
0
W
Martichoras
6,400
711
82
9
0
181,456
2
W
Da Ji
5,358
595
55
6
0
215,640
2
L
Bastet
4,891
543
39
4
0
256,649
0
W
Cthulhu
4,976
553
36
4
0
198,814
0
W
Jing Wei
5,269
585
83
9
0
209,781
0
L
Bellona
5,462
607
50
6
0
194,980
2
L
Sylvanus
4,454
495
16
2
0
144,712
0
W
Jormungandr
5,520
613
56
6
0
175,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role