Player Matchup

Thanatos
Thanatos
BADonoval25
Thanatos
Level 35
God Stats
24W - 31L
1,440 SR
Queue Stats
51W - 77L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Fearme_RIP
Cthulhu
Level 39
God Stats
26W - 30L
1,413 SR
Queue Stats
34W - 59L
1,307 Elo+
Solo
Olorun
Olorun
Pedrinbear
Olorun
Level 3
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 4L
944 Elo+
Party 1
Team Averages
Level 26
1,351 SR
1,202 Elo+

VS

Team Averages
Level 63
1,412 SR
1,111 Elo+
Athena
Athena
PowerRange0613
Athena
Level 77
God Stats
5W - 12L
1,308 SR
Queue Stats
8W - 39L
976 Elo+
Party 2
Sol
Sol
SPIKEINMYVEINS
Sol
Level 85
God Stats
21W - 6L
1,796 SR
Queue Stats
331W - 335L
1,472 Elo+
Solo
Hun Batz
Hun Batz
shawnyboy3737
Hun Batz
Level 26
God Stats
2W - 5L
1,131 SR
Queue Stats
5W - 36L
884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BADonoval25
Thanatos
13
2 / 8 / 0
8,598
782
6,203
12,440
4,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Fearme_RIP
Cthulhu
15
0 / 2 / 0
8,461
769
7,866
9,558
10,101
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Pedrinbear
Olorun
13
0 / 5 / 1
7,829
712
5,822
9,652
3,497
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
10,161
924
7,025
14,710
15,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 7
10,561
960
10,658
5,953
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
shawnyboy3737
Hun Batz
14
3 / 1 / 10
9,881
898
8,842
9,981
4,932
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
15
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BADonoval25
Thanatos
2
8
0
0.25
L
Cthulhu
Fearme_RIP
Cthulhu
0
2
0
0
L
Olorun
Pedrinbear
Olorun
0
5
1
0.1
W
6
0
8
10
W
6
1
7
9.5
W
Hun Batz
shawnyboy3737
Hun Batz
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
26,525
31,650
Taken
30,644
18,420
Mitigated
22,983
6,599
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BADonoval25
Thanatos
6,203
1,365
0
3,559
12,440
4,822
0
6,335
6,056
0
14,044
L
Cthulhu
Fearme_RIP
Cthulhu
7,866
67
56
1,640
9,558
10,101
0
5,261
4,278
29,260
624
L
Olorun
Pedrinbear
Olorun
5,822
2,710
240
1,104
9,652
3,497
180
5,492
4,094
24,028
0
W
7,025
1,896
0
500
14,710
15,662
371
5,697
9,013
19,525
1,355
W
10,658
5,194
0
2,634
5,953
2,389
3,430
2,877
3,076
38,673
2,764
W
Hun Batz
shawnyboy3737
Hun Batz
8,842
4,248
0
1,184
9,981
4,932
0
4,886
5,095
0
28,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,888
Gold Earned
30,603
120
Minions Killed
131
0
Camps Cleared
0
544,006
Distance Traveled
656,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,598
782
29
3
0
173,204
0
L
Cthulhu
8,461
769
51
5
0
219,721
0
L
Olorun
7,829
712
40
4
0
151,081
0
W
Athena
10,161
924
26
2
0
234,080
0
W
Sol
10,561
960
62
6
0
203,547
0
W
Hun Batz
9,881
898
43
4
0
218,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role