Player Matchup

Arachne
Arachne
Atomic-Garage89
Arachne
Level 17
God Stats
4W - 22L
1,109 SR
Queue Stats
6W - 28L
1,039 Elo+
Party 2
Neith
Neith
Giatagani
Neith
Level 15
God Stats
2W - 10L
1,088 SR
Queue Stats
4W - 15L
974 Elo+
Party 2
Vamana
Vamana
MarcoItachiKun
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,189 Elo+
Party 2
Medusa
Medusa
TheBritishBaron
Medusa
Level 40
God Stats
7W - 15L
1,393 SR
Queue Stats
14W - 25L
1,258 Elo+
Party 2
Bellona
Bellona
spankyskater
Bellona
Level 7
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 6L
1,073 Elo+
Party 2
Team Averages
Level 22
1,256 SR
1,107 Elo+

VS

Team Averages
Level 39
1,469 SR
1,311 Elo+
Ra
Ra
AdrianKrawiec
Ra
Level 23
God Stats
8W - 11L
1,376 SR
Queue Stats
8W - 12L
1,253 Elo+
Party 1
Arachne
Arachne
FOXY-Kenny
Arachne
Level 104
God Stats
19W - 6L
1,563 SR
Queue Stats
107W - 95L
1,385 Elo+
Party 1
Fenrir
Fenrir
PlatinumResolve
Fenrir
Level 13
God Stats
12W - 5L
1,460 SR
Queue Stats
16W - 7L
1,221 Elo+
Party 1
Kukulkan
Kukulkan
Raynuru
Kukulkan
Level 28
God Stats
4W - 3L
1,471 SR
Queue Stats
18W - 14L
1,351 Elo+
Party 1
Anhur
Anhur
godhand2k
Anhur
Level 29
God Stats
5W - 2L
1,477 SR
Queue Stats
10W - 3L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,251
329
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Giatagani
Neith
11
1 / 4 / 1
8,671
456
922
5,975
1,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 4 / 0
8,146
429
332
12,346
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 1
9,192
484
2,427
13,582
4,677
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
spankyskater
Bellona
3
0 / 0 / 0
6,247
329
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,932
417
0
3,841
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FOXY-Kenny
Arachne
17
8 / 2 / 2
10,517
554
8,625
12,920
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 2 / 2
8,971
472
0
8,889
3,217
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Raynuru
Kukulkan
11
1 / 2 / 0
8,012
422
47
3,920
2,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
godhand2k
Anhur
14
0 / 0 / 1
9,681
510
0
4,853
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
13
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
0
0
L
Arachne
FOXY-Kenny
Arachne
8
2
2
4.5
W
Neith
Giatagani
Neith
1
4
1
0.38
W
0
4
0
0
L
0
2
2
0.5
L
Kukulkan
Raynuru
Kukulkan
1
2
0
0.5
W
0
5
1
0.1
L
Anhur
godhand2k
Anhur
0
0
1
0.5
W
Bellona
spankyskater
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,681
Damage
8,672
31,903
Taken
34,423
11,872
Mitigated
12,895
6,863
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
68
829
3,841
1,019
3,059
580
3,261
33,455
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
FOXY-Kenny
Arachne
8,625
7,065
0
7,238
12,920
5,112
0
1,998
10,922
0
96,744
W
Neith
Giatagani
Neith
922
801
0
269
5,975
1,824
7,914
1,232
4,743
0
51,733
W
332
0
0
2,676
12,346
5,371
4,983
805
11,541
0
33,300
L
0
0
0
2,390
8,889
3,217
0
2,014
6,875
0
65,796
L
Kukulkan
Raynuru
Kukulkan
47
47
0
1,062
3,920
2,008
572
461
3,459
20,133
1,483
W
2,427
1,533
0
3,918
13,582
4,677
3,305
0
13,582
0
75,718
L
Anhur
godhand2k
Anhur
0
0
0
2,592
4,853
1,539
3,740
0
4,853
0
52,362
W
Bellona
spankyskater
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
45,113
286
Minions Killed
379
0
Camps Cleared
0
1,213,610
Distance Traveled
1,488,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,932
417
53
3
0
228,759
0
W
Arachne
6,251
329
0
0
0
1,990
0
L
Arachne
10,517
554
125
7
0
429,126
0
W
Neith
8,671
456
93
5
0
229,772
0
W
Vamana
8,146
429
56
3
0
267,066
0
L
Fenrir
8,971
472
96
5
0
318,804
0
L
Kukulkan
8,012
422
19
1
0
279,597
0
W
Medusa
9,192
484
137
7
0
284,955
0
L
Anhur
9,681
510
86
5
0
232,451
0
W
Bellona
6,247
329
0
0
0
429,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role