Player Matchup

Bastet
Bastet
AJs antics
Bastet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,368 Elo+
Party 1
Bellona
Bellona
DamperVirus50
Bellona
Level 127
God Stats
1W - 0L
1,288 SR
Queue Stats
35W - 44L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
pigus12305
Ah Puch
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,434 Elo+
Party 1
Team Averages
Level 84
1,429 SR
1,411 Elo+

VS

Team Averages
Level 113
1,503 SR
1,484 Elo+
Danzaburou
Danzaburou
MixableJuggler
Danzaburou
Level 128
God Stats
16W - 17L
1,487 SR
Queue Stats
188W - 178L
1,480 Elo+
Solo
Sol
Sol
acsi4
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,552 Elo+
Solo
King Arthur
King Arthur
wolfgang722
King Arthur
Level 88
God Stats
23W - 23L
1,521 SR
Queue Stats
228W - 232L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AJs antics
Bastet
18
4 / 1 / 1
12,283
819
7,274
9,176
4,361
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
18
2 / 1 / 6
12,295
820
10,199
15,765
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
pigus12305
Ah Puch
19
2 / 3 / 4
12,883
859
16,740
8,120
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MixableJuggler
Danzaburou
16
2 / 3 / 1
10,412
694
7,786
14,662
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
acsi4
Sol
17
2 / 3 / 2
11,042
736
7,852
14,185
4,679
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
wolfgang722
King Arthur
14
1 / 2 / 3
9,922
661
6,061
9,836
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
5
5
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
AJs antics
Bastet
4
1
1
4.5
W
Bellona
2
1
6
5
L
Danzaburou
MixableJuggler
Danzaburou
2
3
1
0.83
L
Sol
acsi4
Sol
2
3
2
1
W
Ah Puch
pigus12305
Ah Puch
2
3
4
1.33
L
King Arthur
wolfgang722
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
21,699
33,061
Taken
38,683
26,391
Mitigated
17,951
8,573
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AJs antics
Bastet
7,274
1,777
0
1,768
9,176
4,361
1,866
2,706
6,470
0
37,342
W
Bellona
10,199
909
0
5,203
15,765
18,591
92
2,010
13,738
290
43,468
L
Danzaburou
MixableJuggler
Danzaburou
7,786
1,697
0
1,913
14,662
4,978
0
6,769
7,465
0
28,246
L
Sol
acsi4
Sol
7,852
819
0
2,600
14,185
4,679
0
6,369
7,591
34,458
0
W
Ah Puch
pigus12305
Ah Puch
16,740
186
0
1,602
8,120
3,439
630
3,372
4,748
72,789
0
L
King Arthur
wolfgang722
King Arthur
6,061
235
0
854
9,836
8,294
0
3,847
5,700
0
19,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
31,376
223
Minions Killed
138
0
Camps Cleared
0
826,930
Distance Traveled
676,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,283
819
45
3
0
300,162
0
W
Bellona
12,295
820
62
4
0
261,564
0
L
Danzaburou
10,412
694
57
4
0
248,855
4
L
Sol
11,042
736
51
3
0
238,537
0
W
Ah Puch
12,883
859
116
8
0
265,204
0
L
King Arthur
9,922
661
30
2
0
189,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role